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  Click here to go to the first staff post in this thread.   Thread: Update FEEDBACK

  1. #151
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    Quote Originally Posted by Mattpalmq View Post
    Thought it'd be more.... Disappointing :/
    What? Thats awesome! Disappointed? Its a lot better than what we had before

  2. #152
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    Chief tim!

    There is an error regarding Using thr Chat mode when watching replays and seeing other's base, its kinda Lag on other devices or users

  3. #153
    Forum Superstar Kendra1168's Avatar
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    Quote Originally Posted by ShapelessHorr0r View Post
    Is it an update? If yes, patch notes?
    Hi,

    Here you are-

    http://forum.supercell.net/showthrea...rsion-5-172%29

    Hope this helps!





    “Just because I'm on a different path doesn't mean I'm lost.”

  4. #154
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    Quote Originally Posted by Daddy View Post
    I think this is a good point, but the other side is that TH9s are getting attacked a lot by hogs so hopefully this will help you on defence as it might happen a little less......
    Interestingly, I never (not once) lost more than one storage and certainly never got three-starred by hogs as a th 9. I upgraded my defenses carefully and employ solid base design.

    Not sure I agree that it's SC's job to continue nerfing a troop because people aren't capable of designing their bases to defend against them. Several nerfs, increased cost, disco inferno towers...how far are they going to go w this?

    Even with the nerf, I'll still use hogs intelligently because I have an absolute blast wrecking bases with them...all the while watching my DE grow. It would just be nice to see SC focus less on downgrading items and focus more on positive progress for the game.

    My two cents, and worth every penny!
    IGN: WilliamWallace
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    Level 180ish

  5. #155
    Senior Member drayrti's Avatar
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    Give all levels of PEKKA another 3-400 HP and people might actually use them a bit more.
    <Outdated> L89 TH9: toodles - 393MGG - 5??KHH - 238 Skulls 12 Legos</Outdated>

  6. #156
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    Quote Originally Posted by Snugglez View Post
    What? Thats awesome! Disappointed? Its a lot better than what we had before
    This is true! I love the update, this is the best update i've ever experience in my coc life. Nice work to TIM!

  7. #157
    Centennial Club fusioncal's Avatar
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    Fix loot by doubling the amount of mines and collector production. They speak of balance, now loot has been hard to come by. Upgrades now takes 14 days and 8 mil of gold. Strongest wall costs 4 mil a piece. Where is the balance of that? Fix the loot!

  8. #158
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    Quote Originally Posted by Bfoz View Post
    There was an update but they accidentally put all the inactives back in the queue so everyone was getting great loot then blocked it while my boost dissapeared
    So that's why all my upgrades are slowly getting later and later In the day! That's ♥♥ fix that supercell!
    I started upgrading all my buildings at 9am last month and now they're not done till 4pm. I always keep my builders constantly busy without any break between upgrades.

    This is a serious pain in the butt! Fix supercell!!!!

  9. #159
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    Unhappy No clans wars make people go to other games

    Square enix was making a good game to take down coc, with posibility to team up for atack a boss, so SC has to change this..
    http://toucharcade.com/2014/01/28/sq...ix-dragon-sky/

  10. #160
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    Quote Originally Posted by ChiefTuwnakawe View Post
    Oh yes, because it's not like GoWiWi- which is hero based - will get affected by this. Oh wait, it will actually be a game changer? Gasp!
    So that's are bar for game hanging now? It'll affect one army comp in the game? Game changing updates brin new functionality to the game and fun. All this update brings is Reskins and a simple coding job to add a spell radius around heroes. Hardly bring back the fun or improves the functionality. So ya. Not game changing.

    Clan wars or daily quests would be game changing. Even if in the long run they dont really change anything.

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