
Originally Posted by
Nmills
The amount of trophies you can lose from being revenged is ridiculous, i think if you are high enough above the person raiding you you can lose up to 59 trophies. If you go on a trophy push when you get up to high crystal league you often get revenged by someone you attacked in gold who usually uses a full army of dragons and takes a huge number of trophies from purely out of spite. I'm not Th 10 so i cant hold of a drag army, if they do it right they are really guaranteed a win if they do it correctly, i can deal with this what i don't like is the fact they are taking around 39 trophies from a 2 star. When i am up in crystal 1 or masters as a Th 9 a loss like that will set me back about a day of raiding(i cant play all day i have other things to do) its not in any way fair that people can raid you with +59 for a win and only about -1 for a loss purely due to difference in trophies even though they are usually around the same Th lvl as you and thus can easily win.
that at was a fairly long explanation of the problem so I'll make the solution quick. All i propose is that the cap on trophies you can lose from being revenged is changed be the same as the max for a regular raid which i think is +34. Trophies are really not an accurate measure of a players strength due to farming meaning the huge amounts on offer are usually easily accessible so you could probably argue the whole idea of determining the number of available trophies by the difference in the 2 players trophy count should be replaced with another system but let's keep the change small for now.