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Thread: Supercell should reduce the cost of walls and here is why!!!

  1. #81
    Millennial Club Phyxios's Avatar
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    Quote Originally Posted by Superraven View Post
    Hi welcome to the forums!

    Please don't revive old threads, if its dead its dead, if the idea is a good one it will always come up or if it dies then I am sure someone will bring it up again. But for future reference if someone hasn't responded to the thread in like a week or so, it's dead so just let it die.

    Thank you
    its not a dead thread, its been posted in since january, if it is missing a post for 3+ months, then its dead.
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  2. #82
    Trainee Mohammad316's Avatar
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    I agree walls are over priced
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  3. #83
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    Overpriced walls!

    I could give two craps about how many players are going to get mad. I totally agree walls are overpriced and would love to see them reduced, but the reason they wont has nothing to do with in-game economics, it's all about cash, bread, dough, bones, sookie sookie!

    People post here expecting that the ultimate goal of Supercell is anything more than a massive money grab! The insane cost of all the high level upgrades paired with even more ridiculous upgrade TIMES are the biggest source of gem purchases....CHA-CHING! Another $billion$ for SC!

  4. #84
    Super Member athancoreextreme's Avatar
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    Sorry but I'd disagree, walls creates distinction from good attackers / farmers and to those who aren't...so one should really work hard for it...by far it is an achievement and didn't you forget that it makes your base look nastier? Comparing it to cars, it's like buying a ferrari instead of toyota...Do you think Ferrari will sell their cars at the price of toyota if you reason out that both of them are cars and such? I guess not.



    Quote Originally Posted by sikowitz714 View Post
    First of all, let me begin this thread by saying that walls are over priced to begin with. Let alone all the reasons I am going to explain WHY walls are over priced.

    I think they should lower the cost because, most importantly, players want this. I mean, A LOT of players. Second, there is this very specific troop where walls don't even matter, and having walls to be very expensive, players completely disregard upgrading walls because of Hog Riders, and not to mention, Minions, Dragons, and Healers. But the other troops are fine. I mean that is part of the game. But Hog Riders is a very common troop players use, even after Supercell nerfed Hog Riders, not only once, but twice. And, I think that players should be able to upgrade walls for cheaper to at least be able to defend their bases more if opponents uses other ground troops. Players aren't upgrading walls because it is, simply, POINTLESS!!! If it is pointless, lower the cost, and players would upgrade them and it won't feel pointless. And also, all 250 walls, and just the walls alone, is the most expensive building to upgrade. I am going to break this down so you guys can understand what I mean.

    Wizard Tower cost upgrades from Level 1 - Level 8...All four Wizard Towers.
    Level 1: 180,000 Gold
    Level 2: 360,000 Gold
    Level 3: 720,000 Gold
    Level 4: 1,280,000 Gold
    Level 5: 1,960,000 Gold
    Level 6: 2,680,000 Gold
    Level 7: 5,360,000 Gold
    Level 8: 6,480,000 Gold

    All that gold accumulates to 19,020,000 Gold total for just one Wizard Tower.
    Multiply that by 4, comes out to 76,080,000 Gold.

    I am not going to do every single building, such as Mortars, and Air Defense, and such.

    But here is what I am saying. And I will start from Level 8 walls.

    Level 8 walls: 500,000 Gold each
    Level 9 walls: 1,000,000 Gold each
    Level 10 walls: 3,000,000 Gold each
    Level 11 walls: 4,000,000 Gold each.

    Next comes the calculations.
    250 x 500,000 = 125,000,000
    250 x 1,000,000 = 250,000,000
    250 x 3,000,000 = 750,000,000
    250 x 4,000,000 = 1,000,000,000

    So in total, that accumulates to 2,125,000,000 Gold total. This clearly defeats any other buildings. There is no competition from the price of walls, from the price of any other buildings that are clearly more important than walls. Starting from Level 8 walls. And this includes no Gemming whatsoever. Over 2 billion Gold would have to be accumulated to just upgrade walls where walls don't even matter to Hog Riders and Hog Riders are a VERY VERY VERY common troop high level player uses.

    This concludes as to why I suggest that Supercell should lower the cost of walls. Thank you all very much for reading, and I'd love to hear your thoughts on this issue. Take care, and Clash On!!!!
    Last edited by athancoreextreme; October 20th, 2014 at 07:29 PM.
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