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  Click here to go to the first staff post in this thread.   Thread: What Quality of Life (QoL) Improvements Would You Like To See?

  1. #111
    Fix an army layout being ruined when donating troops

  2.   Click here to go to the next staff post in this thread.   #112
    Quote Originally Posted by TheClanimals View Post
    My post deleted? Cant find it and cross referenced with rules out about some family clan interconnectivity?
    It was rather beyond just QoL.

  3.   Click here to go to the next staff post in this thread.   #113
    Quote Originally Posted by pb913 View Post
    My GW is right next to my CC. Whenever, I try to select the CC to request troops, it selects on the GW (if he is walking past the CC). I have to wait until he passes a certain point, then selecting the same spot selects the CC. While it may not seem like much, it always seems like when I need to request troops....he's there in the way (2 of my bases have the same farm I see it all the time).
    It does that with other hero's as well...but you rarely ever click on anything other than the CC.

    Make it so that if you want to select the hero, you have to click on their alter only. Currently, you can click on the alter or you can click on the hero.
    Why do you click on the CC to request troops?

    Much easier to do it from the training screen.

  4. #114
    Pro Member
    Join Date
    Sep 2017
    1. stop the clan castle troops and siege from being "used" after attack in friendly war( the army and heroes stays alive but cc is gone)
    2. allow us to set our own CC troops and spells in friendly challenge so we wont have to wait 10 min every time we change army just to test it with certain CC troops
    3. <ruled out idea redacted>
    - bottom line: separate the practice mode of the game from the "real" game, so we can practice whenever we want regardless of the real time state of our CC troops/army/heroes

    4. make troops under invisibility spell less transparent

    5. some feature that if checked, it automatically buys the marked super troop so we wont have to do it manually every 3 days

    6. allow us to manually set the troop bar while attacking a base so we wont have to scroll back and forth so much while deploying balloons and spells. I really try to use the minimal variety of troops just to have smaller gap between the balloons and haste spells so if I will be able to set the haste spell close the balloons it will make the attack much easier
    Last edited by Ajax; January 26th, 2021 at 10:31 PM.

  5. #115
    Forum Legend Warios's Avatar
    Join Date
    Feb 2014
    Quote Originally Posted by Ajax View Post
    Why do you click on the CC to request troops?

    Much easier to do it from the training screen.
    I do it more out of habit, and can't see it doing it from the training screen any easier then hitting the clan castle.
    Level: 266 | TH13
    Highest Trophy Count:5608 | Donations: 1.63 million | Hero Levels: 220

  6. #116
    Forum Hero JusMe's Avatar
    Join Date
    Feb 2017
    amongst the stars
    Quote Originally Posted by JediRisen View Post
    1) Use the same "CC Picker" for requests in war (so we can specify max troops and the type of units) as opposed to a free text field
    This one should ONLY be implemented as an option! NOT mandatory. Co leaders, Leaders [whether in war or not!] should have the possibility to bypass any preference given
    Quote Originally Posted by JediRisen View Post
    7) CWL CCs - Consider just filling once per round instead of every war? It's quite tedious. Or let us fill all of them at once, so they are done and we don't have to worry about it unless there are lineup changes?
    Quote Originally Posted by JediRisen View Post
    8) Let us turn off friend requests or block people that request more than twice after being rejected
    +1 for all my bases!
    Quote Originally Posted by JediRisen View Post
    10) Create another state for war "Yellow" for people that don't mind if they are in or out. Would make it much easier for leaders to know who to add or remove to make a multiple of 5.
    ... and let Leaders and Co leaders have the possibility to change shields from green to yellow, or red, for instance if people forget to switch and aren't available, or in case of emergencies or other real life issues

  7. #117
    Centennial Club
    Join Date
    Feb 2018
    1. Copy from army slots to friendly challenge army. Now there is only copy current army.

    2. Choose CC troops, spells and siege machine freely without donation for friendly challenges.

  8. #118
    Senior Member WorldDutch's Avatar
    Join Date
    Oct 2018
    Behind you
    Have not read everything already posted... So some might have been already suggested. But here's my little list:

    - An option to hide the 'eye' if your attack is being spectated. This doesn't block spectators, it just doesn't show you if your attack is being spectated (and by how many).

    - Being able to set your own CC when attacking in Friendly Challenges. The new system is awesome, but needing to request a new CC every time you're testing a new army is the only bottleneck. Being able to just pick a CC to attack with would make it perfect.

    - Just like how we can name our Quick Train armies, it would be a welcome addition to name our base layouts.

    - On the topic of base layouts - merging the home base and war base tabs together, so you just have a row of 6-9 layouts to select for both war and your home village. Maybe even add some more base layout tabs

    - Having 3 toggles in the Layout Editor to view the ranges of all defenses. One toggle would be to show the range of ground only defenses, one to show air hitting defenses, and one to show everything. Might be more of a feature than QoL change though... Throwing it in there anyway

  9. #119
    New Bloke/Chick
    Join Date
    Nov 2020
    13) when our storages are full, allow the resource bubble or red icon to disappear while we are in the game. And instead of tapping one at a time, it should be all at once.

    It will reappear if we: go back to the game or when our resources is used or no longer full.

  10. #120
    Senior Member rusherford's Avatar
    Join Date
    Sep 2020
    On the eye of Mother Earth
    have an option to remove the eye for when someone spectates your attacks (Especially builder base)

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