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Thread: Spikes are back in business!!!

  1. #1
    Centennial Club SteroidMokeyz's Avatar
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    Spikes are back in business!!!

    Sorry better version been posted ��
    Last edited by SteroidMokeyz; January 19th, 2014 at 07:19 PM.

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  2. #2
    Senior Member FrankoRc's Avatar
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    Wallbreakers are generally much faster than bombs...also there improved AI has made them bypass spikes...I personally don't get the point of this thread...

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  3. #3
    Centennial Club Katzy's Avatar
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    Quote Originally Posted by FrankoRc View Post
    Wallbreakers are generally much faster than bombs...also there improved AI has made them bypass spikes...I personally don't get the point of this thread...
    It seemed a little confusing at first, but I finally get what his idea was. Your correct that wb don't target spikes, and that's his point. By placing traps near the spikes the wb avoid the spikes and fall into the traps.
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  4. #4
    Centennial Club Katzy's Avatar
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    To make this work a little better I would recommend placing spring traps near the walls instead of bombs. Bombs take to long to activate, unless you place a giant bomb that gets triggered a little bit sooner.
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  5. #5
    Centennial Club SteroidMokeyz's Avatar
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    Sorry just messed it up there's a better version now anyway
    deleting thread

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  6. #6
    Forum Elder chummer1010's Avatar
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    I've attempted things like this before.

    With an extra wall on a base I made once, I put the wall on a T junction, and put spring traps to the left and right of it. Works great.
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  7. #7
    Centennial Club SteroidMokeyz's Avatar
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    Quote Originally Posted by chummer1010 View Post
    I've attempted things like this before.

    With an extra wall on a base I made once, I put the wall on a T junction, and put spring traps to the left and right of it. Works great.
    Yep

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