A tesla tower should have a button where it switches to chain damage.
The chain damage should spread across 3-7 ground/air units depending on tesla tower level.
Chain damage should be decreased depending on how many troops the chain travels through.
A example would be that the first shot from the tesla hits an enemy troop does full damage but deals less damage as it chains off from the first enemy.
The damage that chains through the enemies should be decreased by a 1/4 each enemy it travels through.




