
Originally Posted by
MikeTheMan73
Name of troop: Charger
Training cost: 30,000 elixir
Training time: 20 minutes
Housing space: 40
Damage per second: 500 (x2 vs walls)
Hit points: 400
Movement speed: 20
CONTACT SQARES BEFORE DEATH: 6
Description: When charger is played it heads for walls( what I'm thinking is also a new deployment mechanic where you tap then swipe in the direction you want in to head. An arrow will appear and highlight nearest enemy wall in direction of arrow. Release finger and charger is "spawned" and begins its charge.). The charger has an attack multiplier increase against walls. When the charger "makes contact" or "attacks" (both being the same thing) he does the damage to wall or building in path until destroyed then moves on. After six "attacks"(and maybe more via upgrades) it's armor breaks apart and it has 1 health remaining. I'm thinking it will only head either on a diagonal or straight path. And in the chance it reaches the end of the map it disappears. It could have a rider, but I was thinking that it would make more sense for it to just be a frenzied animal. Thanks MTM