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Thread: New DE troop Dwarf

  1. #1
    Pro Member
    Join Date
    Nov 2013
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    709

    New DE troop Dwarf

    The Dwarf is a slow moving and weak unit that takes up 2 housing spaces. He's an expert at getting resources and can get double the amount that is available to any other unit.

    Favorite target: Resources
    Damage Type: Single Target
    Targets: Ground
    Housing Space: 2
    Training Time: 2 minutes
    Movement Speed: 14

    Level 1

    Damage per second: 12
    Hitpoints: 24
    Training Cost: 80 Dark Elixir

    Level 2

    Damage per second: 15
    Hitpoints: 30
    Training Cost: 100 Dark Elixir

    His low damage and hp and slow moving speed would make him very vurnerable but he would be able to get double the amount of loot than that is available, this troop would possibly also solve some of the loot issues.

    IGN: Zarnikon || Lv. 121 || TH 10 || Clan: Viri Ferox
    Lavas: 11/250 || GG: 884m || EE: 687m || HH: 2.69m
    Wall breaker: 21 || Archer Queen: 21


  2. #2
    Centennial Club
    Join Date
    Dec 2013
    Location
    Lusaka, Zambia
    Posts
    145
    So, basically, he doubles the loot cap?

    I'm sorry to say it, but I see this causing a lot of grief for the players who are already losing 400k/400k each time they get raided.

  3. #3
    Pro Member
    Join Date
    Nov 2013
    Posts
    709
    Quote Originally Posted by Spacecake View Post
    So, basically, he doubles the loot cap?

    I'm sorry to say it, but I see this causing a lot of grief for the players who are already losing 400k/400k each time they get raided.
    My idea would be that he would double the loot cap for the attacker not for the defender, defender would still lose the same loot.

    IGN: Zarnikon || Lv. 121 || TH 10 || Clan: Viri Ferox
    Lavas: 11/250 || GG: 884m || EE: 687m || HH: 2.69m
    Wall breaker: 21 || Archer Queen: 21


  4. #4
    Senior Member
    Join Date
    Apr 2013
    Posts
    446
    Quote Originally Posted by Zarnikon View Post
    My idea would be that he would double the loot cap for the attacker not for the defender, defender would still lose the same loot.
    That wouldn't make sense because it would appear that the opponent lost lets say 200000 gold but it would also say that you gained 400000 gold.

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