Fix an army layout being ruined when donating troops
Fix an army layout being ruined when donating troops
Thanks TerMinus Prime for the sig pic
Thanks TerMinus Prime for the sig pic
1. stop the clan castle troops and siege from being "used" after attack in friendly war( the army and heroes stays alive but cc is gone)
2. allow us to set our own CC troops and spells in friendly challenge so we wont have to wait 10 min every time we change army just to test it with certain CC troops
3. <ruled out idea redacted>
- bottom line: separate the practice mode of the game from the "real" game, so we can practice whenever we want regardless of the real time state of our CC troops/army/heroes
4. make troops under invisibility spell less transparent
5. some feature that if checked, it automatically buys the marked super troop so we wont have to do it manually every 3 days
6. allow us to manually set the troop bar while attacking a base so we wont have to scroll back and forth so much while deploying balloons and spells. I really try to use the minimal variety of troops just to have smaller gap between the balloons and haste spells so if I will be able to set the haste spell close the balloons it will make the attack much easier
Last edited by Ajax; January 26th, 2021 at 10:31 PM.
This one should ONLY be implemented as an option! NOT mandatory. Co leaders, Leaders [whether in war or not!] should have the possibility to bypass any preference given
+1
+1 for all my bases!
... and let Leaders and Co leaders have the possibility to change shields from green to yellow, or red, for instance if people forget to switch and aren't available, or in case of emergencies or other real life issues
1. Copy from army slots to friendly challenge army. Now there is only copy current army.
2. Choose CC troops, spells and siege machine freely without donation for friendly challenges.
Have not read everything already posted... So some might have been already suggested. But here's my little list:
- An option to hide the 'eye' if your attack is being spectated. This doesn't block spectators, it just doesn't show you if your attack is being spectated (and by how many).
- Being able to set your own CC when attacking in Friendly Challenges. The new system is awesome, but needing to request a new CC every time you're testing a new army is the only bottleneck. Being able to just pick a CC to attack with would make it perfect.
- Just like how we can name our Quick Train armies, it would be a welcome addition to name our base layouts.
- On the topic of base layouts - merging the home base and war base tabs together, so you just have a row of 6-9 layouts to select for both war and your home village. Maybe even add some more base layout tabs
- Having 3 toggles in the Layout Editor to view the ranges of all defenses. One toggle would be to show the range of ground only defenses, one to show air hitting defenses, and one to show everything. Might be more of a feature than QoL change though... Throwing it in there anyway
13) when our storages are full, allow the resource bubble or red icon to disappear while we are in the game. And instead of tapping one at a time, it should be all at once.
It will reappear if we: go back to the game or when our resources is used or no longer full.
have an option to remove the eye for when someone spectates your attacks (Especially builder base)