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  Click here to go to the first staff post in this thread.   Thread: Tier 1, Tier 2, Tier 3 - Tombstones

  1. #1
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    Tier 1, Tier 2, Tier 3 - Tombstones

    IMO the tombstones should be balanced more.
    no matter what we kill we only receive 20 elixir even if we killed a dragon that has high value.


    Suggestion:

    Tier 1 Tombstone (current) - 20 elixir per loot
    [
    Barbarian,Archer,Goblin]

    Tier 2 Tombstone (current) - 200 elixir per loot
    [
    Giant,Wall Breaker,Balloon, Wizard]

    Tier 3 Tombstone (current) - 1000 elixir per loot
    [Healer,
    Dragon, P.E.K.K.A]

    Figures can be changed, but that's the general idea. also note even tho the elixir greatly increases by tier you have to think about the actual amount u will actually see. e.g: players will send out 100 of tier 1 troops and only 2 of tier 2 troops.

    could be considered reward for defending.

    (tbh i would like higher figures lol )

  2. #2
    Forum Veteran Saltin's Avatar
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    This is actually a pretty neat idea +1

    BTW- dark troops should do the same thing

    Putting my village to rest!
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  3. #3
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    Quote Originally Posted by Zclash View Post
    IMO the tombstones should be balanced more.
    no matter what we kill we only receive 20 elixir even if we killed a dragon that has high value.


    Suggestion:

    Tier 1 Tombstone (current) - 20 elixir per loot
    [
    Barbarian,Archer,Goblin]

    Tier 2 Tombstone (current) - 200 elixir per loot
    [
    Giant,Wall Breaker,Balloon, Wizard]

    Tier 3 Tombstone (current) - 1000 elixir per loot
    [Healer,
    Dragon, P.E.K.K.A]

    Figures can be changed, but that's the general idea. also note even tho the elixir greatly increases by tier you have to think about the actual amount u will actually see. e.g: players will send out 100 of tier 1 troops and only 2 of tier 2 troops.

    could be considered reward for defending.

    (tbh i would like higher figures lol )
    Great idea! It'd be a cool implementation into the game

  4. #4
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    I think this would be a pretty good idea. But the tier 3 tomb stones shouldn't give TOO much elixir.


  5. #5
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    Quote Originally Posted by Saltin View Post
    This is actually a pretty neat idea +1

    BTW- dark troops should do the same thing
    Yeah I agree but not yet because we don't know the tier 3 DE troops yet


  6. #6
    Forum Veteran Saltin's Avatar
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    Quote Originally Posted by ThatoneguyIknow View Post
    Yeah I agree but not yet because we don't know the tier 3 DE troops yet
    Hmmm, since their is no tier 1, tier 2, tier 3 troops for the DE troops, I think they should give a very small fraction of what they cost to train

    And since golems cost the most, those tombstones should give the most DE, but not THAT much

    Putting my village to rest!
    My Stats: IGN- saltinpanti44 / LVL- 90 / TH - 8 / Clan-*Clanless*
    No clan as of now...
    See ya all when I can! It has been an awesome ride, I will only be replying to questions in my clan guide.




  7. #7
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    Quote Originally Posted by ThatoneguyIknow View Post
    I think this would be a pretty good idea. But the tier 3 tomb stones shouldn't give TOO much elixir.


    Examples:

    - 100 Barbarians/Goblins/Archers = 2,000
    - 10 Giants = 2,000
    - 2 Healers = 2,000
    Total = 6,000 Elixir. its not to much IMO.

    or how about
    - 10 dragons = 10,000 elixir.

    Note: you have to consider your losses as well and its very rare sum1 will send out mass T3 troops (10x dragons)

  8. #8
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    I would like to see this as well. Be nice to get something more on the order of 1/10 of troop cost rather than the pathetic amount we get now (with a reasonable minimum / maximum per troop).

  9. #9
    Pro Member ragerrodent's Avatar
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    Quote Originally Posted by Zclash View Post
    IMO the tombstones should be balanced more.
    no matter what we kill we only receive 20 elixir even if we killed a dragon that has high value.


    Suggestion:

    Tier 1 Tombstone (current) - 20 elixir per loot
    [
    Barbarian,Archer,Goblin]

    Tier 2 Tombstone (current) - 200 elixir per loot
    [
    Giant,Wall Breaker,Balloon, Wizard]

    Tier 3 Tombstone (current) - 1000 elixir per loot
    [Healer,
    Dragon, P.E.K.K.A]

    Figures can be changed, but that's the general idea. also note even tho the elixir greatly increases by tier you have to think about the actual amount u will actually see. e.g: players will send out 100 of tier 1 troops and only 2 of tier 2 troops.

    could be considered reward for defending.

    (tbh i would like higher figures lol )
    Great idea! I have no feedback on the amount of elixir in the tombstones, but the concept is great!

  10. #10
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    I think it's a great idea that should be implemented into the game

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