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Thread: !!!!!!!!!!!!!! Read !!!!!!!!!!!!!!!!!!!

  1. #1
    New Guy
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    !!!!!!!!!!!!!! Read !!!!!!!!!!!!!!!!!!!

    BERSERK:
    training​ cost- 350 DE
    training time- 35 minutes
    Speed- 2 times speed of average troop
    dps (damage per second)- 255
    housing space- 20
    hitpoints-200
    INFO:
    The berserk is a ground unit. The speed and damage is vastly large compared to that of the normal dark elixir troops. But it is weak and takes up a lot of room. (Weak as in low health) A berserk's stats will slowly increase with each hit it gives. (Warming up) Each blow will up a berserk's stats by 1.5%.


    PALADIN:
    training cost- 350 DE
    training time- 35 mminutes
    Speed- 10%decreased to average troops.
    Dps- 20
    housing space- 25
    hitpoints-8000
    INFO:
    The paladin is a slow moving ground unit. The paladin is weak in offense but powerful in defence. Similar to a Juggernaut...


    SUPPORT:
    TRAINING COST-350 DE
    training time- 35minutes
    speed-normal
    dps-0
    housing space-30
    hitpoints- 1000
    INFO:
    the support at glance seems super weak. The support will not fight, like the healer. The support, every 15seconds will randomly select a 1 of 3 spells. Rage spell- 10seconds of increased (25%) damage. Heal spell- 10seconds of health increased. Fight spell- all units stats are increased by 100% for 5 seconds.


    NECROMANCER:
    training cost-500 DE
    training time-40 minutes
    speed-200% slower than normal unit.
    Dps-0
    housing space-25
    hitpoints-355
    INFO:
    The necromancer, like the support seem stupid and weak at first glance. However, the necromancer has the ability to rise the dead, Similar to the witch. All units killed in the battle field will be revived (1 every 7 seconds) the unit will be random. At spawn the unit will have 50% increased stats but this will fade when the unit gets 5 tiles away from the necromancer. If no units are dead within the first 25 seconds of the game, the necromancer morphs/transforms into the support.

    EXTRA:
    Berserk attacks the closest ground unit. Paladin attacks defensive buildings eg. Cannon towers ect... Supports stay with majority of pack lingering in back. Same with me necromancers.

    REMEMBER guys, this is an underdeveloped idea. The characters looks and weapons and ect... Have not been thought oof... Leveling has also not been though of...
    Feal free to comment or to help me add tweaks to these characters.
    I hope to see one of me in game one day!
    AVERAGE SPEED:18 is the average speed I keep referring to.
    Last edited by reywas; February 17th, 2014 at 03:37 PM.

  2. #2
    Millennial Club 001rens001's Avatar
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    Quote Originally Posted by reywas View Post
    berserk:
    training cost- 350 DE
    training time- 35 minutes
    Speed- 2 times speed of average ttroop
    dps (damage per second)- 235
    housing space- 25
    hitpoints-100
    The berserk is a ground unit. The speed and damage is vastly large compared to that of the normal dark elixir troops. But it is weak and takes up a lot of room. (Weak as in low health) If a berserker lives after killing four targets, all its stats are cut in half.
    paladin:
    training cost- 350 DE
    training time- 35 mminutes
    Speed- 10%decreased to average troops.
    Dps- 20
    housing space- 25
    hitpoints-8000
    The paladin is a slow moving ground unit. The paladin is weak in offense but powerful in defence. Similar to a Juggernaut...
    support:
    training cost-350 DE
    training time- 35minutes
    speed-normal
    dps-0
    housing space-30
    hitpoints- 1000
    the support at glance seems super weak. The support will not fight, like the healer. The support, every 15seconds will randomly select a 1 of 3 spells. Rage spell- 10seconds of increased (25%) damage. Heal spell- 10seconds or health increased. Fight spell- all units stats are increased by 100% for 5 seconds.
    necromancer:
    training cost-500 DE
    training time-40minutes
    speed-200%slower than normal unit.
    Dps-0
    housing space-25
    hitpoints-55
    the necromancer like the support seem stupid and weak at first glance. Tp however the necromancer has the ability to rise the dead. Similar to the witch. All units killed in the battle field willl be revived (1 every 10seconds) the unit will be random. At spawn the unit will have 50% increased stats but this will fade when the unit gets 5 tiles away from the necromancer.


    Berserk attacks the closest ground unit. Paladin attacks defensive buildings eg. Cannon towers ect... Supports stay with majority of pack lingering in back. Same with me romanced.
    REMEMBER guys, this is a super underdeveloped idea. The characters looks and weapons and ect... Have not been thought oof... Leveling has also not been though of...
    Feal free to comment or to help me add tweaks to these characters.
    I hope to see one of me in game one day!

    euh, punctuation my friend, is the key to succes in forums

    what i'm trying to say is that, with this whole thread sticked together, i'm sure almost nobody would bother to read it



    this sig was created by reid! click here for his GFX-service:http://forum.supercell.net/showthrea...ee-GFX-Service

  3. #3
    Pro Member Nmills's Avatar
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    I havent read it and i dont plan to

  4. #4
    New Guy
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    Quote Originally Posted by 001rens001 View Post
    euh, punctuation my friend, is the key to succes in forums

    what i'm trying to say is that, with this whole thread sticked together, i'm sure almost nobody would bother to read it
    Thanks, I made previous version on ipad so i just took a minute to touch up... any better or still sucks?

  5. #5
    Senior Member Swaggermonkey's Avatar
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    1. Use punctuation

    2. All of these suggestions have been mentioned before, AND I have seen all these ideas on one thread before, about a day ago.

    3. Please search up your idea to see if anyone has done it.

    4. I'm not discouraging your thread, just telling you for future use. Cheers!

    5. #StayFrosty

    In-game name: Swaggermonkey Clan: The Dennys Clan TownHall= 9
    Level:92 Check me out#StayFrosty

  6. #6
    New Guy
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    Quote Originally Posted by Nmills View Post
    I havent read it and i dont plan to
    How bout now? xD
    Sorry it sucks i was in rush

  7. #7
    Senior Member Swaggermonkey's Avatar
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    Better on the separation of text on your ideas! Good job. Cheers, hope one of them get added in game

    #StayFrosty
    In-game name: Swaggermonkey Clan: The Dennys Clan TownHall= 9
    Level:92 Check me out#StayFrosty

  8. #8
    New Guy
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    Quote Originally Posted by Swaggermonkey View Post
    1. Use punctuation

    2. All of these suggestions have been mentioned before, AND I have seen all these ideas on one thread before, about a day ago.

    3. Please search up your idea to see if anyone has done it.

    4. I'm not discouraging your thread, just telling you for future use. Cheers!

    5. #StayFrosty

    Thanks, do you have any authority in Super cell. I need some help retrieving my account and no Admins respond to emails.

  9. #9
    Forum Superstar 966souchou's Avatar
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    Berserk: HP seems VERY low for a troop with 25 housing space. In comparison, a P.E.K.K.A does 240 DPS and has 2,800 HP. Maybe lower the space a little? I also think the stats should increase as it destroys, as a "warming up" sorta thing.

    Paladin: Seems very similar to a Golem(high HP, low DPS, targets defenses).

    Support: sounds good.

    Necromancer: Eh. Not too sure on this one.

    Also, how much is "average speed"? 16? 20?
    Yahallo
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  10. #10
    New Guy
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    Quote Originally Posted by 966souchou View Post
    Berserk: HP seems VERY low for a troop with 25 housing space. In comparison, a P.E.K.K.A does 240 DPS and has 2,800 HP. Maybe lower the space a little? I also think the stats should increase as it destroys, as a "warming up" sorta thing.

    Paladin: Seems very similar to a Golem(high HP, low DPS, targets defenses).

    Support: sounds good.

    Necromancer: Eh. Not too sure on this one.

    Also, how much is "average speed"? 16? 20?
    Thanks for comment i will update soon.
    Do you have authority in supercell or have contacts of authority. I'm having trouble retrieving an account. Thanks

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