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Thread: Get tips on your base, and give other people tips!

  1. #1341
    Fresh Spawn
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    Yeah thanks i guess that would be fine

  2. #1342
    Trainee
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    TH7 farming

    Hi guys,

    This is my current TH7 farming base. Is there anything I can improve on or any other base to recommend for farming at my level? Any comments are greatly appreciated.
    Hz2DYM0.jpg

  3. #1343
    Fresh Spawn
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    Your base is great just move your buildings closer to the walls to act as a layer of defence from barbs and archers

  4. #1344
    Senior Member
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    Quote Originally Posted by Warp View Post
    I don't like the fact that you have elixer storages wide open... Cannons and archer towers don't need their own compartments, so if you made your base more compact and joined a couple of compartments, you would have free walls to protect your storages.
    thx for the advice hehehe , have made some change regarding the elixir storages...
    In-Game Name = Razzfield, Proud Co-Leader and War Organizator in Cooking Waffles.
    Status = Level 70, Mid TH8 Defenses
    GG= 123 Mil EE = 113 Mil HH = 102K [4/9/2014]

    Quote Originally Posted by CaptainVentus View Post
    Touching a screen three times is a legitimate strategy? Also the efficiency rate...

  5. #1345
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    TH6 Semi-Hybrid Base (Trophy Preferred) ...
    - Storages and CC usually act as tank building for high ranged troops (Archers and Wizards) before harming the important defense.
    - Surrounding the unnecessary building around the base, causing really few of them are out of range of defense building and also push back the spawn zone
    - Left and right sides are usually great against Giant and wizard troops ( assume no healing item) because high of DPS (32+32+35= 99 Damage per shot) and 102 DPS on left.
    - Mortars behind the Wiz tower will be great to stun the troops before the Wiz Tower finish them off.
    - Bottom side maybe considered as exposed junctions, but there are many buildings around them , so 1 barbarian or archer won't trigger the bomb, and usually a group of tier 1 troops are bunched up on prepared building to boom! them off.
    -Semi-Centered AD for keeping those giant-healer attackers "nexting"
    - Bombs on bottom and right will eventually stunning a squad of giant, give it a time to defensive builiding to take them out.
    - Around 90% this base is Symmetry, making the attackers harder to decide where they want to start from
    - No Funneling, but i think the spring traps will work.

    Please rate and give some advice to make it better, thanks

    Last edited by Razzfield; May 10th, 2014 at 03:45 PM.
    In-Game Name = Razzfield, Proud Co-Leader and War Organizator in Cooking Waffles.
    Status = Level 70, Mid TH8 Defenses
    GG= 123 Mil EE = 113 Mil HH = 102K [4/9/2014]

    Quote Originally Posted by CaptainVentus View Post
    Touching a screen three times is a legitimate strategy? Also the efficiency rate...

  6. #1346
    Senior Member BinoYeti's Avatar
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    Quote Originally Posted by nathannathan1232 View Post
    I don't like that the town hall is kind of protected

    Overall, if the town hall was unprotected, 8.5/10

    Moved the Town Hall out. Any suggestions on what to do with that one extra wall?







    Based on this Defense Log should I try again or is this the best I can hope for with my Town Hall 7?

    Last edited by BinoYeti; May 10th, 2014 at 05:24 PM. Reason: Added Defense Log

  7. #1347
    Senior Member Ryp's Avatar
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    Quote Originally Posted by r1ddledUde View Post
    Hi guys,

    This is my current TH7 farming base. Is there anything I can improve on or any other base to recommend for farming at my level? Any comments are greatly appreciated.
    Hz2DYM0.jpg
    You have X-junctions, improper junctions, and exposed junctions.

  8. #1348
    Fresh Spawn
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    Here is my first self-designed base:


    Some Infos:
    Lvl: 64
    Trophy Count: 1400 - 1500
    Base Type: Farming (gold AND elixir)

    Thx for your tips!
    Last edited by LennGaming; May 12th, 2014 at 12:48 PM.

  9. #1349
    Fresh Spawn
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    TH7 Base

    I am open for any violent criticism for my designed base, feel free to divulge your opinion inorder to have a better understanding of the layouting of bases.

    Thanks in advance,

    IMG_1783.jpg

  10. #1350
    Senior Member JRex64's Avatar
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    Quote Originally Posted by g3ckospy View Post
    I am open for any violent criticism for my designed base, feel free to divulge your opinion inorder to have a better understanding of the layouting of bases.

    Thanks in advance,

    IMG_1783.jpg
    First of all, i like the little half circle that the giants will walk on the outside of your base, but i think it can be improved. The distribution of your cannons and archer towers could use some work, try to split up the cannons at the top. One last thing that i don't like are the 4 single building compartments that fill in the corners of your + core. I feel like they could be improved or combined with the core in some way. Thats just my 2 cents, i do like the idea though, i feel that it can be improved slightly.
    IGN: J-Rex64 | TF: Trap House | Level: 36 | HQ: 15 | VP: ~250

    Statues:
    TD MP: 26% TH Gn: 14% TH Gn: 11%
    PSC MP: 72% GBE Gn: 14% GBE Gn: 13% GBE Gn: 11%

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