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  Click here to go to the first staff post in this thread.   Thread: Time of clan war league

  1. #1
    Fresh Spawn
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    Time of clan war league

    I donít know exactly when or why the time of the month the clan war starts changed but it needs to be changed back. Having the league war at the beginning of the month is not fair for those paying for a gold pass and maxing out their perks which get awarded at the end of each month so youíre trying to release overflowing storages. Supercell needs to go back to having the league after the first week of every month

  2.   Click here to go to the next staff post in this thread.   #2
    Supercell certainly don't "need" to do any such thing - and they won't.

    They made sure they moved it to run in the first week of the month long before gold pass came in, and they do so AFAIK mainly because they want to run the World Championship qualifiers later in the same month that clans qualify for them.

  3. #3
    Super Member LemonCream099's Avatar
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    Quote Originally Posted by Starr326 View Post
    I donít know exactly when or why the time of the month the clan war starts changed but it needs to be changed back. Having the league war at the beginning of the month is not fair for those paying for a gold pass and maxing out their perks which get awarded at the end of each month so youíre trying to release overflowing storages. Supercell needs to go back to having the league after the first week of every month
    Or u can just plan ahead of time how you'll use your resources.

  4. #4
    Millennial Club drekdx's Avatar
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    Found this from the Ruled out ideas list. Isn't this the idea what OP has suggested?

    Change CWl schedule/move CWL schedule away from season start to avoid "problem" of too many resources

  5.   This is the last staff post in this thread.   #5
    Quote Originally Posted by drekdx View Post
    Found this from the Ruled out ideas list. Isn't this the idea what OP has suggested?

    Change CWl schedule/move CWL schedule away from season start to avoid "problem" of too many resources
    Yes.

    Oops. I'd forgotten that had been added.

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