Well th6s generally have ccs outside so... Some are smart enough for that, but i'll edit main post. Make sure to check it out.
Well th6s generally have ccs outside so... Some are smart enough for that, but i'll edit main post. Make sure to check it out.
~~~~~~~~~~~~~~ETHEREAL ENTITY~~~~~~~~~~~~~~
Level 112/TH10/352M GG/1.32M HH/Level 20 BK/Level 21 AQ
-------------------------->My Youtube! <----------------------------
Thank you guys this is great!
~~~~~~~~~~~~~~ETHEREAL ENTITY~~~~~~~~~~~~~~
Level 112/TH10/352M GG/1.32M HH/Level 20 BK/Level 21 AQ
-------------------------->My Youtube! <----------------------------
Well, I use balloonions. Don't feel like making a guide right now, maybe one day.![]()
But if this is helpful, if you want to add a tips section, "the next button is your next friend", and this applies to any trophy hunting army. Do not settle on a base that you aren't sure you can win.
Two conflicting ideas.
Here's one version-
You get a really powerful army and find a weak base with 400k of each. Easy 3 star and profit of around 100k elixir
Version 2-
You get a cheap army and find a weak base with 400k of each. With tier one troops, you are only able to get into one of each storage. Just barely get a 1 star and 150k elixir to profit.
But it the thing is, it's TROPHY pushing. Sure, you get 6 trophies every raid and profit more, but with a larger Mary you get around 20 per battle. Push becomes easier. I support the first strategy