I want to start off by saying, don't worry. This isn't another idea reguarding builder upgrades, doubling up builders on an upgrade, or a new hero builder (that last one I made up... I hope). My idea is a small change that would not be some huge game changer to try and help newer, lower leveled players catch up to higher leveled players. My idea is related towards all of the complaints people have with gold.
My idea is a new option for builders. When a builder is not busy with an upgrade, you have the option to have him "work" on an elixer collector or gold mine (Note: I did not include dark elixer mines as an option). While a builder is working on a mine or collector, that collector/mine receives a 2x production bonus (this boost has recently been debated down to 1.5x to stack with gems). That's right, a man bashing his mallet thingy on a mine or collector punishes that mine/collector into working harder! One builder max can work on a mine or collector, and can be stopped at any time. I personally think that thhis feature should come at no cost, therefore you would be able to have a builder begin or stop working on a mine/collector freely at no cost or cooldown.
Purpose of idea:
-To help eleviate many people's issues with gold (we all know some people will never be satified with this

).
-To give players who do not have enough resources to use their builders for upgrades a way to still utilize the builders.
-To eventually slightly increase available loot inactives and actives can offer if their builders are working on mines.
-All players, high level and low, can use this to help with upgrading walls (especially TH 10's).
-Gives another reason for casual and hardcore players alike to upgrade and max their mines and collectors!
-To keep builders busy to help maintain their weight (we don't want them outgrowing their puny huts)
-I'm sure there's something else!
The (debatable) mechanics: *NOTE: These are edited based on your comments!
-An open builder can be placed on a single mine/collector for NO cost
-Mines/collectors will have the "work" option available for a free builder to work on it when there is not arleady a builder working on it
-The builder can be stopped at any time
-This boost gives a 1.5x or 2.0x production increase to that mine/collector
-This boost can be stacked with gems for a total of a 2.5x (or 3.0x) production rate increase
-Builders connot "work" on dark elixer drills...
*If this was an option, the production boost would be smaller (ex: 1.1/2.1 with gems stacked)
-Limitations: None! This feature would have a natural progression in how effective it is for players as they level up and unlock or buy more builders. This gives further incentive for players to purchase builders early.
Why I think that this idea makes sense:
-People cannot "abuse" this feature, because if they put their builders to work on mines/collectors, they are choosing this over upgrading structures!
-People who choose to put all of their builders on mines/collectors don't receive that huge of a boost to income, so I feel that this would not be unfair, especially since lower TH's have lower leveled mines/collectors.
Hope you find this idea to be a positive one. All comments are welcome, especially constructive criticism!
If you disagree with this idea for any reasons, due please explain to me why, thanks
