View Poll Results: what do you think about tanking

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  • i will tank

    15 16.13%
  • i have another acount that i will tank with, not my main account

    10 10.75%
  • it will be nice but i am not tanking

    40 43.01%
  • tanking is a terrible idea

    28 30.11%
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Thread: There is Free Loot in Clash of Clans

  1. #31
    Forum Champion Zombiebender's Avatar
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    Quote Originally Posted by Gamersayshi View Post
    people in master dont lleave their town halls exposed
    anyway we want to be able to win battles in champion
    They do, it is known.
    GC - zombiebender
    Clear your mind, free yourself.

  2. #32
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    What is tanking?
    Currently inactive
    IGN:
    Dani TH: TH10 GG: 1.37bil LVL: 134 Clan: Reckless Farm Started playing: 7/8/13
    BK: 37 AQ: 35 Highest Trophy Count: 3334 Walls: 230 lvl 10s 45 lvl 11s

  3. #33
    Pro Member AlphaSite's Avatar
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    I still support the idea of SC giving an achievement for maxing mines/collectors. It would increase loot in the system by a vast amount...
    TH: 9 lvl: 96
    Proud cDTP Elder | Clan War Wins: 6
    Currently Upgrading: WT's to lvl 7, Teslas to lvl 6
    Latest Achievements: Lvl 5 pump, lvl 3 Xbows



  4. #34
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    are you sure

    Quote Originally Posted by Zombiebender View Post
    They do, it is known.
    are you sure

  5. #35
    Pro Member AlphaSite's Avatar
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    Quote Originally Posted by Gamersayshi View Post
    are you sure
    Yes, people leave their town halls out in masters. However, it is far more rare than it would be in, say, gold 2.
    TH: 9 lvl: 96
    Proud cDTP Elder | Clan War Wins: 6
    Currently Upgrading: WT's to lvl 7, Teslas to lvl 6
    Latest Achievements: Lvl 5 pump, lvl 3 Xbows



  6. #36
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    Quote Originally Posted by Darthdany View Post
    What is tanking?
    loosing raids on purpose

  7. #37
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    Quote Originally Posted by Gamersayshi View Post
    loosing raids on purpose
    I thought that's called noob?

  8. #38
    Senior Member silentd916's Avatar
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    When you have 0 trophies and then went to attack someone also with 0 trophies, you would still gain or lose trophies at the end of the battle. These trophies aren't deducted from the opponent, since they have none, these are brand new trophies created into the system. This is what the guy in this tread is talking about, since trophies created cannot be lost, more trophies will be in the system and people will be able to accumulate more trophies and gain higher leagues for the league bonus (which also comes out of nowhere).

    Tanking means that you get as low as possible, around zero, and just continuously lose every single battle to create more trophies in the system. Best way is to send in your hero and then surrender immediately, then repeat.

    This may sound like a good solution...but new trophy is constantly being introduced into the system by new players everyday, you can tell because the record for most trophy is constantly being broken. All SC has to do is move up the requirements for each league. It is really silly to have Champ league at 3200 when the guys at the top has over 1200 above it. The trend was 400 trophies between bronze and silver league, then 600 between gold, crystal, master, and champ. Following this trend, the new league above champ should be at 3800 and then next at 4400.
    Last edited by silentd916; January 17th, 2014 at 06:55 AM.
    IGN: HeN Na Yatsu (#YCPJUCJV) | Level: 203 | TH11 | Mode: Donating/CW (526 Stars)
    BK: 40| AQ:40 | L11 Walls Complete | Trophy Record: 4709
    Currently in Req N Leave (#PLYUPVVP)
    But here's an Awesome Clan: Prism Legends(#QRP8QGL)


  9. #39
    Forum Veteran Metten98's Avatar
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    Quote Originally Posted by Garcks View Post
    Hang on, i must be missing something of significance here. Trophies are generated below 1000 cups? Huh? Pleas explain. How have i been playing for 16 odd months and never known this?

    This isnt a troll or sarcasm, i genuinely have never heard of this
    You should take a look at the replay from someone below 1000 trophies, at the end you'll see it

    Quote Originally Posted by TheHumiliator View Post
    When I hear the word deal, I think "sooo I'll spare your life if you give me everything? That's a pretty reasonable one!"
    Clash: Metten1998|Kiruna Miners|lvl 117|Farming|TH9
    Boom: Metten1998|Forum Forever|HQ 20|~Lvl 59|User of Hooka and smoky Warriors|Retired
    My first RPG!

  10. #40
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    Quote Originally Posted by silentd916 View Post
    When you have 0 trophies and then went to attack someone also with 0 trophies, you would still gain or lose trophies at the end of the battle. These trophies aren't deducted from the opponent, since they have none, these are brand new trophies created into the system. This is what the guy in this tread is talking about, since trophies created cannot be lost, more trophies will be in the system and people will be able to accumulate more trophies and gain higher leagues for the league bonus (which also comes out of nowhere).

    Tanking means that you get as low as possible, around zero, and just continuously lose every single battle to create more trophies in the system. Best way is to send in your hero and then surrender immediately, then repeat.

    This may sound like a good solution...but new trophy is constantly being introduced into the system by new players everyday, you can tell because the record for most trophy is constantly being broken. All SC has to do is move up the requirements for each league. It is really silly to have Champ league at 3200 when the guys at the top has over 1200 above it. The trend was 400 trophies between bronze and silver league, then 600 between gold, crystal, master, and champ. Following this trend, the new league above champ should be at 3800 and then next at 4400.
    they have never changed the legues once

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