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Thread: Level 6 Archers

  1. #11
    Forum Elder rjdofu's Avatar
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    Quote Originally Posted by Wenyan View Post
    why? I am not convinced that 10% DPS increase costs 50% more elixir.
    Why is everyone saying lv6 archer is a must? Don't understand.
    Because it's an essential part in most farming armies, every DPS counts. The accumulated increase in DPS when you bring in more than 50 archers to the battle is significant.
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  2. #12
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    Quote Originally Posted by rjdofu View Post
    Because it's an essential part in most farming armies, every DPS counts. The accumulated increase in DPS when you bring in more than 50 archers to the battle is significant.
    Agreed.

    I took the L6 archers early, was a good call.

    The damage doesn't sound much but it was immediately evident that it makes a difference, so does 10% more health against weak bases when farming.

  3. #13
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    Even the extra hit points don't seem worth it, but when you realize that it now takes TWO hits from a few defenses to kill a Level 6 Archer where a Level 5 Archer only needs one hit. So in effect, they actually have *double* the hit points of a Level 5.

    And if you are going to 'rage' over the time of the upgrade... just quit now. Most of TH9, and definitely ALL of TH10 is not for you.
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  4. #14
    Forum Elder rjdofu's Avatar
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    Quote Originally Posted by Chadamus View Post
    And if you are going to 'rage' over the time of the upgrade... just quit now. Most of TH9, and definitely ALL of TH10 is not for you.
    Yeah, everything in th10 takes 2 weeks and 7m5+ (well except for goblin, wallbreakers and a few early level freeze spells)
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  5. #15
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    Quote Originally Posted by Chadamus View Post
    Even the extra hit points don't seem worth it, but when you realize that it now takes TWO hits from a few defenses to kill a Level 6 Archer where a Level 5 Archer only needs one hit. So in effect, they actually have *double* the hit points of a Level 5.

    And if you are going to 'rage' over the time of the upgrade... just quit now. Most of TH9, and definitely ALL of TH10 is not for you.
    Correct

    L7 Archer Tower, One hit becomes Two hits
    L5 Mortar, One hit becomes Two hits
    L6 Wizard Tower, One hit becomes Two hits

    L5 Cannon, Two hits becomes Three hits
    L1 Hidden Tesla, Two hits becomes Three hits

    L3 Wizard Tower, Three hits becomes Four hits

    L4 XBow, Four hits becomes Five hits

    (and a few at lower levels too)

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