Page 96 of 142 FirstFirst ... 46869495969798106 ... LastLast
Results 951 to 960 of 1417

Thread: Get tips on your base, and give other people tips!

  1. #951
    Pro Member Dakotaman1980's Avatar
    Join Date
    Jan 2014
    Posts
    526
    Pic not working

    Check out some of our 3 Star Attacks http://youtube.com/c/whitetempleclan
    Visit our website at www.shogunclash.com
    twitter @shogun_coc
    Our Recruitment page http://band.us/@shogun

  2. #952
    Trainee
    Join Date
    Apr 2014
    Posts
    28
    Here's mine, been using it for quite a while now.
    Ignore the low trophy count, getting back up from sub200 farming

  3. #953
    Junior Member
    Join Date
    Apr 2014
    Posts
    52
    Quote Originally Posted by NeoAndrew View Post
    Here's mine, been using it for quite a while now.
    Ignore the low trophy count, getting back up from sub200 farming
    your storages are easily accessible

  4. #954
    Forum Elder nathannathan1232's Avatar
    Join Date
    Sep 2013
    Location
    Helping people in the TS&Q sub-forum
    Posts
    2,701
    Quote Originally Posted by Kjeldinator View Post
    Hows this pushing base?

    The compartments are big
    The clan castle is lurable

    overall 7/10
    Quote Originally Posted by DaAwesomePwner View Post


    It is for farming, as the goblins prefer to go down the middle part where they then get destroyed by wizard towers and mortars. CC is not lurable at first, and the quad core require you to break through all of them if you want all of the loot available. Trap placement is a bit weak, but looks pretty good to me.

    Let me know
    The ADs are exposed
    I can't accurately rate it, since I really don't know how it will work.
    Quote Originally Posted by ClasherSGSD View Post
    Thank you Nathan, took your advice, how do you rate the base now?



    Thanks again
    The top compartment is big
    Definantly close the bottom compartment. Don leave an open path to your loot.
    At town hall 6 a centralized clan castle isn't that important
    overall 7/10
    Quote Originally Posted by BinoYeti View Post
    Here is the new design I came up with. What do you think of this one?

    I wouldn't have blank compartments
    The top WT should be by the loot

    overall 7/10
    Quote Originally Posted by 1slo4v View Post
    here is the design i came up with lmk what you think about it *th7 and a farming base*

    http://
    There are x junctions
    The mortars are bunched at the top
    i wouldn't have the blank compartment at the bottom
    the clan castle is lurable
    the WTs don't protect the loot
    the Ads are bunched

    overall 6/10
    Quote Originally Posted by NeoAndrew View Post
    Here's mine, been using it for quite a while now.
    Ignore the low trophy count, getting back up from sub200 farming
    I would alternate the storages
    there are x junctions and improper junctions
    the mortars are bunched
    i would use a farming base

    overall:
    Loot protection- 6/10
    Trophy protection- 7/10

    Thanks MathewWang2012 for the sig!
    level 92-TH 9-trophy record: 2679
    Complete base design guide | more links | Join Team Zoom | TS&Q links
    🐹🐶🐹

  5. #955
    Trainee
    Join Date
    Apr 2014
    Posts
    28
    Quote Originally Posted by nathannathan1232 View Post

    I would alternate the storages
    there are x junctions and improper junctions
    the mortars are bunched
    i would use a farming base

    overall:
    Loot protection- 6/10
    Trophy protection- 7/10
    Fixed the storages, moved the townhall back to the bottom corner and lab in the middle so now it's a farming base again.
    Don't know what to do about mortars because if I swap them for the WTs then the WTs won't protect the loot in the top section
    Also, by improper junctions are you talking about the place in the left and right corners by the archers and WTs?
    Any advice on the x junctions?
    Thanks for all the help

  6. #956
    Fresh Spawn
    Join Date
    Apr 2014
    Posts
    3

    Please give me tips on my base. Thank you


  7. #957
    Senior Member DaAwesomePwner's Avatar
    Join Date
    Mar 2013
    Posts
    349
    Quote Originally Posted by nathannathan1232 View Post
    The ADs are exposed
    I can't accurately rate it, since I really don't know how it will work.
    Lol thought that was funny :P

    And yea, it's hard to get AD in without giving up anything else that is important.

    Quote Originally Posted by ChurroManTuesday View Post
    Get that CC in there! Very important Besides that, looks good (get those defenses leveled up).
    Last edited by DaAwesomePwner; April 7th, 2014 at 04:02 AM.
    IGN: Video_Gamer123 Clan: Farmvengers Level: 104 TH: 9

  8. #958
    Fresh Spawn
    Join Date
    Apr 2014
    Posts
    3

    Sorry here u go

    IMG_7928.png

  9. #959
    Centennial Club ClasherSGSD's Avatar
    Join Date
    Apr 2014
    Posts
    112
    Quote Originally Posted by nathannathan1232 View Post
    The top compartment is big
    Definantly close the bottom compartment. Don leave an open path to your loot.
    At town hall 6 a centralized clan castle isn't that important
    overall 7/10
    Bottm compartment at the opening I've placed traps but I'll close it anyway

    It;s TH5 btw, what do you think I should centralize instead of CC?

    Don't have too many walls but will try and make the top compartment smaller

  10. #960
    Super Member Kjeldinator's Avatar
    Join Date
    Aug 2013
    Location
    In the base editor
    Posts
    779
    Quote Originally Posted by ChurroManTuesday View Post
    IMG_7928.png
    This doesn't work, upload it via tinypic or imgur and copy the link or the BBC code
    ~Level: 71~
    ~Townhall: 8~
    Status: pushing

Tags for this Thread

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •