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Thread: ~*~ Level 3 Witch ~*~

  1. #1
    Super Member REDWALL's Avatar
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    ~*~ Level 3 Witch ~*~

    Hello, Before I begin I would just like to say that I've had this in mind for a little bit, and if you want something changed, or have an opinion, feel free to do so in a calm and collective matter. If you don't like this idea, please justify it, or give a reason why.Thank you.

    Lets start by looking at the stats for a level 2 witch, and her minion, the skeleton.

    Witch: Level: 2 DPS: 30 DPA: 21 HP: 100 Skeletons Summoned: 4, Max of 8 out at a time Training cost: 350 DE
    Skeleton: DPS:25 DPA:25 HP:45

    My proposed idea in a nutshell:

    Level 3 witches Will still spawn 4 skeletons at a time, for a maximum of 8 out at a time. The proposed idea is that
    1 out of 4 of the skeletons will be an archer skeleton. Statistics are as follows:

    Witch: Level: 3 DPS: 35 HP: 125 Skeletons summoned: 4, Max of 8 out at a time Training cost: 500 DE
    Skeleton: DPS:25 DPA:25 HP:50
    Skeleton Archer:
    DPS: 28 HP:50 Range: 3---> (.5 less than a conventional archer)

    So... This should not be overpowered at all. The Maximum number of Witches a player can use is 22, (including cc) amounting to a total possibility of 176 skeleton minions available on the battlefield, which in all honesty is quite unlikely due to their low health. (44 max possible archer skeletons) The fact that only 1/4 of the skeletons that the witch summons have the ability of an archer also balances the fact of the new ability, as well as the fact that no additional skeletons can be summoned from the previous level. If Im missing something, tell me right away, but other than that, this is my idea, and I hope that this *Wonderful* forum community will at least take it into consideration. (as well as SC.. right?)
    ​​
    Ex Elysium


  2. #2
    Millennial Club wussupnik's Avatar
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    Quote Originally Posted by REDWALL View Post
    Hello, Before I begin I would just like to say that I've had this in mind for a little bit, and if you want something changed, or have an opinion, feel free to do so in a calm and collective matter. If you don't like this idea, please justify it, or give a reason why.Thank you.

    Lets start by looking at the stats for a level 2 witch, and her minion, the skeleton.

    Witch: Level: 2 DPS: 30 DPA: 21 HP: 100 Skeletons Summoned: 4, Max of 8 out at a time Training cost: 350 DE
    Skeleton: DPS:25 DPA:25 HP:45

    My proposed idea in a nutshell:

    Level 3 witches Will still spawn 4 skeletons at a time, for a maximum of 8 out at a time. The proposed idea is that
    1 out of 4 of the skeletons will be an archer skeleton. Statistics are as follows:

    Witch: Level: 3 DPS: 35 HP: 125 Skeletons summoned: 4, Max of 8 out at a time Training cost: 500 DE
    Skeleton: DPS:25 DPA:25 HP:50
    Skeleton Archer:
    DPS: 28 HP:50 Range: 3---> (.5 less than a conventional archer)

    So... This should not be overpowered at all. The Maximum number of Witches a player can use is 22, (including cc) amounting to a total possibility of 176 skeleton minions available on the battlefield, which in all honesty is quite unlikely due to their low health. (44 max possible archer skeletons) The fact that only 1/4 of the skeletons that the witch summons have the ability of an archer also balances the fact of the new ability, as well as the fact that no additional skeletons can be summoned from the previous level. If Im missing something, tell me right away, but other than that, this is my idea, and I hope that this *Wonderful* forum community will at least take it into consideration. (as well as SC.. right?)
    good to balance out the disco infernos!

  3. #3
    Forum Veteran J1M808's Avatar
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    Quote Originally Posted by REDWALL View Post
    Hello, Before I begin I would just like to say that I've had this in mind for a little bit, and if you want something changed, or have an opinion, feel free to do so in a calm and collective matter. If you don't like this idea, please justify it, or give a reason why.Thank you.

    Lets start by looking at the stats for a level 2 witch, and her minion, the skeleton.

    Witch: Level: 2 DPS: 30 DPA: 21 HP: 100 Skeletons Summoned: 4, Max of 8 out at a time Training cost: 350 DE
    Skeleton: DPS:25 DPA:25 HP:45

    My proposed idea in a nutshell:

    Level 3 witches Will still spawn 4 skeletons at a time, for a maximum of 8 out at a time. The proposed idea is that
    1 out of 4 of the skeletons will be an archer skeleton. Statistics are as follows:

    Witch: Level: 3 DPS: 35 HP: 125 Skeletons summoned: 4, Max of 8 out at a time Training cost: 500 DE
    Skeleton: DPS:25 DPA:25 HP:50
    Skeleton Archer:
    DPS: 28 HP:50 Range: 3---> (.5 less than a conventional archer)

    So... This should not be overpowered at all. The Maximum number of Witches a player can use is 22, (including cc) amounting to a total possibility of 176 skeleton minions available on the battlefield, which in all honesty is quite unlikely due to their low health. (44 max possible archer skeletons) The fact that only 1/4 of the skeletons that the witch summons have the ability of an archer also balances the fact of the new ability, as well as the fact that no additional skeletons can be summoned from the previous level. If Im missing something, tell me right away, but other than that, this is my idea, and I hope that this *Wonderful* forum community will at least take it into consideration. (as well as SC.. right?)
    Very well planned and thought out idea You should add a poll to this

    Thank you DragonX01 for my fantastic Sig!

    Banny Veniks #YUOROVO8

  4. #4
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    Noooo!!! The witch is one of the few troops I have been able to max! lol

    But seriously, I think that would be awesome, I just might not be able to get it for another year or two...
    IGN: Josh
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  5. #5
    Senior Member iiVenomxx's Avatar
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    Very nice red!!! A new look for the witch would be nice as well.

    NEW ACCOUNT:
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  6. #6
    Junior Member InfinityFire's Avatar
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    What if they don't want archers? I know you would say don't upgrade them, but there should be a slight buff for the reg skeles.

  7. #7
    Super Member REDWALL's Avatar
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    bump

    10 chars
    ​​
    Ex Elysium


  8. #8
    Forum Veteran owene's Avatar
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    I like it!
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  9. #9
    Junior Member ShinySeblind's Avatar
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    Quote Originally Posted by REDWALL View Post

    1 out of 4 of the skeletons will be an archer skeleton.

    as SC.. right?)
    She should be able to have more skeletons then.. If one of the skeletons are an Archer skeleton Means that she have one less skeleton on the front that can tank her.. So it will be easier for the Towers to kill her skeletons and then if an mortar or wizard Tower Locks on the Archer skeleton it will kill the witch too.

  10. #10
    Super Member REDWALL's Avatar
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    Bumppp. Any more thoughts?
    ​​
    Ex Elysium


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