View Poll Results: Do you believe that increased barracks boosting in game:

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  • Leaves less loot for the rest of the players who do not boost

    45 45.45%
  • Has no impact on the loot for the rest of the players

    34 34.34%
  • I have no opinion on this matter

    20 20.20%
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Thread: Is increased barrack boosting contributing to less loot available for most players?

  1. #31
    Forum Champion BonbeeTyrael's Avatar
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    Quote Originally Posted by ASTINUS View Post
    To the OP, I'm not sure how you are able to objectively analyze the game whilst always on the forums
    I think over 1.5billion goldgrab and 10m heroic heist allows him the right to ask this.
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  2. #32
    I highly doubt that excessive boosting is causing the loot issues but that is only my opinion. We would need data to confirm who is correct. What I do know is the that SC changed the loot system and since this has occurred I have seen a lot more complaints from people. It is a possibility that excessive boosting plays a small roll in loot issues but I am not willing to go that far yet. I would like to see changes to the loot system before any other changes occur to see if it fixes the loot system issue.




  3. #33
    Forum Elder Treborray's Avatar
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    I definitely raid a lot more because of the boost
    Clash Of Clans: Level 190 (Nearly Maxed TH 11) - Leader of "Dream Chasers" ##J9LLJRU
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  4. #34
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    Quote Originally Posted by SSofJetlife View Post
    I think over 1.5billion goldgrab and 10m heroic heist allows him the right to ask this.
    Haha. Well said.

  5. #35
    Senior Member LordRadwan's Avatar
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    Quote Originally Posted by UnitySharp View Post
    I am trying to reduce the amount of boosting because I think boosting excessive amount of it is "unfair".
    Not going to happen, no matter how many times you make this same thread. Boosting controls how fast your Army is trained, it has no power over how quickly you can find a 200K+ raid.


    I'm seriously curious about this witch hunt, you're initiating.
    You have Level10/11 walls. You have a few dozen defensive upgrades until you're completely maxed TH10.
    What exactly is "unfair" in this situation, you seem to be making out just fine...?

    My recommendation: you start in Unity and make a rule against boosting of any sort. When Unity is boost free, then flex and try to make all Forum Clans follow suit. That's the only power you really have, you aren't going to alter the game design that SC intended; or reduce it's profit margins.

    tl;dr It's part of the game, like zapping; get over it
    TH10 • Level 156

  6. #36
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    Reading comprehension...

    Quote Originally Posted by SSofJetlife View Post
    I think over 1.5billion goldgrab and 10m heroic heist allows him the right to ask this.
    Please look carefully at what I stated, thank you

  7. #37
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    I agree it's part of a problem, but not the main.

    The main is there's not lots of loot to begin with, when the game started till now, I think boosting should be thrown out, maybe loot will increase after that.

  8. #38
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    Quote Originally Posted by UnitySharp View Post
    After discussing about boosting in another thread:
    http://forum.supercell.net/showthrea...th-1-gem-promo

    It has raised some concerns that the increased amount of boosting for barracks (not including boosting for mines, pumps, drills, spells, and heroes) can be the reason why there are so many more people experiencing loot problems lately.

    There are a lot more nexting, some players lose money in long searches, and overall it seems that loot is less than before. It could be because SC reduced the price of barracks boosting to 10 gems only (before Christmas it was like 30 gems for 45 minutes or something like that, quite expensive), which tempts a lot more players to boost their barracks now, attack faster and more frequently, thus leaving less loot in the economy for the rest of the players. This phenomenon has emerged while the shield duration has not changed, nor have the mines/pumps/drills gained any levels. As far as I could tell during searching, there are not many people boosting mines/pumps/drills.

    Maybe SC has server data to see that the average number of attacks per hour has gone up significantly. I would like this poll to show the opinion of the general public (on this forum), and if enough consensus is made, then SC can possibly look into this issue and devise a suitable solution for everyone


    Quote Originally Posted by SSofJetlife View Post
    It's a good theory and probably right but I don't feel you, I, or any average player knows enough about how the game does matchmaking to say for sure.


    Haha, i think you two guys are part of the problem! Sucking all the loot out of game. Lets do a study and see if you two take a break and then loot improves!

    but on a more serious note, i think it could be part of the problem. Or there are just more TH10 playing. Th10 and to a lesser degree th9 really have a huge need for gold. Sucking mass amounts of gold out of the system.
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  9. #39
    Senior Member CoLdFuSioN167's Avatar
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    Quote Originally Posted by UnitySharp View Post
    After discussing about boosting in another thread:
    http://forum.supercell.net/showthrea...th-1-gem-promo

    It has raised some concerns that the increased amount of boosting for barracks (not including boosting for mines, pumps, drills, spells, and heroes) can be the reason why there are so many more people experiencing loot problems lately.

    There are a lot more nexting, some players lose money in long searches, and overall it seems that loot is less than before. It could be because SC reduced the price of barracks boosting to 10 gems only (before Christmas it was like 30 gems for 45 minutes or something like that, quite expensive), which tempts a lot more players to boost their barracks now, attack faster and more frequently, thus leaving less loot in the economy for the rest of the players. This phenomenon has emerged while the shield duration has not changed, nor have the mines/pumps/drills gained any levels. As far as I could tell during searching, there are not many people boosting mines/pumps/drills.

    Maybe SC has server data to see that the average number of attacks per hour has gone up significantly. I would like this poll to show the opinion of the general public (on this forum), and if enough consensus is made, then SC can possibly look into this issue and devise a suitable solution for everyone
    I didn't vote because I don't know if I can say that its having no effect on anyone else but I have been finding loot just fine in Crystal III.

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  10. #40
    Forum Veteran Benny101's Avatar
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    If it has to do with anything, then it's the android players catching up. So many bases that can raid TH8's and up but we can't take anything back because of the loot penalty. Don't think boost affects the loot a lot or even at all.
    IGN: Benny Clan: Koning Willem lvl 130+, TH10 (250 lego's), GG 1b, Max trophies: 3250

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