You can't resist hog attack without multiple target inferno
Sometime i used hog, and always got 3 star if attack TH9 base.
You can't resist hog attack without multiple target inferno
Sometime i used hog, and always got 3 star if attack TH9 base.
They should make Teslas do 2x damage to Hogs, just like to PEKKAs. That would make people finally upgrade their Teslas and help balance hogs out.
hogs such already no need to nerf them again
New highest trophies 2828
current clan Cape Town
YouTube: https://www.youtube.com/channel/UCKpKckXFxkDs6yOY_n7hF3A
crystal 1 6 hogs attacks , 1 loss ( Because no cc troops and no traps )
Well said and I couldn't agree more. My base was nice against a wide range of troops but those all stopped coming and it was just mass hogs all the time if I tucked my TH inside.
I've gone TH9 Anti-Hog and it was just tested for the first time with nice results but I find it rather annoying that I have to go "Anti-Specific Tier 2 dark spam troop" in the first place especially as its coming at the expense of the overall design.
your constant nagging will make them obsolete.
I am at the point where I agree with this and see people's point.
First off I do not think Hogs are overpowered. I think they are a powerful troop that in the hands of a skilled player can really devastate a base.
BUT the average clash of clans player at Th9 (as th10 has the infernos) has a dickens of a time making a base that will hold out against hogs, and do reasonably well against balloons, giant/healers, and other combinations. I think this wouldn't be half as big a deal if their was loot to go around. But as it stands many people are "adapting" to the massive hog raids in Crystal by dumping resources or dropping down. At least it seems that way to me - I used to love raiding in Crystal III but right now it just seems filled with people getting achievements who have no resources or players with uber strong defenses.