It has much much longer range and area of effect for its dps to make up for the reduced dps. any walls under the logs will drop at 800dps so it just take less than 10 secs if you bring one eq. I think it is a no brainer to bring an eq to drop walls and buildings soften by the LL.
Last edited by Alextzh; December 5th, 2020 at 05:15 AM.
The long range splash damage is definitely the big differentiator vs the ww. The ww could be toasted by WT or IT behind a wall while its trying to bust through, while the LL looks like it will kill those D before it gets through the wall, which means it advances right to the next level of wall with any buildings in the way, which have already been cleared by the logs. Can't wait to actually see it in action and if that's how it will turn out.
Last edited by CorValerie; December 5th, 2020 at 08:50 AM.
3 seconds per log. Around 600 damage per hit. 10 logs maxed if no damage. 3 logs to kill arch twr
I hope sc don’t nerf the ll in like one week... like bats that came out seriously broken.
Finally we have another siege. Exciting one! Though I thought it would be a spell.
Anyway, can't wait to find the newest strategies with the legendary log!
Darian can we now except even bigger sneak peaks than super troops. Or was that the "much" new content later in the year?
Thanks TerMinus Prime for the sig pic