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Thread: Best Hunting Tips 2014 (User Submitted)

  1. #11
    Centennial Club
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    Well th6s generally have ccs outside so... Some are smart enough for that, but i'll edit main post. Make sure to check it out.
    ~~~~~~~~~~~~~~ETHEREAL ENTITY~~~~~~~~~~~~~~
    Level 112/TH10/352M GG/1.32M HH/Level 20 BK/Level 21 AQ
    -------------------------->My Youtube! <----------------------------


  2. #12
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    Quote Originally Posted by ThatoneguyIknow View Post
    Th 9
    Balloonidrags

    HOW TO
    With 220 camp space and 4 spell slots

    6 dragons (best if lvl 3)
    16 balloons (best if lvl 6)
    10 minions (doesn't really matter)
    3 rage spells (higher the better)
    1 lightning spell (for the CC, so better upgrade the spell)

    Try to lure CC troops with a couple minions.

    Zap CC troops

    Drags to distract Air defense (or multi infernos) and do damage at the same time

    Balloons support the dragons to take out defenses

    Rage when needed

    After air targeting defenses are taken out, clean up with minions and heroes (if you need to)

    Have fun pushing

    P.S. This has only been tested by me in the 1700 range, so if people can post their results at higher ranges than would be awesome
    Seems like a very expensive army both in time and elixer for that cup range

  3. #13
    Forum Elder chummer1010's Avatar
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    Quote Originally Posted by ThatoneguyIknow View Post
    Th 9
    Balloonidrags

    HOW TO
    With 220 camp space and 4 spell slots

    6 dragons (best if lvl 3)
    16 balloons (best if lvl 6)
    10 minions (doesn't really matter)
    3 rage spells (higher the better)
    1 lightning spell (for the CC, so better upgrade the spell)

    Try to lure CC troops with a couple minions.

    Zap CC troops

    Drags to distract Air defense (or multi infernos) and do damage at the same time

    Balloons support the dragons to take out defenses

    Rage when needed

    After air targeting defenses are taken out, clean up with minions and heroes (if you need to)

    Have fun pushing

    P.S. This has only been tested by me in the 1700 range, so if people can post their results at higher ranges than would be awesome

    Great idea, but on the expensive side...
    CoC - TH9 - Level 113
    BB - HQ 14 - Level 36
    HD - Level 41

  4. #14
    Forum Elder LachlanS's Avatar
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    Quote Originally Posted by Crazyscorp View Post
    Seems like a very expensive army both in time and elixer for that cup range
    Quote Originally Posted by chummer1010 View Post
    Great idea, but on the expensive side...
    Not when you attack a base and get that loot and more back. And you normally have alot of elixir to burn though.


    Sup, tad inactive.

  5. #15
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    Quote Originally Posted by chummer1010 View Post
    Great idea, but on the expensive side...
    Well, it's made for pushing, so I wouldn't try making a cheap BAG army for pushing. But then again, we can always go back to good old fashioned 8 PEKKAS


  6. #16
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    Quote Originally Posted by LachlanS View Post
    Not when you attack a base and get that loot and more back. And you normally have alot of elixir to burn though.
    Would not be substainable though. Also the issue is more the time. There are cheaper, quicker armies that are pretty much garanteed 2 stars and almost always 3 stars against anything but TH10's with inferno towers

  7. #17
    Forum Elder chummer1010's Avatar
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    Quote Originally Posted by ThatoneguyIknow View Post
    Well, it's made for pushing, so I wouldn't try making a cheap BAG army for pushing. But then again, we can always go back to good old fashioned 8 PEKKAS
    When pushing, you want to be as cheap and efficient as possible for maximum trophies and elixir.
    CoC - TH9 - Level 113
    BB - HQ 14 - Level 36
    HD - Level 41

  8. #18
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    Thank you guys this is great!
    ~~~~~~~~~~~~~~ETHEREAL ENTITY~~~~~~~~~~~~~~
    Level 112/TH10/352M GG/1.32M HH/Level 20 BK/Level 21 AQ
    -------------------------->My Youtube! <----------------------------


  9. #19
    Millennial Club rsiro's Avatar
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    Well, I use balloonions. Don't feel like making a guide right now, maybe one day.

    But if this is helpful, if you want to add a tips section, "the next button is your next friend", and this applies to any trophy hunting army. Do not settle on a base that you aren't sure you can win.


  10. #20
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    Quote Originally Posted by LachlanS View Post
    Not when you attack a base and get that loot and more back. And you normally have alot of elixir to burn though.
    Quote Originally Posted by chummer1010 View Post
    When pushing, you want to be as cheap and efficient as possible for maximum trophies and elixir.
    Two conflicting ideas.

    Here's one version-
    You get a really powerful army and find a weak base with 400k of each. Easy 3 star and profit of around 100k elixir

    Version 2-
    You get a cheap army and find a weak base with 400k of each. With tier one troops, you are only able to get into one of each storage. Just barely get a 1 star and 150k elixir to profit.

    But it the thing is, it's TROPHY pushing. Sure, you get 6 trophies every raid and profit more, but with a larger Mary you get around 20 per battle. Push becomes easier. I support the first strategy


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