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  Click here to go to the first staff post in this thread.   Thread: Upcoming Balance Changes and Bug Fixes

  1.   Click here to go to the next staff post in this thread.   #1
    Darian[Supercell]'s Avatar
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    Upcoming Balance Changes and Bug Fixes

    Hey Chief,

    In the next week we will be introducing some balance changes based on player feedback and data, as well as a couple of visual bug fixes.

    Here are the balance changes that are coming:

    • Reduce Super Wizard chain damage from 60% to 40%
    • Increase Bomb level 9 damage from 112 to 125
    • Increase Super Archer level 9 HP from 500 to 510
    • Adjust Warden priority to follow Log Launcher and Battle Blimp to reduce the chance of him following them in a deadly run towards the Town Hall.

    Visual changes:

    • Fixed the initial projectile coordinate of the Geared-Up Archer Tower
    • Fix level 11 Air Defense hit effect

    In balancing Clash of Clans, our intention is to create unique and desirable, but not overpowered units. When introducing new Super Troops, our aim is to always ensure it provides some utility in-game; this includes making sure the unit is balanced while still remaining enjoyable. We truly appreciate the feedback we have received from the Community!

    As a reminder, because the maintenance will be implementing game-related changes this means all replays will be wiped as well. Keep an eye on our announcements for when we will be implementing the announced changes.



    Clash on!
    AKA Tank Puppy
    https://twitter.com/Devourlick

    If you have account-related questions like account bans or Supercell ID issues, please contact Player Support at this link. Please note that Community Managers and Forum Moderators are unable to assist or answer any account-related questions.


  2. #2
    Forum Veteran Ullaspn's Avatar
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    Deadly run towards town hall made me laugh 😂

  3. #3
    Forum Veteran Ullaspn's Avatar
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    But still waiting for clone spell buff.

  4. #4
    Happy days for nerf squad, whining here is bringing results for them.First with lightning spell now this.

  5. #5
    Pro Member Shivank380's Avatar
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    Yes! I was waiting for the balance changes.

  6. #6
    Senior Member Drin96's Avatar
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    Nice to see Super Wizards are getting nerfed. It was seriously needed.

  7. #7
    Junior Member
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    Oh, guess we can super-archer now

  8. #8
    Forum Veteran Ullaspn's Avatar
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    Quote Originally Posted by Iduyenn View Post
    Oh, guess we can super-archer now
    Super archer blimp might also work with invisibility spell

  9. #9
    Quote Originally Posted by Iduyenn View Post
    Oh, guess we can super-archer now
    Yup,with that much increase in hp I will definitely use them in legends.

  10. #10
    Pro Member Powerpunch's Avatar
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    Quote Originally Posted by Iduyenn View Post
    Oh, guess we can super-archer now
    I don't really see any difference, may be some pros will find it op

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