View Poll Results: Would you like SuperCell to "Nerf" Inferno Towers in the next update?

Voters
508. You may not vote on this poll
  • Yes.

    209 41.14%
  • No.

    129 25.39%
  • I don't care, fix the loot issue first 😄

    170 33.46%
Page 4 of 15 FirstFirst ... 2345614 ... LastLast
Results 31 to 40 of 143

Thread: Would you like to see a nerf for Inferno Towers next update?

  1. #31
    Banned
    Join Date
    May 2013
    Location
    Retired
    Posts
    2,448
    Quote Originally Posted by ClashTV View Post
    That's not his point, it's that you can literally rush to TH10 with level defences and level 4-5 walls, and with two disco infernos, defeating that guy is harder than a guy with just TWO defenses, I get it IT should be really powerful, but not OP.
    So upgrade your TH to 10 if it's so great. You risk losing 400k per fight so you better have something to counter that = infernos. Boohoo, you can't steamroll premie Th10s anymore? I can, just fine, with my cheap army.

  2. #32
    Forum Superstar Junliang's Avatar
    Join Date
    Jan 2013
    Location
    Country: Singapore Clan: Oldies
    Posts
    3,622
    As a TH9 or th8.. inferno was a deal breaker when raiding a base, no matter how weak the base is, as long as they have 1 inferno.

    But as a TH10, fighting a base with inferno tower, especially with multi mode, certainly gave me the "thrill" in raiding to be honest.

    Offense is suppose to stronger than defense in mos cases due to matchmaking and as having the ability to choose which base to raid.

    So if you ask me, as a TH10, and since TH10 is the end game town hall for now, I will say inferno tower wont be needing a nerf.

    And god it feels so good to defeat a base with 2 operational Lv3 inferno towers, i will scream YEAHHHHHH !!!! with my andreline rushing, god that feels good


    But I do understand most people's pov to nerf, as its rather deal breaker for those who are able to rush their th to th10 just for inferno towers.

    Solution ? Prevent people from rushing their town hall :P
    Set a requirement in order to upgrade town hall, e.g certain level for defense, certain level for walls xD

  3. #33
    Senior Member JesusIsGod's Avatar
    Join Date
    Aug 2013
    Location
    USA,FL
    Posts
    363

    Smile

    Quote Originally Posted by Junliang View Post
    As a TH9 or th8.. inferno was a deal breaker when raiding a base, no matter how weak the base is, as long as they have 1 inferno.

    But as a TH10, fighting a base with inferno tower, especially with multi mode, certainly gave me the "thrill" in raiding to be honest.

    Offense is suppose to stronger than defense in mos cases due to matchmaking and as having the ability to choose which base to raid.

    So if you ask me, as a TH10, and since TH10 is the end game town hall for now, I will say inferno tower wont be needing a nerf.

    And god it feels so good to defeat a base with 2 operational Lv3 inferno towers, i will scream YEAHHHHHH !!!! with my andreline rushing, god that feels good


    But I do understand most people's pov to nerf, as its rather deal breaker for those who are able to rush their th to th10 just for inferno towers.

    Solution ? Prevent people from rushing their town hall :P
    Set a requirement in order to upgrade town hall, e.g certain level for defense, certain level for walls xD
    I agree with the last part of your post! But in reality, SC makes so much money off people rushing THs....so will never happen 😑😑😑

    Level 93| TH 9


  4. #34
    Pro Member Unity's Avatar
    Join Date
    Jan 2013
    Posts
    620
    I would like to see them remove the ability to null healing.


  5. #35
    Banned
    Join Date
    Aug 2013
    Location
    The Moon
    Posts
    1,125
    First off, you have some really good poll questions! Secondly, I haven't experimented with discos much, but loot fix would be nice. While getting the Firefighter achievement done, I thought 4 level 6 giants would demolish a level 1 disco tower. Not the case...

  6. #36
    Senior Member JesusIsGod's Avatar
    Join Date
    Aug 2013
    Location
    USA,FL
    Posts
    363

    Thumbs Up Thanks!

    Quote Originally Posted by agr1014 View Post
    First off, you have some really good poll questions! Secondly, I haven't experimented with discos much, but loot fix would be nice. While getting the Firefighter achievement done, I thought 4 level 6 giants would demolish a level 1 disco tower. Not the case...
    Thanks for the kind words!

    In all honesty, I have attacked 3 TH10s with really premature bases and that I could do it even with the infernos.....and my army was like 2 healers, 10 giants and the rest wizards....

    I lost 2 of those and only 1 🌟 the other.....not a very good track record....some actual good tips from people would be nice!

    Level 93| TH 9


  7. #37
    Junior Member
    Join Date
    Jan 2014
    Posts
    64

    How to know if something is overpowered

    I'll admit I'm new to CoC, but from experience from other games (Battlefield, Halo, etc), something is OP when the defenders of it say "then use it."

  8. #38
    Banned
    Join Date
    Aug 2013
    Location
    The Moon
    Posts
    1,125
    Yeah. I could also use some tips, as I have no idea how to attack infernos. I just recently figured the difference between a regular and multi-target.

  9. #39
    Senior Member JaceyJames's Avatar
    Join Date
    Apr 2013
    Posts
    437
    There is no need to nerf Inferno Towers at all.

    As a TH9 farming in crystal to prep for my new TH10 upgrades, I was able to 3 star very few TH10s myself with Hogs. I only attacked Lvl 1&2 Infernos as they didn't fear me at all. Don't raid TH10s if their infernos are deep in the core, your chances of reaching that is slim depending on the defences positioning. If infernos are exposed, let's say not in the core, try it. I've hogged infernos before and raged them to quickly dispose of them.

    If you don't plan to attack them, I don't blame you. I've seen premie TH10s that stopped me from attacking because of maxed infernos but weak splash and point defences. Obviously, it's better to look for another base YOU can handle.

    Go TH10 and get infernos yourself if you want your loot protected. Like everybody said that are TH10, we are suppose to be tougher to tackled, there is no need to nerf our toys because we have it good.
    Farming God

  10. #40
    Banned
    Join Date
    May 2013
    Location
    Retired
    Posts
    2,448
    Quote Originally Posted by ShapelessHorr0r View Post
    I'll admit I'm new to CoC, but from experience from other games (Battlefield, Halo, etc), something is OP when the defenders of it say "then use it."
    With that logic, GoWiPe, bloons,mass-hogs, barch and BAM are all also OP.
    -----

    Yes, you can't anymore walk all over those premmie TH10s and get away with ton o easy loot. Is that your definition of OP? That you have to THINK how to attack and bring the right army for the job? If so... Hay Day.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •