please read my message on first page too
please read my message on first page too
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This is a very cool idea, but i think the boost with gems= x2 s enough![]()
Thanks for the reply guys! A ton of people seem to agree that there should be at least one of a couple of down sides to this feature (And I think I know what seems best from these and will add it into the OP):
1.) There should be a cooldown
2.) There should be a minimum and/or maximum amount of time that the builder is set to "work" on a resource building.
I'll add a version of this idea ASAP. Thanks again!
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In my opinion, I do not think there should be a minimum time for the builder to work. I don't think that is necessary. I do think a maximum time would be good though.
Also, instead of having a lower builder boost for DE drills, maybe have a longer cooldown time for DE drills? Like once every 24 hrs, compared to maybe once every 12 hrs for mines and collectors?
Last edited by Isaacium; March 30th, 2014 at 06:28 PM.
this is an excellent idea its easier to get some quicker recources cheaper(not having to use gems but builders) and for a small sacrifice if youre saving for upgrades.
Instead of having a minimum or maximum time, I put in the OP how a set time would work. I did this due to the feature missing some sort of time restraint, whether it be a minimum, maximum, or set time. My system that I suggest is related to the level of the mine/collector/drill. Imo, the idea would promote upgrading these resource buildings which would as a result promote individual resource income and loot potential! Let me know what you think on thatThe drills have a similar system suggested..
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As I said, I prefer their only to be a maximum time not a minimum. Also, I think the cooldown time should be longer than six hours. But I really don't mind either way, I just want this awesome idea implemented!
Last edited by Isaacium; March 30th, 2014 at 07:39 PM.