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Thread: The Mantis, a TH7 Variation of " The Tempest"

  1. #1
    Centennial Club Heizenbrg's Avatar
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    The Mantis, a TH7 Variation of " The Tempest"

    GREAT BASE FOR CLAN WARS! QUICKLY SWAP TO TROPHY DURING WAR, AND FARMING WHEN IT ENDS!

    THE PICTURE BELOW IS JUST A SHOWCASE, IT DOES NOT REPRESENT THE MANTIS.

    After trying a whole variety of Th7 designs, I realized that up to TH7, layouts rely too much on basic defense and not on troop AI. Way too many designs overlook the importance of traps, and just leave them outside where any troop can set them off.
    This made me quite envious of the later Town Hall level designs, which feature much more complex trap placements and troop luring.
    Needless to say, when I saw Orz'
    "The Tempest", I knew what needed to be done, and proceeded to make a recreation of my own.

    ClashofClansBuilder.com



    1. Trophy Layout
    2. Farming Layout
    3. Base Features and Game Mechanics
    4. The defense replays
    5. History Logs



    The Mantis features a Trophy and Farming base, each with two different layouts:

    TROPHY



    FARMING




    As 184letsburnitdown pointed out, If giants regularly target the south mortar instead of the side cannons, switching the mortar with a non-defensive building can help avoid this.




    Same issue but with the B layout.



    By switching the northern mortar with the Clan Castle, Giants will be lured towards side funnels instead of trying to break into the core.


    THE LAYOUT




    BASE FEATURES AND GAME MECHANICS

    The beauty of what this base offers, although to a lesser extent ( TH7, less walls, buildings to buffer dmg), is exactly what the Tempest does: keeping the Vault unharmed while luring the enemy around the base.


    • Centralized Clan Castle ( In Farming layout)
    • Centralized AD
    • Triangular Mortars
    • NO X,Y,Z Junction
    • Optimized Trap Placement.
    • Hybrid Base perfect for Clan Wars, switch back and forth between Trophy and Farming


    The base is also very versatile, as the mortar's and air defense triangulated area of effect can be augmented and lessened according to the user's preference base on his needs ( see each base's different layout).

    I cannot stress enough the importance of swapping: by placing storage accordingly, either on the top left and right pockets or in the core, attackers tend to gravitate towards those areas.


    If you don't want the attacker to breach the core, just swap a WT with a resource storage and make him attack either to the right or left side of the base.




    Even though Giants did not enter the path through the cannon, they still travel south and get spring trapped:



    Giant Bomb and Spring Trap:



    again..spring trap!


    Video Showcase (Provided by Marsdok)

    Marsdok DEF1
    Marsdok DEF2
    POTATO QUALITY REPLAYS:
    *More to come*

    * These replays do not reflect base's performance, am in Crystal League getting revenged by the minute and it ain't pretty. No one likes their DE stolen apparently...

    Feb 12 50 Archers/ 19 Hog Riders/ 5 Wizards/ 2 Dragons/ BK/ AQ/ 2 Rage/ 2 Heal 100%
    Feb12
    20 Giants/ 3 WB/ 75 Archers/ 1 Dragon/ 1 Healer/ BK/ 2 Rage/ 1 Heal - 52%
    Feb1285 Minions- 20 Balloons- 1 Lightning Spell 100%
    Feb 16 15Giant/12WB/2Healer/40Archer/11Minion/34Barbarian/4Wizard/AQ/BK/1Heal/1Rage - 100%
    Feb 16 60Archers/ 55 Barbarians/ 20 Wizards/ AQ/ 1 Heal/ 1 Lightning -50%
    Feb 16 16Giants/ 12 WB/ 2 Healer/ 35 Archers/ 58 Goblin/ AQ/ BK/ 1 Heal/ 1 Lightning/ 2 Rage - 89%

    NEW
    Feb 18
    95 Minions/ 2 rage/ 1 heal - 50%
    NEW Feb 18 10 lvl 2. Dragons/ 3 lvl.5 Lighting spells - 100%
    NEW Feb 1824 Lvl.5 Balloons/ 40 Lvl. 2 Minions/ 1 lvl.3 Rage - 95% NEW Feb 1849% - 35 Archer/ 20 Giant/ 20 Barb/ 13 Goblin/...

    HISTORY LOGS

    farmingA-v1


    MANY THANKS TO:

    -Orz, the Tempest of Cavebears
    -184letsburnitdown
    - Marsdok

    -r/clashofclans
    and that's it I guess?


    Last edited by Heizenbrg; April 14th, 2014 at 12:41 PM. Reason: grammar
    -Heizebrg, Co-Leader
    R E D D I T G A M M A
    Level 97, TH9
    100+ Lego walls, th8 Defenses. Wohoo!
    The Mantis TH7

  2. #2
    Trainee Jay13's Avatar
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    Awesome

    Will definitely be changing my base to this, will update with results. About 40% done with th7

  3. #3
    Centennial Club Heizenbrg's Avatar
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    Quote Originally Posted by Jay13 View Post
    Will definitely be changing my base to this, will update with results. About 40% done with th7
    Keep in mind this is a maxed Th7, but then again you should be fine as long as you dont linger too much in G1-C3.
    -Heizebrg, Co-Leader
    R E D D I T G A M M A
    Level 97, TH9
    100+ Lego walls, th8 Defenses. Wohoo!
    The Mantis TH7

  4. #4
    Trainee Jay13's Avatar
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    Silver 1

    I sit in S1/g3 so with me using this base we can see how it does at a much lower league

  5. #5
    Pro Member Orz's Avatar
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    Nice job on the thread! I will be using this base on my TH7 account just to help test it out. I'll let you know if there are any problems! But it looks heaps good

  6. #6
    Pro Member Springerrob's Avatar
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    Nice work Heizenbrg.

    I'll give this base a try out if thats ok with you.

    Thanks for taking the time to post it up.

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  7. #7
    Fresh Spawn
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    hmm, trying this base as well

  8. #8
    Centennial Club Heizenbrg's Avatar
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    Quote Originally Posted by Jay13 View Post
    I sit in S1/g3 so with me using this base we can see how it does at a much lower league
    That's great! I'm more interested in knowing how it fares in the lower leagues, since not many TH7 go much higher than that. Let me know Jay!

    Quote Originally Posted by Orz View Post
    Nice job on the thread! I will be using this base on my TH7 account just to help test it out. I'll let you know if there are any problems! But it looks heaps good
    Can't thank you enough Orz, you're always around to help
    Quote Originally Posted by Springerrob View Post
    Nice work Heizenbrg.

    I'll give this base a try out if thats ok with you.

    Thanks for taking the time to post it up.
    I appreciate that you took the time to read it!

    Quote Originally Posted by Alnwcy View Post
    hmm, trying this base as well
    Just what I wanted to hear
    -Heizebrg, Co-Leader
    R E D D I T G A M M A
    Level 97, TH9
    100+ Lego walls, th8 Defenses. Wohoo!
    The Mantis TH7

  9. #9
    This is a really great tweak from tempest. Well done! How ever i would prefer to protect resources with those wizard towers, so might switch ♥♥♥ a bit. I'm TH8 so can't test but that's my feedback.

  10. #10
    Centennial Club Heizenbrg's Avatar
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    Quote Originally Posted by slackers View Post
    This is a really great tweak from tempest. Well done! How ever i would prefer to protect resources with those wizard towers, so might switch ♥♥♥ a bit. I'm TH8 so can't test but that's my feedback.
    Yep, I'm constantly switching between WT and resources to protect whatever I have to protect them most.
    You really have to, since unlike the TH8 Tempest you have two storages and less "stuff".
    Personally my favorite is the A layouts of both Farming and Trophy, as a single WT protects up to three storages.
    -Heizebrg, Co-Leader
    R E D D I T G A M M A
    Level 97, TH9
    100+ Lego walls, th8 Defenses. Wohoo!
    The Mantis TH7

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