Originally Posted by

**BerndiBrota**
I have come up with a solution, which hopefully enables addition of a few buildings more to the main village even if the total count of buildings surpasses 100: The percent counter should not show a natural number, like 1%, 34% or 100% but a rational number with minimum one digit behind the comma. Then buildings need to count as 0.9 or 1.0%. E. g. if we have 102 buildings we need to have 82 buildings which count as 1.0% and 20 buildings which count as 0.9%. The 20 buildings could be Hero altars (4), Barracks (6), Master builder hut (1), Army camps (4) and maybe 2 gold mines, 2 elixir collectors and one dark elixir drill. The specifics are not in the focus of this post but I think that you get the general idea.

The percent counter needs to show numbers like 52.3%, 9.7%, 100.0%. So you will get a star for gaining 50.0% and more, 49.9% would not be sufficient anymore.

The additional buildings could be: 1 gold mine (Th11), 1 elixir collector (Th11), 1 dark elixir drill (Th11), maybe additional defenses like 1 extra cannon (Th13), 1 or even 2 extra mortars (Th11 and Th13), 1 extra hidden tesla (Th14)

(I do not have the exact number of buildings in my head but one or several listed buildings could be added).

Of course the map needs to be enlarged if additional buildings come into the game.