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Thread: Discouraging excessive use of the Next button

  1. #11
    He who has not yet claimed his title dahimi's Avatar
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    No. I don't know how you can even say there is no cost to hitting the next button. The costs of hitting next, collectively, are huge. Even individually, next button losses for me represent at least a quarter of my profits. That means in order to save up 8m gold, I actually need to acquire 10m gold from attacks. That is a huge difference, and an incredible waste of resources.

    What they need to address is the fact that players have to hit next so often to find the thing they are interested in which are profitable attacks. A reduction in the cost of nexting until they figure out wouldn't hurt either. They can still make it prohibitive without making you lose your shirt.

  2. #12
    Pro Member ragerrodent's Avatar
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    Agreed, if u push the button enough trying to find some good resources, u could wind up spending a whole lot of gold
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  3. #13
    Pro Member Nmills's Avatar
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    Quote Originally Posted by ragnus View Post
    U never find another th8 or 7 in the first 10 bases?? Maybe ur in the wrong league??

    It's more about rewarding attacks on the first few cards dealt to you (such as more trophies). Personally I don't see why an increase cost of 'next' if u hit it 30 times in a row is so bad... In real life, if u send out scouts to check out 30 bases, u would have to feed ur army while u wait.. Right now there's essentially no cost to hitting the next btn..
    I'm looking for Th 9 bases, i don't want Th 7s. If i got to high all the Th 9 bases have no loot if i got to low there are no Th 9 bases. I have to stay around gold or low crystal league to find a farming Th 9 base with good loot. There are also a lot of Th 6, 7, 8 and 10 around there so it requires a lot of looking to find the right base. Your idea of increased trophies for the first bases is not going to work, you clearly don't understand the idea of farming. I suggest you wait till you get to the higher Th lvls then tell me if you still think your idea would work.

  4. #14
    Millennial Club mtommy2597's Avatar
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    Lazy farmers? No. Its a way to pay for upgrades that's cost increase exponentially, i dont feel like paying real money for upgrades. Not all of us have money to blow
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  5. #15
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    Quote Originally Posted by dahimi View Post
    No. I don't know how you can even say there is no cost to hitting the next button. The costs of hitting next, collectively, are huge. Even individually, next button losses for me represent at least a quarter of my profits. That means in order to save up 8m gold, I actually need to acquire 10m gold from attacks. That is a huge difference, and an incredible waste of resources.

    What they need to address is the fact that players have to hit next so often to find the thing they are interested in which are profitable attacks. A reduction in the cost of nexting until they figure out wouldn't hurt either. They can still make it prohibitive without making you lose your shirt.
    If nexts are costing a quarter if ur profit then you are hitting it too much.

    Assuming u get 200k gold looted that's 80k in gold!! U hit next 80 times before u attack??

  6. #16
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    Quote Originally Posted by Nmills View Post
    I'm looking for Th 9 bases, i don't want Th 7s. If i got to high all the Th 9 bases have no loot if i got to low there are no Th 9 bases. I have to stay around gold or low crystal league to find a farming Th 9 base with good loot. There are also a lot of Th 6, 7, 8 and 10 around there so it requires a lot of looking to find the right base. Your idea of increased trophies for the first bases is not going to work, you clearly don't understand the idea of farming. I suggest you wait till you get to the higher Th lvls then tell me if you still think your idea would work.
    I'm a mid-level th10 who got to 2745 trophies

    I'm guilty of excessive nexting as well, occasionally. First time I got to masters league is when I made myself a rule 'only hit th9s that don't have purple wiz towers'. It would take like 30 nexts to find a base but I did it. Won 10 straight and finally got that black badge after a lot of detours.

    I just don't like the fact that, the number one quality in a top player, other than gemming, is the patience to find an easy base to attack.. I have an impulsive personality and can never be like jorge yao who spends an hour for each attack.. Seems like the game rewards risk aversion and very conservative strategies.

  7. #17
    Centennial Club 98bailey's Avatar
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    Quote Originally Posted by ragnus View Post
    . Seems like the game rewards risk aversion and very conservative strategies.
    Well duh would you bring a ham sandwich to a gun fight? No matter what people won't attack if they know there gonna loose their ♥♥♥
    Would you bring a ham sandwich to a gunfight?

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  8. #18
    Millennial Club Jacksonian's Avatar
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    Quote Originally Posted by ragnus View Post
    One thing I don't like about the game is that best players must be very patient to pick an easy target or one with a lot of resources. You essentially have unlimited options to pick and choose your target.

    The cost of 1000 gold per 'next' when your trophy hunting is really negligible when ur army and spells much more. It's eve negligible when farming.

    In real life, when leading an army, your option of whom to attack is usually limited to a few neighboring states. In poker it only makes sense to fold less than 8 out of 9 times on average.

    Yet in CoC you are incentivized to pick and choose from a very very large pool. In fact, I think it's the number quality in a good CoC player. It also breeds lazy farmers who will only hit exposed, filled collectors.

    I can think of 2 ways to correct this. The parameters are placeholder values:
    1. You get 3 times the trophies if you hit the first target, 2 times the trophies for anything in the first five.
    2. The cost of 'next' should be a function of how many times you've hit that button in a given day. For example, first 10 can be free, then once increase for every 10 nexts. If you spend half hour hitting nexts before u attack, u should really pay up some gems.
    I like the idea, but your rewards/apologies are much too great. People would hit 5k trophies in no time, everyone would be trophy pushing for the rest of their lives, lol. Also, rewarding gems for clicking next a lot will make people want to do it more...which is true, sad, and unsensible at the same time for me...we are all fish fighting for food...


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  9. #19
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    Quote Originally Posted by Jacksonian View Post
    I like the idea, but your rewards/apologies are much too great. People would hit 5k trophies in no time, everyone would be trophy pushing for the rest of their lives, lol. Also, rewarding gems for clicking next a lot will make people want to do it more...which is true, sad, and unsensible at the same time for me...we are all fish fighting for food...
    No I meant if u click next 50 times a day, the 51st time it should cost something really really expensive like gems.

  10. #20
    Trainee Nitemare's Avatar
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    I think the ban of the next button is stupid

    This is rather stupid.No offense. There are weaker plaeyrs in this world you know. OF COURSE THEY NEED TO FIND A DEFEATABLE BASE

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