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Thread: Hidden Changes from the Halloween 2020 Update

  1. #1
    Centennial Club Thomas85's Avatar
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    Hidden Changes from the Halloween 2020 Update

    There is always a cool thread with the hidden changes after every update, but I couldn't find it this time.


    There was nothing unannounced change on the update that was not Patch Notes? It would probably be the first time!


    Cheers!

  2. #2
    Millennial Club
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    Skeli king and champion king skin??idk if thats a change but still

  3. #3
    Forum Veteran jaronhudson15's Avatar
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    Cannon carts glow for a sec when destroyed and in their last stand phase.

  4. #4
    Forum Elder toofinedog's Avatar
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    There are new sound effects when switching the warden to air or ground.

  5. #5
    Senior Member
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    I've noticed obstacles are spawning inside the base now (again). They no longer appear to stay towards the outer edge.

  6. #6
    Forum Veteran GaMe ChAnGeR1's Avatar
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    The in-game support shows the picture of O.T.T.O along with the name after the update, lol.

  7. #7
    Forum Hero JusMe's Avatar
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    another thread was started already, right after the update. It just had a different title

  8. #8
    Forum Elder toofinedog's Avatar
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    Quote Originally Posted by JusMe View Post
    another thread was started already, right after the update. It just had a different title
    Yes, “unpatch notes”. I was going to link that one here, but this thread has seemed to prevail.

  9. #9
    Forum Superstar JohnnyPC's Avatar
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    There is a new "tap throttle" on the revenge screen that results in the message, "Unable to attack village! Try again later."

    Better description here:
    https://forum.supercell.com/showthre...1#post12694617

  10. #10
    Senior Member
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    Quote Originally Posted by toofinedog View Post
    There are new sound effects when switching the warden to air or ground.
    That one came with the last update. I like flipping it around as it sounds like a whip

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