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Thread: ~Inactives Are Never Removed From Matchmaking~

  1. #41
    Senior Member Dragonn's Avatar
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    Quote Originally Posted by Jess7286 View Post
    Explain to me why it's "necessary."

    For cup pushing, an inactive would fall out of the high cups range for players trying to cup hunt. They won't have reloaded CCs, upgraded defenses, loaded infernos or xbows. So inactives don't really affect cup hunting.

    For farming, it's absolutely unnecessary for SC to push back inactives. When you hit 8 million per upgrade, you need some resources being pumped back into the game. Me stealing from you means that we all get less loot. I'm not saying put all the inactives in the front of the queue, but it should be somewhat randomized.
    Its necessary because it stops active players from getting attacked. If SC did not push back inactives at the back of the queue, there will be farmers that never ever gets attacked or only gets attacked few times. If SC randomizes the inactive/active players that you are suggesting, then we all will never attack active players because we will know an inactive base will show up anytime soon.

  2. #42
    He who has not yet claimed his title dahimi's Avatar
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    Quote Originally Posted by Theboldchen View Post
    I'm not trying to defend the fact that it is hard to find inactive bases. We did get side tracked because I should've mentioned it in my OP, but I have now added it to the bottom.
    The implication of your post is that SC doesn't push them back to obscurity, but instead it's simply an influx of new players. This is false.

    You keep ignoring the fact that we never ever see inactive base configurations from back in the day.

  3. #43
    Senior Member Theboldchen's Avatar
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    Quote Originally Posted by Beerking View Post
    People actually do Believe that SC removes inactive villages from the game which isn't true, farming is a acceptible term that almost everyone knows what it means, you don't hear anyone asking "What do you mean by remove?" which is spreading false rumors in the Community.
    Yes, it has spread rumors, and the point of this thread is to try to clear this rumor that supercell literally removes inactives from queue.

    However, you guys have all bought up very good points, so let's keep discussing it without offending anybody. Talk about the concept, not about the poster.

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  4. #44
    Senior Member Dragonn's Avatar
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    Quote Originally Posted by dahimi View Post
    The implication of your post is that SC doesn't push them back to obscurity, but instead it's simply an influx of new players. This is false.

    You keep ignoring the fact that we never ever see inactive base configurations from back in the day.
    Just because you don't see it, doesn't mean its a fact. I seen a base with no storages few days ago, so its obvious they are still there, what is your point.

  5. #45
    He who has not yet claimed his title dahimi's Avatar
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    Quote Originally Posted by Beerking View Post
    People actually do Believe that SC removes inactive villages from the game which isn't true, farming is a acceptible term that almost everyone knows what it means, you don't hear anyone asking "What do you mean by remove?" which is spreading false rumors in the Community.

    To be correct you would have to say, removed as in almost impossible to find in Trophy levels where alot of people play.
    Which way is really the easier?
    You're right. SC doesn't "remove" them, they crab claw them. Can we go about our day now?

  6. #46
    He who has not yet claimed his title dahimi's Avatar
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    Quote Originally Posted by Dragonn View Post
    Just because you don't see it, doesn't mean its a fact. I seen a base with no storages few days ago, so its obvious they are still there, what is your point.
    I'm pretty sure my point was clear. SC crab claws bases.

  7. #47
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    Quote Originally Posted by Dragonn View Post
    Its necessary because it stops active players from getting attacked. If SC did not push back inactives at the back of the queue, there will be farmers that never ever gets attacked or only gets attacked few times. If SC randomizes the inactive/active players that you are suggesting, then we all will never attack active players because we will know an inactive base will show up anytime soon.
    Please. As both a farmer and cup hunter, when I'm farming, very rarely do I go for a fully active 400K+ raid with full storages because normally, those storages are split up into different compartments and not the easiest to get to. I'm "nexting" until I find the closest thing to a collector raid "inactive."

    As a cup hunter, even when the bases are active, high cup hunters are spending 20minutes minimum up to hours trying to find a base to attack that offers a total cup count higher than 1.

    And if you want to break it down further, what really stops active farmers from getting attacked? Putting their town hall outside for an easy snipe and shield.


    (Side note: Love ya, Chen! Just food for thought here, no personal attacks)
    Last edited by Jess7286; March 6th, 2014 at 05:06 PM.
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  8. #48
    Senior Member Theboldchen's Avatar
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    Quote Originally Posted by dahimi View Post
    You're right. SC doesn't "remove" them, they crab claw them. Can we go about our day now?
    You may leave whenever you wish or if you feel you have said all you think we need to know about this. I edited the main post again,so I do appreciate your posts here.

    Let's remember to respect everyone's posts, because we are all just sharing our opinions on something and we can discuss them without offending others.

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  9. #49
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    glad we know thanks for sharing!

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  10. #50
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    Quote Originally Posted by dahimi View Post
    You're right. SC doesn't "remove" them, they crab claw them. Can we go about our day now?
    Well that's the whole Point of the thread isn't it?
    To inform people that isn't aware of the fact and are raging against SC because of it.

    That they are hard to find isn't what the thread was about, however I agree with it.
    I can't come up with a system that's better though, there's alot of abandoned bases and if we would have a random matchmaking (with all the inactives) there would be way to much loot in the system going around. SC would be forced to remove some of them to keep it under control.

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