View Poll Results: Should this be fixed?

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  • Yes fix this it keeps happening to me

    3 50.00%
  • I've never encountered this but it sound annoying

    1 16.67%
  • Not my problem i never push

    0 0%
  • I don't see the issue here

    2 33.33%
  • No I'm a bitter little person who can only feel good about myself by ruining other peoples fun

    0 0%
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Thread: Revenge trophies

  1. #1
    Pro Member Nmills's Avatar
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    Revenge trophies

    The amount of trophies you can lose from being revenged is ridiculous, i think if you are high enough above the person raiding you you can lose up to 59 trophies. If you go on a trophy push when you get up to high crystal league you often get revenged by someone you attacked in gold who usually uses a full army of dragons and takes a huge number of trophies from purely out of spite. I'm not Th 10 so i cant hold of a drag army, if they do it right they are really guaranteed a win if they do it correctly, i can deal with this what i don't like is the fact they are taking around 39 trophies from a 2 star. When i am up in crystal 1 or masters as a Th 9 a loss like that will set me back about a day of raiding(i cant play all day i have other things to do) its not in any way fair that people can raid you with +59 for a win and only about -1 for a loss purely due to difference in trophies even though they are usually around the same Th lvl as you and thus can easily win.

    that at was a fairly long explanation of the problem so I'll make the solution quick. All i propose is that the cap on trophies you can lose from being revenged is changed be the same as the max for a regular raid which i think is +34. Trophies are really not an accurate measure of a players strength due to farming meaning the huge amounts on offer are usually easily accessible so you could probably argue the whole idea of determining the number of available trophies by the difference in the 2 players trophy count should be replaced with another system but let's keep the change small for now.

  2. #2
    Forum Elder chummer1010's Avatar
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    Quote Originally Posted by Nmills View Post
    The amount of trophies you can lose from being revenged is ridiculous, i think if you are high enough above the person raiding you you can lose up to 59 trophies. If you go on a trophy push when you get up to high crystal league you often get revenged by someone you attacked in gold who usually uses a full army of dragons and takes a huge number of trophies from purely out of spite. I'm not Th 10 so i cant hold of a drag army, if they do it right they are really guaranteed a win if they do it correctly, i can deal with this what i don't like is the fact they are taking around 39 trophies from a 2 star. When i am up in crystal 1 or masters as a Th 9 a loss like that will set me back about a day of raiding(i cant play all day i have other things to do) its not in any way fair that people can raid you with +59 for a win and only about -1 for a loss purely due to difference in trophies even though they are usually around the same Th lvl as you and thus can easily win.

    that at was a fairly long explanation of the problem so I'll make the solution quick. All i propose is that the cap on trophies you can lose from being revenged is changed be the same as the max for a regular raid which i think is +34. Trophies are really not an accurate measure of a players strength due to farming meaning the huge amounts on offer are usually easily accessible so you could probably argue the whole idea of determining the number of available trophies by the difference in the 2 players trophy count should be replaced with another system but let's keep the change small for now.

    It's completely fair.

    Making this change would be like saying making a normal raid should be capped at 20 trophies.
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  3. #3
    Pro Member Nmills's Avatar
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    Quote Originally Posted by chummer1010 View Post
    It's completely fair.

    Making this change would be like saying making a normal raid should be capped at 20 trophies.
    no it wouldn't. no offence but do you have problems reading, i said the amount you can lose from a revenge should be the same as the amount you can lose from a normal raid.

  4. #4
    Senior Member FrickaFresh's Avatar
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    I don't get the problem.. Help?
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  5. #5
    Pro Member Gunnermatt's Avatar
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    The system is fine as it is. Off topic, but is any else annoyed when the No option on a poll insults the voter?

    Quote Originally Posted by 966souchou View Post
    "Girlfriend"? Whatever app that is, it can't compare to CoC.
    Sums it up really.

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  6. #6
    Forum Superstar 966souchou's Avatar
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    Quote Originally Posted by Awesomefirebird View Post
    I don't get the problem.. Help?
    When you attack someone while trophy pushing, and say you're at Masters, then someone in Gold can get revenge on you and steal 59 trophies.

    Personally, I don't really like how the way it is now punishes trophy hunters. Kinda neutral on the idea, though.
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  7. #7
    Pro Member Nmills's Avatar
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    Quote Originally Posted by Gunnermatt View Post
    The system is fine as it is. Off topic, but is any else annoyed when the No option on a poll insults the voter?
    There are 2 yes options and 2 no options. 2 of the no options are normal, the third is a joke.

  8. #8
    Forum Master daz258's Avatar
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    The 59 cap is too extreme, you never find 59 in usual matchmaking, so why the hell are you entitled to that via revenge?

    Players manipulate trophy counts too much for this to be a fair system.

    Whatever trophies you lost should be how much you can potentially win back.

    Example: You lost 7 trophies on a 1 star loss. Therefore on revenge you have up to 21 trophies available to win.
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  9. #9
    Pro Member Nmills's Avatar
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    Quote Originally Posted by daz258 View Post
    The 59 cap is too extreme, you never find 59 in usual matchmaking, so why the hell are you entitled to that via revenge?

    Players manipulate trophy counts too much for this to be a fair system.

    Whatever trophies you lost should be how much you can potentially win back.

    Example: You lost 7 trophies on a 1 star loss. Therefore on revenge you have up to 21 trophies available to win.
    That sounds like a good solution too. Trophy pushers have a hard enough time without having to worry about someone siting comfortably in gold undoing their days work with a revenge. The game offers next to no benefits to raising your trophy count. In my opinion people who actually bother to push should be rewarded not given a hard time.

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