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Thread: More tactical options pls

  1. #1
    Fresh Spawn
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    Oct 2013
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    More tactical options pls

    I'd like to see more tactically options in the game.

    For example, allow us to adjust the properties of a heal spell by varying area of effect, healing per second and duration. So, in this example, I could set the heal spell to longer duration but lower hps.

    This type of variation per spell would give us a lot more attack options.

    On defense, loading different types of ammo etc for cannon would add options.

    I don't want complexity just fir the sake of it, but complexity and options where it makes attacking and defending a richer experience because of lots more options would be good stuff.

  2. #2
    Super Member kyumin2lee's Avatar
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    Keep this game simple

    One the best things I like about Clash of Clans, is the simplicity of the game.

    Adding this feature would make it into the typical customize-troops RPG.

    Why would you want to customize it in this way? Simply upgrade your spells in the lab.
    I understand your thoughts on the incidental complexity, and maybe a little more customization has no harm. But turning it into something like The Sims is totally not Supercell. I'm talking about how Supercell makes it so that you can't control what thing your troops attack. I like the cannon ammo idea, though.

    Thanks,
    kyumin2lee
    ( sorry if I was too critical! )

  3. #3
    Millennial Club Jacksonian's Avatar
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    Quote Originally Posted by kyumin2lee View Post
    One the best things I like about Clash of Clans, is the simplicity of the game.

    Adding this feature would make it into the typical customize-troops RPG.

    Why would you want to customize it in this way? Simply upgrade your spells in the lab.
    I understand your thoughts on the incidental complexity, and maybe a little more customization has no harm. But turning it into something like The Sims is totally not Supercell. I'm talking about how Supercell makes it so that you can't control what thing your troops attack. I like the cannon ammo idea, though.

    Thanks,
    kyumin2lee
    ( sorry if I was too critical! )
    I agree, part of the most important aspects of the game is that you cant control the turnout, and that's how you lose and win battles, if anything were changed to make something different in this part of the game, only bad would come out of it, that I am assuring you of.


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  4. #4
    Forum Veteran Ross44's Avatar
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    Quote Originally Posted by kyumin2lee View Post
    One the best things I like about Clash of Clans, is the simplicity of the game.

    Adding this feature would make it into the typical customize-troops RPG.

    Why would you want to customize it in this way? Simply upgrade your spells in the lab.
    I understand your thoughts on the incidental complexity, and maybe a little more customization has no harm. But turning it into something like The Sims is totally not Supercell. I'm talking about how Supercell makes it so that you can't control what thing your troops attack. I like the cannon ammo idea, though.

    Thanks,
    kyumin2lee
    ( sorry if I was too critical! )
    He is right just upgrading it will help!

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