This is an idea for a new trap called the Time Bomb.
It would look like a storage barrel of TNT (like what max wallbreakers carry) but with a big analog clock taped to it.
The Time Bomb does a little more damage than a giant bomb but takes 1-2, maybe even 3 seconds to explode. A useful purpose for it would be to plant next to your town hall when you're leaving it outside your base and also to have a better defense against balloons and golems since they move very slow. If a balloon is blown up by a time bomb, the balloon does not cause any damage to your base defense.
It would only explode if a troop or a serial of troops stay in its blast radius for the whole 1-3 seconds. There would be a ticking clock sound when the troops hang out in the blast radius.
TIME BOMB Lv. 1
Damage: 250
Trigger: 3 Tiles
Damage Type: Area Splash
Favorite Target: Balloons (2x damage)
Target: Ground and Air
Clock: 3 secs.
TIME BOMB Lv. 2
Damage: 275
Trigger: 4 Tiles
Damage Type: Area Splash
Favorite Target: Balloons (2x damage)
Target: Ground and Air
Clock: 2.75 secs.
TIME BOMB Lv. 3
Damage: 300
Trigger: 5 Tiles
Damage Type: Area Splash
Favorite Target: Balloons (2x damage)
Target: Ground and Air
Clock: 2.5 secs.
Last edited by Me163; February 25th, 2014 at 03:16 AM.