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Thread: AQ Ai

  1. #1
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    AQ Ai

    I dont complain much but can someone explain this to me plz it costed me the raid and might cost our clan the entire war
    https://youtu.be/M98ARcRyxhA
    Im open for any criticism if any
    P.S sorry about background music i usually listen to music during my hits and also if someone can convert it to a post(better than a link)
    Last edited by RH69; August 5th, 2020 at 05:26 PM.

  2. #2
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    Quote Originally Posted by RH69 View Post
    I dont complain much but can someone explain this to me plz it costed me the raid and might cost our clan the entire war
    https://youtu.be/M98ARcRyxhA
    Im open for any criticism if any
    P.S sorry about background music i usually listen to music during my hits and also if someone can convert it to a post(better than a link)
    Explained by the ‘rule of 3’ - AQ sees 3 closest buildings (there were only 3 remaining) but there is no direct pattern as to which order she takes them although usually it is closest first this is not guaranteed.

  3. #3
    Millennial Club Rizzob's Avatar
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    Quote Originally Posted by RH69 View Post
    I dont complain much but can someone explain this to me plz it costed me the raid and might cost our clan the entire war
    https://youtu.be/M98ARcRyxhA
    Im open for any criticism if any
    P.S sorry about background music i usually listen to music during my hits and also if someone can convert it to a post(better than a link)
    While I can't say definitively anything about the AI, I will say that unless everyone else in your clan 3-starred their attacks, that this alone won't cost you the war. It's a team effort, every star counts no matter when they are (or aren't) earned.

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  4. #4
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    Quote Originally Posted by SteveoUk View Post
    Explained by the ‘rule of 3’ - AQ sees 3 closest buildings (there were only 3 remaining) but there is no direct pattern as to which order she takes them although usually it is closest first this is not guaranteed.
    I believe it will take the easiest path to one of the three closest buildings.

    But, hey, nice dip - #5 hitting #15, it must have been an all TH13 war cause #15 is a 13 as well.

    -me

  5. #5
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    AI rules, to me, seem to be in this order: feasibility (what is the nearest thing I can access without blowing through walls), proximity (what’s the nearest thing, I’ll blow through walls if I have to).

  6. #6
    Forum Elder helldestroyer's Avatar
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    lol, this seems weird

    but watch these videos if you want to know a bit more about walk/charge

    1. https://www.youtube.com/watch?v=ZvWHYs9F41w


    2. https://www.youtube.com/watch?v=LEQs...e=youtu.be&t=1
    Last edited by helldestroyer; August 6th, 2020 at 04:49 AM.
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  7. #7
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    Quote Originally Posted by SteveoUk View Post
    Explained by the ‘rule of 3’ - AQ sees 3 closest buildings (there were only 3 remaining) but there is no direct pattern as to which order she takes them although usually it is closest first this is not guaranteed.
    Workshop xbow mine 3 closest
    After workshop
    Xbow mine cc
    The closest xbow if im correct(she shouldn't break wall for it) correct me if im wrong
    Last edited by RH69; August 6th, 2020 at 07:22 AM.

  8. #8
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    Quote Originally Posted by Rizzob View Post
    While I can't say definitively anything about the AI, I will say that unless everyone else in your clan 3-starred their attacks, that this alone won't cost you the war. It's a team effort, every star counts no matter when they are (or aren't) earned.
    Agreed its a team effort and not everyone triples even pros fail
    And we just semi competitive
    And yes we did win the war but ive seen close wars where even % determines the result
    What if it happened in one of war we lost on %

    Also the league that we never got promoted even after wining all 7 wars coz we were 1 or 2 star short at the league end

    All i want to say is every star counts
    Last edited by RH69; August 6th, 2020 at 08:32 AM.

  9. #9
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    Quote Originally Posted by WhoIsJustMe View Post
    I believe it will take the easiest path to one of the three closest buildings.

    But, hey, nice dip - #5 hitting #15, it must have been an all TH13 war cause #15 is a 13 as well.

    -me
    Easiest path right the xbow was right there she shouldn't bust through wall just a right turn and there it is hitting her its walkable
    And yes it was a 13 its tough to find 12s in master 1 even fresh 13s doesnt exist there even the last bases are maxed so doesn't matter dip low or go high

  10. #10
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    Quote Originally Posted by RaxusPrime View Post
    AI rules, to me, seem to be in this order: feasibility (what is the nearest thing I can access without blowing through walls), proximity (what’s the nearest thing, I’ll blow through walls if I have to).
    Does she have to blow through wall for the xbow??? I guess thats walkable

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