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Thread: The Tempest: A TH8 Base Design (2 Formations)

  1. #641
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    You guys prefer tempest to shuriken?

  2. #642
    Centennial Club YoloSwagginss's Avatar
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    Quote Originally Posted by live4swell View Post
    You guys prefer tempest to shuriken?
    Tempest
    10 chars

    Clash of Clans: Yolo Swaggins
    Clash Royale: YS

  3. #643
    Centennial Club YoloSwagginss's Avatar
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    Orz, I found a flaw in your newest trophy base. If the attacker destroys your lower defenses then archers can come up to a specefic spot and shoot the TH without any splash or point defenses hitting them.


    I was thinking of ways to fix it. The mortar still covers most of what it covered before except the outer buildings.




    Clash of Clans: Yolo Swaggins
    Clash Royale: YS

  4. #644
    Pro Member KamikazePekka's Avatar
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    Now trying to decide whether I like Tempest 4.0 better, or my modified version of the Nexus Core. Hard choice
    CR and COC
    IGN: Cyclone

  5. #645
    Pro Member Orz's Avatar
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    Quote Originally Posted by hvacker View Post
    Excellent
    Thanks a bunch orz.
    No problem

    Quote Originally Posted by Skullone View Post
    Very very nice Orz. I'm still only getting snipes lol. Even had a TH9 with level 6 troops snipe me and only revenge. I guess he didn't like the thought of trying to attack.

    Although I think that may end for a few days because I'm about to kick off my WT upgrades to lvl6 and they will all be upgrading at the same time and about a day apart or so. High risk. High reward.
    Not a good idea.. but a fun idea lol

    Quote Originally Posted by Tonyt11 View Post
    Very nicely done! People spotted a problem and you pretty much responded with a fresh version that seems to work perfectly!

    You have my highest respect as a base designer because I have never seen another base designer tweak/change/add stuff as much as you do.

    *thumbs up*
    Thanks man Still things to change around...

    Quote Originally Posted by marc47 View Post
    currently using a variation of tempest, can anyone tell me whats different in the new version, I don't want to read all the pages. What makes it more effective or how can we improve the bottom?
    Quote Originally Posted by Apostolosz View Post
    Hi Orz,

    Any comments about the improvements with V 4.0 compared with 3.2 Farming that I'm currently using?

    Thanks mate, great job as always
    Yep, I will add it into the first page.

    Quote Originally Posted by live4swell View Post
    Orz, your bases are awesome! Thank you.

    I see that you are obviously using Tempest, do you have a preference over Shuriken? I am presently using Shuriken Trophy and it has worked very well for me.

    Thanks!
    Nope! I like both bases, just v4.0 is pretty new so I'm giving it more of a testing priority. Shuriken is already pretty polished IMO.

    Quote Originally Posted by Sphinx View Post
    I'm currently in C1. One fail attack: 1star and one serious attack: 2star 84%.
    Tell me what you think. Maybe rise up a bit higher in trophies to test it a bit more.
    Sphinx
    Quote Originally Posted by Sphinx View Post
    Here you go:
    Quote Originally Posted by Skullone View Post
    I find that pretty respectable for a defense against a TH9. Only 84% against that army? He should have steamrolled you.
    I will have to agree. 20 is a big number of wizards lol, very destructive with the lvl 6 giants and 3 spells..

    Quote Originally Posted by PlanB View Post
    http://youtu.be/7VYYzN4wSbw

    So after this day of testing everything went fine some wins some one stars and now this.

    Dont know what to think bout this guy..
    The rage spells are so stupid placed..

    I know giants in the cc are not that good but better than nothing
    Unfortunately, 32 maxed hogs against a non-hog TH8 base... 9/10 times you're going to get smashed.

    Quote Originally Posted by YoloSwagginss View Post
    Orz, I found a flaw in your newest trophy base. If the attacker destroys your lower defenses then archers can come up to a specefic spot and shoot the TH without any splash or point defenses hitting them.
    I was thinking of ways to fix it. The mortar still covers most of what it covered before except the outer buildings.
    Hmm. I will revisit this issue. Thank you for sharing. Let me know if the mortar there fixes it or causes more problems.

    Quote Originally Posted by KamikazePekka View Post
    Now trying to decide whether I like Tempest 4.0 better, or my modified version of the Nexus Core. Hard choice
    Haha decisions decisions decisions

  6. #646
    Pro Member KamikazePekka's Avatar
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    I think I'll wait it out a little and see if any changes are made and any issues addressed, such as the archers-picking-off-the-town-hall-without-being-shot-at-thing
    CR and COC
    IGN: Cyclone

  7. #647
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    Orz mate what about a Tempest Clan war formation?
    Maybe an easy answer is to use the Trophy version. But since protecting resources will be no issue at all during war do you have any other suggestions - proposals on re arranging canons or teslas maybe?

    As a side note I still find Tempest 3.2 better than this one without having used v 4.0 though

    Thanking you in advance
    Last edited by Apostolosz; April 6th, 2014 at 10:34 AM.

  8. #648
    Senior Member Superfire's Avatar
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    I like this base and have used it before and have won very good attacked sometimes like when someone dragon rushed me or pekka rush,




  9. #649
    Trainee LordHerrm's Avatar
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    HI , is there a specific reason for the telsa tower up top to be left open around some walls with no traps/bombs? thanks just curious, im using version 3.2 now and just wanted to know before i make a change to 4.0


    Leader of Clan WINTERFELL - LordHerrm
    *KINGS IN THE NORTH*

    Tag #LRC89YP

  10. #650
    Pro Member Sphinx's Avatar
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    Orz, your new base has two spawn holes at the bottom right and left where I think the teslas are. Is this intended?

    ^^ check out Matt's GFX Service ^^

    cuurently in clan: FridgeRaiders

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