View Poll Results: Do you want pekka to be improved?

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  • YES, improve them because they can't even do a 20% to a champion

    101 70.63%
  • NO, they are too overpowered they destroyed my townhall 7 base with level 1 hidden teslas

    42 29.37%
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Thread: Imporve the pekka

  1. #121
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    Quote Originally Posted by InvaderGir View Post
    I'm with stupid.

    The situation you're all claiming is ideal for deploying PEKKA--sides cleared, walls broken--does NOT require a PEKKA. That's why they're a waste of housing space and elixir.

    So your archers and wizards have taken out the ring of barracks around the walls, shot out the defenses just behind the first ring, wallbreakers have broken a path, and giants/hogs are keeping the inner defenses busy. At this point you've nearly won already. At this point there are plenty of ways to spend 25 troops to finish the enemy off.

    -5 Hog Riders, from the other side. They'd pick off the last few defenses and meet your force in the middle for looting.
    -25 Archers. This depends on whether or not there are wizard towers left on the board
    -6 wizards. We've established a path, and this is actually MORE firepower than the PEKKA's smash. (1,020DPS!)
    -5 Balloons, if air defenses are gone. Deploy correctly.
    -1 Dragon: Cheaper, quicker to make, and laughs in Tesla's face.

    Think about it: The exact situation EVERYONE HERE says is the best time to use a PEKKA doesn't actually require a PEKKA because there are a multitude of other options that (might) use less housing space, are quicker to make, and cost less elixir.

    Now all of you go watch 12 Angry Men.
    Well if pekka are so bad, why are people using them more and more up in the champions league in a gowipe.

  2. #122
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    Quote Originally Posted by ElCrabbo View Post
    Well if pekka are so bad, why are people using them more and more up in the champions league in a gowipe.
    First of all, what you have there is a question, not an argument. That is, you didn't refute my point. You just asked a question.

    Let's start with the "Pekka are so bad" part. Humans have a history of using bad things. The DVORAK keyboard is way better than QWERTY but those guys had a better business model so our fingers travel ridiculous extra miles in our lifetimes. The metric system is better than the King's Standard but America insists on using the King's standard even though it doesn't actually have a king. And Clash of Clans is better than Kingdom Age yet people actually play that game, so much that GREE hasn't collapsed in a fit of poverty and sorrow.

    Continuing, you mention "more and more up in the champions league [use gowipe]." I don't think you have enough data to support this claim. I'll assume you're a Champion and have been playing at that level for quite some time. You would need to randomly select at least 300 raids to get some statistical significance (that's 5% error, spring for 1000 to get 3%). And you've done this several times over the last year, because you've identified an UPWARD trend in this practice? So what was wrong with the PEKKA before?

    Champions use Hog raids, Balloonians, even Barcher technique if they think it'll get them a star. Why are you seeing gowipe? Maybe your base is anti-hog and anti-air so only people with gowipe armies target you. That still doesn't mean your experience is representative of the entire CoC experience.

    Also, people mention gowiwi instead of gowipe. As in, replace Pekka with Wizards. Know that that means? It means you don't need Pekkas for gowipe to work. Even in the one situation you can imagine pekka are useful, you can replace them with less expensive, higher-damaging units.

    So, unless anyone has an actual valid argument, I say all aboard the Pekka Suck Bandwagon. Y'all gettin' on? We're going to Supercell HQ to demand a better Level 10 unlock.

  3. #123
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    well you cant change the technique of the pekas and upgrading them again isnt gonna solve anything just gonna make them more expensive and useless this thread is useless and we should be discussing more important things

  4. #124
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    Quote Originally Posted by InvaderGir View Post
    First of all, what you have there is a question, not an argument. That is, you didn't refute my point. You just asked a question.

    Let's start with the "Pekka are so bad" part. Humans have a history of using bad things. The DVORAK keyboard is way better than QWERTY but those guys had a better business model so our fingers travel ridiculous extra miles in our lifetimes. The metric system is better than the King's Standard but America insists on using the King's standard even though it doesn't actually have a king. And Clash of Clans is better than Kingdom Age yet people actually play that game, so much that GREE hasn't collapsed in a fit of poverty and sorrow.

    Continuing, you mention "more and more up in the champions league [use gowipe]." I don't think you have enough data to support this claim. I'll assume you're a Champion and have been playing at that level for quite some time. You would need to randomly select at least 300 raids to get some statistical significance (that's 5% error, spring for 1000 to get 3%). And you've done this several times over the last year, because you've identified an UPWARD trend in this practice? So what was wrong with the PEKKA before?

    Champions use Hog raids, Balloonians, even Barcher technique if they think it'll get them a star. Why are you seeing gowipe? Maybe your base is anti-hog and anti-air so only people with gowipe armies target you. That still doesn't mean your experience is representative of the entire CoC experience.

    Also, people mention gowiwi instead of gowipe. As in, replace Pekka with Wizards. Know that that means? It means you don't need Pekkas for gowipe to work. Even in the one situation you can imagine pekka are useful, you can replace them with less expensive, higher-damaging units.

    So, unless anyone has an actual valid argument, I say all aboard the Pekka Suck Bandwagon. Y'all gettin' on? We're going to Supercell HQ to demand a better Level 10 unlock.
    There is such thing as a rhetorical question y'know. First of all, the reason why I believe pekkas do not need improving (I am a th8 with lvl 3 pekkas) is because when I cup push they work fine. All you have to do is clear the outside buildings, which is easy, a bit of barcher will do that for ya. I deploy 3 pekkas backed up by 4 healers, sometimes I switch around to less healers and more pekkas. I use rage spells when the pekkas get close to the air defence and a lightning spell to deal with the clan castle, can at least 1 star pretty much any base, if you pick the right ones.

    This brings me on to my next point: base choices. Obviously when you use pekkas, and as with any other army, you do need to pick the right base. You really need to pick a base with few outside buildings so the infantry have less work to do and therefore give the pekka a better chance of entering the base. If you pick a base with a lot of junky buildings on the outside, the infantry will struggle to clear it all out and then you may encounter problems with the Pekkas. I believe that a lot of the raid actually depends on the base you attack.

    I don't see the cost of Pekkas as a problem, as you only really would be using them during a trophy push, where you don't care as much about loot. I always seem to be overflowing with elixir, so the cost of them is not a problem. Now we move on to the training time, sure, it may be painful with only one barracks which can get pekkas, but 2 million elixir isn't very hard to get so it is relatively easy to get all your barracks up to pekka level. And with more barracks at that level, you can split the pekkas between them, so less time is needed.

    My final point I have to make is experience, the more you use pekkas, the better they are for you. It is the same with getting to champions league, gemming to maxed base will help, but not as much as the experience with the armies. The old saying springs into my mind when looking at this thread: "Practice makes perfect". I bet you a lot of the people on this thread say pekka are bad because they had one bad raid with them and they lost a lot of elixir from it. So just get back up and try again.

    Also Alan, your poll is very broken, I don't see a button which says: "I think PEKKAS are fine and don't need fixing".

  5. #125
    Super Member 789firespawn's Avatar
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    Alan. Just stop for one moment. Take a big deep breath, and listen to what I have to say.

    SuperCell usually tweaks A.I. with minor updates. For example Healers before went for random troops. Now they go for troops in groups/with the least health.

    Now let's look at the P.E.K.K.A. She is the last unit unlocked in the regular barracks. She has very powerful attack, high health, and can demolish buildings in seconds. However, she is made of METAL. I am sure that electricity firing at a woman in metal suit would fry her. It wouldn't make sense that a Tower that fires Electricity doesn't affect a woman in full metal suit.
    STRATEGY: As a TH7, I don't have PEKKAS, but I know some good strategies.
    Drop a bunch of troops around the base to pick off buildings. When. I mean around, I mean like half of the outside. Then focus attack on one section. Drop a few wallies, then as most of your troops are 2 compartments in, drop a PEKKA. I've seen this many times in my clan, works like a charm.

    Alan, you are right one one thing. Every troop is useful at certain stages of the game. For example,

    HogRiders are excellent for TH7,8, and perhaps even 9. But obviously IT burn them to a crisp.
    Dragons are very versatile, but Maxed TH8/9/10 prove much a challenge.
    Golems are used for high level players up in the leagues, do to their great stats.
    PEKKAS: They are pretty much beefed up for damage,damage,damage. However, high level Teslas in TH8/9/10 kill them well.
    Lets answer your points:

    1: SuperCell recently added a health buff to the PEKKA. While she is expensive, the trade-off is well.
    2: Sometimes she has an IQ of -1 and goes around the base, however, with proper technique, she can demolish a base.
    3. PEKKAS are useful for certain areas of the game. (E.g. Trophy Pushing, Farming, Meat Shield)
    PEKKAS are like the low level Golems. So for when you don't have Golems, PEKKAS can always be a SUBSTITUTION.

  6. #126
    Millennial Club KaiTheBeast0's Avatar
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    I think PEKKAs are good how they are now
    TC likes carrots on his burgers.
    no, this is not clickable

  7. #127
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    Quote Originally Posted by 789firespawn View Post
    Alan. Just stop for one moment. Take a big deep breath, and listen to what I have to say.

    SuperCell usually tweaks A.I. with minor updates. For example Healers before went for random troops. Now they go for troops in groups/with the least health.

    Now let's look at the P.E.K.K.A. She is the last unit unlocked in the regular barracks. She has very powerful attack, high health, and can demolish buildings in seconds. However, she is made of METAL. I am sure that electricity firing at a woman in metal suit would fry her. It wouldn't make sense that a Tower that fires Electricity doesn't affect a woman in full metal suit.
    STRATEGY: As a TH7, I don't have PEKKAS, but I know some good strategies.
    Drop a bunch of troops around the base to pick off buildings. When. I mean around, I mean like half of the outside. Then focus attack on one section. Drop a few wallies, then as most of your troops are 2 compartments in, drop a PEKKA. I've seen this many times in my clan, works like a charm.

    Alan, you are right one one thing. Every troop is useful at certain stages of the game. For example,

    HogRiders are excellent for TH7,8, and perhaps even 9. But obviously IT burn them to a crisp.
    Dragons are very versatile, but Maxed TH8/9/10 prove much a challenge.
    Golems are used for high level players up in the leagues, do to their great stats.
    PEKKAS: They are pretty much beefed up for damage,damage,damage. However, high level Teslas in TH8/9/10 kill them well.
    Lets answer your points:

    1: SuperCell recently added a health buff to the PEKKA. While she is expensive, the trade-off is well.
    2: Sometimes she has an IQ of -1 and goes around the base, however, with proper technique, she can demolish a base.
    3. PEKKAS are useful for certain areas of the game. (E.g. Trophy Pushing, Farming, Meat Shield)
    PEKKAS are like the low level Golems. So for when you don't have Golems, PEKKAS can always be a SUBSTITUTION.
    I really don't care about HP or damage or double damage from teslas the huge giant enormous problem is the AI it just keeps going around the base I haven't used them for a very long time ( 1 year ) but what I remember is that one time I cleared the outside buildings and dropped a jump spell that made the way from the outside to the very center of the base ( STORAGES AND TOWNHALL WAS THERE ) and they just went away the spell to a far far away barracks and I was just like " gosh what a waste of elixir and tophies and time " one day I saw the inferno tower in a village and I had jump spells rage spells healing spells and that inferno was only 2 layers of walls protecting it I dropped my pekkas and dragons and all of them ended fried and only 30% not even the inferno was destroyed the got in a clan that showed me the balloon strategy and I made a 100% on a base with 2 infernos and 3 xbows and wow not even the pekkas could do a 40% on that if pekkas are the last unlocked troop from the normal barracks then it should be way better than balloons wizards dragons healers giants
    maybe ignoring the walls would improve the pekkas or giving area splash to destroy 4 buildings at a time without wasting so many time with its low rate of hits

  8. #128
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    Quote Originally Posted by AlanMoe View Post
    I really don't care about HP or damage or double damage from teslas the huge giant enormous problem is the AI it just keeps going around the base I haven't used them for a very long time ( 1 year ) but what I remember is that one time I cleared the outside buildings and dropped a jump spell that made the way from the outside to the very center of the base ( STORAGES AND TOWNHALL WAS THERE ) and they just went away the spell to a far far away barracks and I was just like " gosh what a waste of elixir and tophies and time " one day I saw the inferno tower in a village and I had jump spells rage spells healing spells and that inferno was only 2 layers of walls protecting it I dropped my pekkas and dragons and all of them ended fried and only 30% not even the inferno was destroyed the got in a clan that showed me the balloon strategy and I made a 100% on a base with 2 infernos and 3 xbows and wow not even the pekkas could do a 40% on that if pekkas are the last unlocked troop from the normal barracks then it should be way better than balloons wizards dragons healers giants
    maybe ignoring the walls would improve the pekkas or giving area splash to destroy 4 buildings at a time without wasting so many time with its low rate of hits
    You are quite clearly a poor attacker with pekkas, as soon as I can upload my pictures of three starring a th8 with lvl 3 pekkas, I will.

    You cant rage at the AI as a pekka, I dont see you getting mad about the AI of a barb, they have the same AI as a pekka.

    Listen to the people, most of us believe they are fine.

    No stop moaning and start practicing more and maybe you will IMPORVE

  9. #129
    Trainee bobthebattlelord's Avatar
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    hehe

    LOL! Ever heard of "UPGRADING?"

  10. #130
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    Quote Originally Posted by ElCrabbo View Post
    You are quite clearly a poor attacker with pekkas, as soon as I can upload my pictures of three starring a th8 with lvl 3 pekkas, I will.

    You cant rage at the AI as a pekka, I dont see you getting mad about the AI of a barb, they have the same AI as a pekka.

    Listen to the people, most of us believe they are fine.

    No stop moaning and start practicing more and maybe you will IMPORVE
    Town hall 8 really??? Stop saying 3 star town hall 8 and give me replays / screenshots on a win on townhall 10 with infernos

    you guys are always saying :
    destroy the outside buildings then throw wallbreakers then some giants to distract defenses then some barbarians in to clear some of the inside buildings then destroy those teslas ( 45% done almost for the win ) then throw some wallbreakers to the final layer of walls ( already with townhall uncovered ) and send another group of giants ( 49% done ) and then send pekka to destroy the townhall and you will 2 star the base it's that easy
    when you do that you are already winning and instead of using pekka you can fill it with wizards that do even more damage and can shoot over walls and they are cheaper and takes less time
    even if doing the exact same strategy on a townhall 10 you would lose because those inferno towers would frie that pekka

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