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  Click here to go to the first staff post in this thread.   Thread: Update FEEDBACK

  1. #371
    Pro Member Harshaw's Avatar
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    Quote Originally Posted by HRderbySean View Post
    I am assuming that the level of the summoned troops is equal to the level of your current labaratory level for said troop.
    Correct. The barbs your BK summons - and the archers your AQ summons, as well - are the same level as the troops you currently have.

    Good luck!

    'Harshaw' | TH9 LVL125

  2. #372
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    Really like the friends list, i wish we could add android users to game Center tho!

    my favourite update in a while, thanks a lot supercell!!

    Clash of clans - Clan:English Pirates! RIP january 2015 -
    Clashing since December 2012
    Clash Royale - Clan: Clash Pirates! - Clashing since January 2016

  3. #373
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    Hey Tim...you post an anouncement of removing gem box(working on fix ♥♥♥♥) , please may u state the reason , what was the problem? If you do something tell us why please...

  4. #374
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    The update was a little bit underwhelming for me. It had some great additions, but the way it was hyped up I expected bigger changes.

    For example, there was a 90 page thread about the next button stickied on the forums, I assumed that meant something would be done about it, but sadly there was not.
    Also, there was not one thing in this update that would help a th8 not get smashed by th9.

    Honestly, the best part about the update is prob the added cost to hogs. Hopefully people will think twice before smashing me with 35 lvl 4 hogs now.

  5. #375
    Forum Elder billwinkiesbear's Avatar
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    Hugely disappointed - but i do think its a good update

    Personally i think this is a pretty weak update for me... It provides me with absolutely nothing that i can use for a very long time.

    Gold - Nothing new to spend gold on ... So the wall grind must continue... Not even level 8 Tesla

    Elix - Freeze Spell - not something i use unless im hunting trophies, which im not going to be doing but i guess if the elix fills up i will upgrade it anyway cause my labs not going to be busy otherwise

    Minions - Fantastic - unless you only have heros that will keep your builders busy - this means that i cannot use minions due to the DE drain they introduce. I can really only farm DE and the 100k would have to be used on my hero upgrade.

    Heros - sounds great if you can use your heros - see above DE comments

    ***********************

    I think this is a pretty good update for anyone not currently where i am and for anyone who is where i am ... My condolences

    (Fluffy bunnies)
    Last edited by Marika[Supercell]; January 29th, 2014 at 08:49 PM. Reason: We all know what you meant, please check forum rules.

    GREYJOY till i die | Greyjoy_Reapers (#2Y8P8QRU) Where The WAR really happens!
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  6. #376
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    The update was absolutely fine. I'm convinced some of the forumers just like to complain for the heck of it.

  7. #377
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    Update Feedback

    Ok so here is my 2 cents

    Firstly i would of preferred you guys saying "we had christmas off" rather than hyping this update. Everyone is entitled to holidays so if you had said that id of been fine waiting the extra month.

    minion new level 100 000 is extortionate but i simply don't care i love my minions i love the graphics i love the level 6

    valkyrie buff... Simply not enough to make her useful she is still IMO a waste

    queen buff WOW you guys did real good on this one love it thank you

    King buff ... Ehh i can understand why you buffed him this way but for my personal use he is pointless i use flying army high in champ so walls will just hold him back he can maybe get 1 building? Lol not your fault though just my attack style

    co- leader happy to see this implemented thanks guys

    gem box? Ehh i gem anyway *shrugs*


    overall not worthy of waiting two months for but if you guys had said you had xmas off i would of classed it as one month and been extatic

  8. #378
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    Quote Originally Posted by SuperSS27 View Post
    lvl 5 was 40k. this is a 60k increase.

    Thanks, that makes matters every worse. I spent the last couple days raiding and farming DE to get these and managed to get to 93K DE...thought maybe 60K and have some for my level 8 Barb King. When I updated this morning got on all excited to upgrade my minions and Boom! (Is like I got zapped by a lightning spell) 100k DE nightmare. Def will wait and see bcz at the moment they are def not worth it. I dont use hogs and never been destroyed by them. I'm TH 10 with lv 1 disco infernos and lv 1 xbows and never lost to hogs (is all about bomb placement people!). I'm defending the hogs because your favorite troop could be next. Supercell is monitoring this thread but Not ONE reply on the lv 6 minions. There will never be a perfect balance, people will lose and win battles. People will stay shut when they win and cry when they lose. We need to stop pleasing those with these buffs just because they are too lazy to change their strategy. I'm laughing at the Th9 player that cried about being crushed by hogs but he/ she also has a hog army that is now going to complain about the change.. 😂😂😂. All I want is consistency with troop upgrade cost. Be fair Supercell, that's plain ol' greed...You have an explanation for every other part of this update, please explain this. I beg of thee 👏🙏

  9. #379
    Millennial Club mtommy2597's Avatar
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    In my opinion as a TH8 farmer:

    Barb king: actually a lot cooler than i expected and very helpful since i barch and bam

    Gems: havent been able to remove any, all builders working.

    Co-leader: Good job supercell, i was happy when i saw this was coming, as im sure a lot of people were.

    When i start a clan it will be nice to know my friends can take over when i need them to
    Clash of clans: IGN: Tommyx4 Level: 119 Clan: Mayhem Rising, Part of The Rising Family GG: 671M+
    New TH10, just returned to the game. | Start Date: 6/13/13
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  10.   Click here to go to the next staff post in this thread.   #380
    Quote Originally Posted by Wh33ls View Post
    Quote Originally Posted by Marika[Supercell] View Post
    I hear you And you're right, there is something quite neat in the works, and it will be released when it's ready

    Huge thanks for taking the time to give the feedback, it really means a lot!
    I like the sound of this.

    Quote Originally Posted by Marika[Supercell] View Post
    I refuse to steer this thread off topic, not after all that deleting I just did. So, what do you think about this update, what works and what doesn't, something we can improve, something that would be a great addition to the new content?
    Another good update. Some interesting new content & L6 minions - also great.

    I like the addition of army camp current troop capacity, helps not having to click info each time to see how many troops I have before I go off to raid. (Although I still find myself doing this, sure I'll lose this habit very soon )

    Rage spell nerf is understandable I guess, & the fixed % avoids confusion.

    I like the valk and pekka buff. Although a couple tbings for valks. 1 - her training time needs decreasing. 2 - Cost is perhaps a little high.

    There also a couple of very simple / basic changes I would have like to have seen or would like to see in the future & I'll try and make this as short and sweet as possible. Sometimes these simple changes (such as troop capacity display) are the most simple, yet most helpful and beneficial, & improve gameplay experience immensely. Not to mention they are easy to fix.

    1) First of all I would like to see some small changes regarding cancelling upgrades & gemming troop / spell training time.

    Canceling an upgrade IMO is a little too easy and prone to accidental usage. I myself have done this on several occasions, most notably when upgrading my clan castle. Often if I click on a building that is upgrading, and I accidently press cancel upgrade, usually I will be able to press cancel, instead of ok. However, there have been times when I haven't been so fortunate. I think firstly, the use of the word cancel the cancel upgrade is slighly confusing. Using 2 cancels, but the 2nd cancel meaning the opposite of the 1st, is only asking for human error. If this was changed to perhaps a Yes or No answer (only an example) I believe it would be a lot more simple and prevent people from cancelling an upgrade. I also wonder whether a triple negative would be a good idea? A are you sure you're sure tab for example. This would be an easy fix.

    Ultimately it's a real pain to be 10d into a 14d upgrade, only to accidently cancel the upgrade and have to start it again. To add to this you lose half what you paid for the upgrade initially, TBH that just rubs it in even more. Not saying the half money back feature should be removed, just trying to explain how difficult it can be to come to terms with something like this!

    Onto gemming troops and spells. Twice in the last week alone I have accidently spent 80 or so gems on finishing spell creation time, & 20 or so finishing minion training time.

    To me 100 gems is a lot to waste by mistake. The minion finishing training time usually always occurs when I don't have enough DE left. A message appears notifying the user, yet the red X to delete the message is so phenomenally close to the gem troop finish time that it is very easy to click it, especially when trying to click the next arrow for the next baracks / or the red x. The same issue is with spells, except they cost many more gems, which is very frustrating.

    I'm not quite sure what a solution to this would be. Perhaps moving the message further away, or, perhaps even better, placing the red x on the left hand side so that it is not as easily mistaken for the finish troop / spell training button instead. This is amplified very much so on iPhone / iPod - especially those with larger fingers!

    Again a pretty simple fix that would make a huge difference to my gameplay & I'm sure many others.

    2) Traps. I have written a full thread regarding this, but I will try and put it in simple terms here.

    When I don't wish to use particular traps but have already bought them (due to farming / cup hunting reasons - eg. not wanting to spend gold on traps that are pretty much useless to me when farming since they just add to gold cost when I haven't lost any resources in the first place. When cup hunting however I want to use them all to prevent trophy loss!) I find them lying around my base unused. There are some traps I always use since the are beneficial no matter what I am aiming for. The unused traps end up sitting around in the corners of my base, whilst I hope that they don't get set off each def. (I push my spawn right out so it's very rare to open up clash to several smoking unwanted traps). I could of course re-arm my traps individually to avoid this, however that seems pretty silly when you take into account why the trap update was introduced and the great feature that it is - re-arm all - was implemented. Re-arm all is great. Really quick and efficient. However it does mean that my 4 giant bombs and 4 seeking air mines have a chance of being set off. This accumulates to quite a lot especially when you consider maxed or higher lvl traps. Re-arming individually makes re-arm all pointless. It also means that I am left with unwanted, un-armed, smoking traps sitting around my base. Personallly this makes it look very messy & bothers me quite a bit.

    Selling traps would be a simple fix. Then re-arm all could be used the way it was intended to be used. I have been waiting for something like this since the brilliant trap update. So far I am still stuck with same issue.

    3) Barracks queue. An awesome piece of content I would love to see. The ability to save barracks troop queues would be great and is much needed IMO. Going through all 6 barracks every 15-20m can get a little tedious.

    I also believe an auto fill & auto delete feature would help a lot. Being able to instantly fill a barracks with 1 troop with the click of a button, and also having the ability to delete for eg. 50 of the same troops with 1 click. If I want to fill a barracks with 1 troop I currenlty have to hold down the the troop for a few seconds. Same with deleting. An auto fill / delete would cut down on time immensely.

    4) Village edit. Love this feature. The fact that when you log out the app you can return to VE was a great addition and was much needed. Nothing worse than losing connection or taking a phone call and losing what you'd done! It's also great now that you can remove obstacles in village edit.

    I would like to take this one step further though, & have the ability to save layouts. This would be great if I wanted to redesign my base, make a new base, have a bit of fun etc. whilst waiting for troops to train, becuase then I wouldn't be stuck in village edit. I like the idea of being able to come back every so often to a previously saved piece of unfinished work, rather than feeling obliged to stay in village edit until I'm finished. Often I'm put off making changes to my base since I know it would only impact on the time I have to raid, especially within a busy lifestyle!

    5) Replays. I like being able to see chat when visiting bases and watching replays. I would however like to be able to donate troops when I'm doing these too. A pause button / rewind button would be a welcome addition. In addition a troop overview of what was used within the replay in chat would be great. If I wish to see what troops they used in which numbers I have to 4x the replay and wait until it's finished. Perhaps a drop down button feature that enables a player to view troops used, which can then be hidden what desired.

    6) Lastly... Troops apparently able to walk (or sit in camps) through buildings / walls.

    Here we can see a golem. I'm not sure what it's doing... but if I'm being honest I can't imagine that would be comfortable!



    Same thing happens when CC troops are received. They walk right through my walls. Perhaps you could make them jump over them like they do on defence?

    Another wonderful update. Great job!

    I love the fact that you're taking everyone's opinions in & taking the time to respond to their feedback. I hope you can take the time to read this among the many other replies which you are attending to. I spent a while writing all of this, but only because I love clash and truely believe that these ideas would have an impact on mine & many others gaming experience!

    Clash on chief ✌️
    Your feedback is beyond awesome. A huge gigantic giga super thanks

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