View Poll Results: Is CoC currently imbalanced at high level play?

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  • CoC currently favours defence

    64 23.53%
  • CoC currently favours attack

    180 66.18%
  • CoC is balanced re offence vs defence

    28 10.29%
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Thread: CoC now imbalanced OFFENCE vs DEFENCE - POLL

  1. #51
    Forum Champion BonbeeTyrael's Avatar
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    Quote Originally Posted by Durham2886 View Post
    Defense is way OP. Can't heal while under Inferno towers?? WTH
    Quote Originally Posted by Durham2886 View Post
    Agree with you bud...totally agree.
    You could also try not using hogs on a base with multi-target infernos. No army should be good against every base you find(hence my issue with gowiwi)
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  2. #52
    Senior Member Swaggermonkey's Avatar
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    The offense is too powerful because of the builder huts
    In-game name: Swaggermonkey Clan: The Dennys Clan TownHall= 9
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  3. #53
    Senior Member Durham2886's Avatar
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    Quote Originally Posted by SSofJetlife View Post
    You could also try not using hogs on a base with multi-target infernos. No army should be good against every base you find(hence my issue with gowiwi)
    Agreed but not being able to heal makes healers as a unit useless at TH 10. and I wasn't just talking about hogs. I think that's bad form to make a unit useless based on a defensive building. That's like saying Hogs can't destroy mortars or wizards don't work against wizard towers. Ridiculous in my opinion.
    Age - 27 Clan - New Light TH 10, LvL. 94
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  4. #54
    Forum Champion BonbeeTyrael's Avatar
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    Quote Originally Posted by Durham2886 View Post
    Agreed but not being able to heal makes healers as a unit useless at TH 10. and I wasn't just talking about hogs. I think that's bad form to make a unit useless based on a defensive building. That's like saying Hogs can't destroy mortars or wizards don't work against wizard towers. Ridiculous in my opinion.
    It's either have an anti-hog defense or nerf hogs into the ground.
    "I am a wanderer; I have seen more than most would ever imagine. That is merely my nature."
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  5. #55
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    Until the Inferno Towers get a nerf,Supercell currently favours defense

  6. #56
    Forum Champion BonbeeTyrael's Avatar
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    Quote Originally Posted by PerezHilton View Post
    Until the Inferno Towers get a nerf,Supercell currently favours defense
    If you're trying to 3 star a townhall 10 with BAM maybe.

    Edit: no offense but I looked up your clan and noone even has an inferno tower meaning your experience against them is attacking a much higher level more advanced player in silver, gold, or crystal league.
    Last edited by BonbeeTyrael; February 8th, 2014 at 10:28 PM.
    "I am a wanderer; I have seen more than most would ever imagine. That is merely my nature."
    "Will you give me your name?"
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    BonbeeIsACat - The original farmer.

  7. #57
    Senior Member 1w3PlayZ's Avatar
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    Totally agree!

    By far this is correct! A little higher loot bonus would be great to. Otherwise, this is a really good post that supercell should definitely look at!

  8. #58
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    Attack is too strong at Champ

    I have max heroes, maxed def, walls 1/3 lvl 11, 2/3 lvl 10. Max cups 3,736 and I believe in the Champions league that attack is now far too strong.

    Before the latest update I would win 1/4 to 1/3 of my defences. I had great fun playing around with different designs. As I moved up the champ league i noticed that the really good players would generally beat my bases because they are so precise in the way they attack. However, quite a few players are not so precise and would fail against a well laid trap. Typically most attacks would come at me from above.

    Since the upgrade the only def I have won was to someone who must have lost connection. I have also noticed that folk well below me can now successfully attack upwards and win loads of cups off me. GOWIWI wins 100 per cent unless you have a major mess up.

    for me the big problem with this is it means i play the game much less than i used to. Before the upgrade I would often do a quick one off attack because if there was a 1 in 3 chance of winning the defence then my net cups would normally be positive. Post upgrade I can now only attack if the shield is about to run out or if I have a few hours to get in 4 or 5 attacks before i log off - I have the barracks, spells , heroes on boost to do this. So I have dropped down to playing twice a day. Really I am marking time until def is improved or i find another more interesting game!

    The extra hero powers are so strong that just for fun i started putting 9 max valks in the army and can still win, providing there are lots of open buildings. Valks are not so good in complex wall structures.


    IGN The_Professor, clan Bashing Beavers. Max 3,736

  9. #59
    Super Member Gubert's Avatar
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    In this thread OP has maxed defenses at th10 at gold 3, leaves the th outside, gets attacked by giant+barb+arch and says defense is too op

  10. #60
    Senior Member Durham2886's Avatar
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    Quote Originally Posted by Gubert View Post
    In this thread OP has maxed defenses at th10 at gold 3, leaves the th outside, gets attacked by giant+barb+arch and says defense is too op
    Maybe that's why noobs are saying attack is over powered. Hmmm
    Age - 27 Clan - New Light TH 10, LvL. 94
    “I have not failed. I’ve just found 10,000 ways that won’t work.” - Thomas Edison
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