Super minion is too strong in defence cc. It can deal out too much damage out of range of any attacking troops, survives poison and deals massive damage. Imo it needs be nerfed a bit.
Super minion is too strong in defence cc. It can deal out too much damage out of range of any attacking troops, survives poison and deals massive damage. Imo it needs be nerfed a bit.
Yeah, they are stronger. Now seeing them lots in legends as well as in war
Drop poison on them,freeze hh.
I would not be surprised to see a change in super minions in the future, as with Ice Golems on defence were adjusted.
Just need to wait and see what else comes with the December update, once worlds are done.
Level: 266 | TH13Highest Trophy Count:5608 | Donations: 1.63 million | Hero Levels: 220
and there are players like me who grind hard to get the OP troops only to have it nerfed once i have them.. 😂
Contact SC here. Click here for how trophies are calculated. Click here to see how war map placement of max halls is determined. An idea to improve legends here. I wish max players had a separate loot bank as described here. Caution, I often discuss for the sake of discussion and enjoy having my opinion challenged (or approved of) even when I care little about the actual issue. My balance wish: get rid of tornado trap, make it a decoration.
They are effective at stopping a QC that only has one poison, but mostly ineffective against other attacks that don't rely on queen charge to succeed. While I wouldn't be surprised to see them nerfed I also would not be surprised if SC took a "wait and see" attitude.
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Given Darian mentions nothing of "balance changes" whilst also to quote "changing the landscape" highly likely no nerf is coming soon.
And come on, it isn't actually common. I still haven't come across this in wars yet. And we only take one day off and the next begins. People seriously over exaggerate a problem on here.
They do die in 1 poison. And still there is high 3 star rate in 5500 plus legends.