The TRANSFORM spell (my 100th post!)
This spell is a bit hard to explain in general, so i will use an example.
Assuming that i am about to start an attack and i have 2 transform spells with me. Those spells are lets say.. level 4 so they have for example 29 "t-spell-capacity"( the capacity increase as you upgrade the spell and i will explain what it is later but keep in mind that it is like the clone spell). The battle begins, i am using a "barch" attack and everything is fine until 28 of my barbarians are against a multi inferno tower. Then i throw a t-spell and 25 of them turn into a pekka. Before the beginning of the battle i had set the t-spell into "pekka" which was possible because a pekka is 25 capacity and my spell 29. I could had set that to anything with less that 29 capacity. If i had set that to baby-drag, 20 of them would had change to 2 baby dragons and the rest would remain barbarians. I hope it makes sense. It is all about transforming troops into others with equal capacity. And to avoid having many different spells the player have to "chose the troop" before the beginning of the attack as he/she also chose the warden "type" and the siege machine he wants to use.
Now some more details: The players will be getting access to the spell at th-13 or higher( i am not sure yet). The t-capacity per level will be
lvl1-15
lvl2-19
lvl3-24
lvl4-29
lvl5-33.
The spell would be a 2-capacity dark spell, cause i dont want low th levels to have access to it through donations.
I think that I don't have to mention all the possible attack strategies that would be possible with this spell.
Now, about defence, i know that it might seem overpowered but considering that th14 is coming with new stronger defence i believe that it would be a good idea to have a powerful spell against it as balance.
And if you wonder why a dark spell would be 2-capacity the anwser is that it is because it is so powerful!
I hope you liked it.
(btw it can also be used for cc troops)
Edit: i forgot to mention that there will be no healing. For example if you have 25 barbarians with 10 hp each and you transform them into a pekka it will only have 250hp. No healing.