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Thread: The Tempest: A TH8 Base Design (2 Formations)

  1. #191
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    Yes, my base needs work but wouldn't it be better to put a storage there or something? So that giants aren't attracted. Also got attacked again by mass hogs. Base worked like a charm.

  2. #192
    Forum Elder chummer1010's Avatar
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    I personally like the original one better than the revamped.
    CoC - TH9 - Level 113
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  3. #193
    Junior Member EletricVoid's Avatar
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    Quote Originally Posted by Vish View Post
    I made small modification to the base. Would this work at a 1300ish trophy level? Because at my level i get a bunch of 1 storage rushes. Pls don't give me any other tips on my actual base. Ik that I need to upgrade walls and stuff.
    I've been using this in the upper silver 1 range with good success, the only reason it may not work amazingly is like you said, you have some upgrades to work on.
    Level 99
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  4. #194
    Junior Member EletricVoid's Avatar
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    Hey Orz, I just looked at the picture of the farming formation revamped and under the wiz tower on the right there is spawnable space if I am not mistaken. I assume this is a mistake and the gold storage left out in the open next to the bottom left air defense is supposed to be placed in this hole. I just wanted to alert you to it in case you did not already know. Great base so far, will update progress once I get more attacks.
    Level 99
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  5. #195
    Pro Member Orz's Avatar
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    Quote Originally Posted by Vish View Post
    This base has worked perfectly and by perfectly i mean survived everything but mass hogs and dragons with rage spells. Is it fine if i make a few modifications of my own to it?
    Sure, in fact I encourage making your own personal adjustments!


    Quote Originally Posted by sharonsym View Post
    well.. you did't know then... a good farmers in TH8 will have too much elixir. I was also using them to tank my gold and DE storage. I prefer loosing 300k elixir than loosing 100k gold.

    TH8 just need elixir once every 5-7 days to do lab upgrade.
    Correct, I do not have a need for elixir any more, so in this base it acts as tanks for my defences and gold.


    Quote Originally Posted by Gunnerz View Post
    Tbh there isnt much you could do about those attacks, the kinda troops that attacked you it would be extremely hard to defend.

    Can i copy your plan for a while and see how it goes?
    Exactly, those troops are impossible. It is amazing that I was not 3-starred! I will consider that as a success


    Quote Originally Posted by Vish View Post
    I made small modification to the base. Would this work at a 1300ish trophy level? Because at my level i get a bunch of 1 storage rushes. Pls don't give me any other tips on my actual base. Ik that I need to upgrade walls and stuff.
    Looks good, i like the personalisation you have added. Don't worry too much atm, just concentrate on getting everything up. 1300 trophies is perfect for you!


    Quote Originally Posted by Pete82 View Post
    I am also trying this base out with a few modifications. Great work with the design, I'll let you know if anything works/fails in a big way.
    Sure, that would be great thanks.


    Quote Originally Posted by R3taliate View Post
    Got attacked 3 times last night

    I will be showing what happened in the loss with colours(even though i'm colourblind).

    Blue=3 lightning spells aimed at DE AD WT and mortar, didn't knockdown any of them.
    Yellow=minions to get rid of the king.
    Red:This is where he came through and got rid of the main defencive units on that side.
    Brown:used minions archers and gobs i believe to clear up around the outside to get to 50%
    The other 2 raids were just easy wins so no need to talk about them as of yet
    In any night that i am attacked more than twice... i am never surprised to see that the last one is always usually a loss.
    The reasoning behind this is because you have no CC troops, no Traps and possible no BK. Good defences!


    Quote Originally Posted by Vish View Post
    Base got cracked open by smart th8. After taking out the cannon he used wallbreakers to make a path for the giants to the inside archer tower instead of the outside archer tower. From there he got to my core. Does anyone have a fix for this? I probably wouldn't have gotten beat so bad if 1 wt and 1 mortar weren't upgrading.
    Well, anyone who is smart with wallbreakers and understands their mechanics will break into any base using wallbreakers. Wouldn't worry too much though, not too many are good at wallbreakers (sadly, a reality). Yeah upgrading splash damage is pretty hard when it comes to defences (they are very important at TH8).


    Quote Originally Posted by chummer1010 View Post
    I personally like the original one better than the revamped.
    I like someone with his own opinion Feel free to check out all my previous versions on page 1!


    Quote Originally Posted by EletricVoid View Post
    Hey Orz, I just looked at the picture of the farming formation revamped and under the wiz tower on the right there is spawnable space if I am not mistaken. I assume this is a mistake and the gold storage left out in the open next to the bottom left air defense is supposed to be placed in this hole. I just wanted to alert you to it in case you did not already know. Great base so far, will update progress once I get more attacks.
    Ahh... not another error haha, when dealing with so many things it is quite confusing and mistakes can be made. But thank you for picking this up. It will be fixed ASAP.



    UPDATE:

    Now that the funneling issues have been addressed, defence replay logs will be posted very soon! In fact, I have already had 3 attacks on my base and it seems like they have been a success!

    Stay tuned...

  6. #196
    Pro Member Orz's Avatar
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    Fixed a couple of things including error in screenshot, and previous version links!

    More feedback would be appreciated

    Enjoy.

  7. #197
    Pro Member Orz's Avatar
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    Added first 3 proper replays to first page. See the first page for explanations!




    I will try to post them in 3's when I get them for simplicity's sake.

  8. #198
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    There's a flaw in the funneling. After taking out the archer tower the giants move to the inside mortar which leads to the core.

  9. #199
    Senior Member drayrti's Avatar
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    Quote Originally Posted by Vish View Post
    There's a flaw in the funneling. After taking out the archer tower the giants move to the inside mortar which leads to the core.
    this should only happen if he deployed giants in two packs, one to take out the cannon and then another to break into the core afterwards (I haven't had someone smart enough do that yet lol)
    <Outdated> L89 TH9: toodles - 393MGG - 5??KHH - 238 Skulls 12 Legos</Outdated>

  10. #200
    Pro Member Sphinx's Avatar
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    Hi Orz,
    I'm using the latest farming version.
    A person with lvl4 troops got 900 DE! He rushed that one side and then raged his lvl1 BK. Lol
    What should I do?













    P.S.: Apart from that I loove the base.

    ^^ check out Matt's GFX Service ^^

    cuurently in clan: FridgeRaiders

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