My idea is based on the troops that we all use to attack, or rather, their intelligence. The troops have to mathematically calculate the probability of the battle to them and in low choose the best one for the attacking player. For example, the attacker puts the goblins on the battlefield, who have full deposits on one side and the empty extractors and empty mines in the other side, both roads in almost equal distances. The goblins, being intelligent, they go to the deposits full, to earn as much as possible to the attacking player. Thanks for the time.
ps: phrases are not formulated correctly, because I'm Italian and I use google translator to express my idea that I have in a long time head





