View Poll Results: What Should The Boost Be? (Read OP First!!!)

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  • 2.0 production boost with gem stack up to 3.0!

    243 40.77%
  • 1.5 production boost with gem stack up to 2.5!

    118 19.80%
  • Less than 1.5 boost!

    33 5.54%
  • More than a 2.0 boost!

    39 6.54%
  • I can't read!

    163 27.35%
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Thread: My Builder Idea (Don't Judge Based On Title)

  1. #151
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    ‼️‼️‼️make that a message to everyone‼️‼️‼️

    please read my message on first page too

  2. #152
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    Btw i love the idea+ my message turns out its not on first pag. Dont worry bout it!!!

    Bbbbbzdbvx

  3. #153
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    This is a very cool idea, but i think the boost with gems= x2 s enough

  4. #154
    Forum Elder iDANglin's Avatar
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    Quote Originally Posted by Moosy2000 View Post
    Maybe add it so that if you assign it, they have to stay on it for a certain amount of time, to make it a little less amazing
    Quote Originally Posted by RateMyDefense View Post
    If you want a positive there will come a negative. Maybe the builder has to cool down before being able to work again after working on the mines?
    Thanks for the reply guys! A ton of people seem to agree that there should be at least one of a couple of down sides to this feature (And I think I know what seems best from these and will add it into the OP):

    1.) There should be a cooldown

    2.) There should be a minimum and/or maximum amount of time that the builder is set to "work" on a resource building.

    I'll add a version of this idea ASAP. Thanks again!

  5. #155
    Forum Elder iDANglin's Avatar
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    Quote Originally Posted by Pranav View Post
    I think its a good idea, but im here working on maxing my TH8 with only 2 DE lab upgrades and walls left to do (lvl 84) so I can put one builder on my drill, three more on mines and keep my last one free for removing obstacles!
    I'm glad this would work for you and that you noticed how many people can't read as well Thanks for the comment!

  6. #156
    Pro Member Isaacium's Avatar
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    Quote Originally Posted by iDANglin View Post
    Thanks for the reply guys! A ton of people seem to agree that there should be at least one of a couple of down sides to this feature (And I think I know what seems best from these and will add it into the OP):

    1.) There should be a cooldown

    2.) There should be a minimum and/or maximum amount of time that the builder is set to "work" on a resource building.

    I'll add a version of this idea ASAP. Thanks again!
    In my opinion, I do not think there should be a minimum time for the builder to work. I don't think that is necessary. I do think a maximum time would be good though.

    Also, instead of having a lower builder boost for DE drills, maybe have a longer cooldown time for DE drills? Like once every 24 hrs, compared to maybe once every 12 hrs for mines and collectors?
    Last edited by Isaacium; March 30th, 2014 at 06:28 PM.

  7. #157
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    this is an excellent idea its easier to get some quicker recources cheaper(not having to use gems but builders) and for a small sacrifice if youre saving for upgrades.

  8. #158
    Forum Elder iDANglin's Avatar
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    Quote Originally Posted by Isaacium View Post
    In my opinion, I do not think there should be a minimum time for the builder to work. I don't think that is necessary. I do think a maximum time would be good though.

    Also, instead of having a lower builder boost for DE drills, maybe have a longer cooldown time for DE drills? Like once every 24 hrs, compared to maybe once every 12 hrs for mines and collectors?
    Instead of having a minimum or maximum time, I put in the OP how a set time would work. I did this due to the feature missing some sort of time restraint, whether it be a minimum, maximum, or set time. My system that I suggest is related to the level of the mine/collector/drill. Imo, the idea would promote upgrading these resource buildings which would as a result promote individual resource income and loot potential! Let me know what you think on that The drills have a similar system suggested..

  9. #159
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    Quote Originally Posted by Moosy2000 View Post
    Maybe add it so that if you assign it, they have to stay on it for a certain amount of time, to make it a little less amazing
    After considering how the time restraint should be for this feature I chose a set time instead of a minimum or maximum time allowed for builders to "work." It is now towards the end of the OP I hope you like it!

  10. #160
    Pro Member Isaacium's Avatar
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    Cool

    As I said, I prefer their only to be a maximum time not a minimum. Also, I think the cooldown time should be longer than six hours. But I really don't mind either way, I just want this awesome idea implemented!
    Last edited by Isaacium; March 30th, 2014 at 07:39 PM.

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