So I'm always hesitant to post on these official feedback threads, because 40% of the people are complaining that the update made things worse, 40% are chastising people for the opinions the have, which happen to be negative, and 10 people are standing around saying "why?"
I'm in that group saying "why?"
I just can't understand, for the life of me, the reasons for nerfing the Rage spell, other than to make people have a real need and reason to upgrade it to Lvl6 when that time comes. But seriously, if you haven't read the reason it was nerfed, please have a go:
✔ Decreased Rage Spell level 5 damage bonus from 80% to 70%.
Why? We want all max level Spells to be viable options and currently the level 5 Rage Spell is used in almost every single battle by high trophy players - therefore is wasn't optional. By tweaking it to make it less of a mandatory choice, we're hoping to see more diversity in the Spells you bring to battle!
Seriously, because people were using it too much? That's your reason for nerfing?
You're hoping to see more diversity in spells brought into battles, while we're hoping to see more loot available in game...? I am stunned, honestly, for the first time since I've started playing this game, at the logic here.
As a Farmer - and speaking for myself, not others - I use Barbarian, Archers and Minions quite often, to the point that is really isn't optional if I want to upgrade key components of my village... do I need to fear that these troops will lose their value, because so many people are using them and you want diversity?
Jaw on the floor.







