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Thread: TH Zap??

  1. #21
    Super Member MiniDeathclaw's Avatar
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    Quote Originally Posted by LostInSpace View Post
    Yes, I remember that from Judo's video.
    I actually just watched his vid too, yeah it won’t be doing damage to th as of now.

  2. #22
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    Quote Originally Posted by MiniDeathclaw View Post
    I actually just watched his vid too, yeah it won’t be doing damage to th as of now.
    Well, there you have it. Drop 13 zap spells on the town hall and give up the raid.

  3. #23
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    They couldn’t make it that easy to take out the th, it would massively unbalance the game. Imagine all your th12 in war snipe to 50% then take out the th for an easy two. The chaos and gnashing of teeth would be epic.
    FlatulusMaximus-TH13
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  4. #24
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    Quote Originally Posted by FlatulusMaximus View Post
    Imagine all your th12 in war snipe to 50% then take out the th for an easy two.
    i do this exact thing with laloon and battle blimp, but i guess the simple procedure i follow is concluded as more "skillful" than achieving 50% without spells.

  5. #25
    Millennial Club Iftheskyisblue's Avatar
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    I am looking forward to using the new zap.

    i have literally never used it, in many years of playing the game, except to zap gem boxes, for some fun replays for clan mates

    it must be the least used spell in the game

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  6. #26
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    Quote Originally Posted by CorValerie View Post
    i do this exact thing with laloon and battle blimp, but i guess the simple procedure i follow is concluded as more "skillful" than achieving 50% without spells.
    This does require a smidge more skill than dropping 10 or so spells on the th and the throwing a few giants, bowlers, and wizards around the edge.
    FlatulusMaximus-TH13
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  7. #27
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    Quote Originally Posted by Tosti111 View Post
    It would mean an almost certain 2 star though and maybe that will finally get rid of their popularity.
    It's interesting if this really work out.
    EQ and lightning take out the TH.
    Then Healer and AQ will take out a corner of the base (25-35% of the base).
    The rest of the troops, BK, GW, RC will take out rest of the base.

    Basically opposing Heroes and CC troops the only thing that prevent 3 stars or high % 2 stars.

  8. #28
    Forum Hero Piper139's Avatar
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    Quote Originally Posted by Mercfovia87 View Post
    It's interesting if this really work out.
    EQ and lightning take out the TH.
    Then Healer and AQ will take out a corner of the base (25-35% of the base).
    The rest of the troops, BK, GW, RC will take out rest of the base.

    Basically opposing Heroes and CC troops the only thing that prevent 3 stars or high % 2 stars.
    Well since the new lightning doesnt damage town halls at all, it's not really that interesting.
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  9. #29
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    You watch, in tonight’s quality of life and balance sneak peeks they will announce that lightning spell only does 50% damage to a town hall lol. Be funny if something along those lines were true

  10. #30
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    Quote Originally Posted by Piper139 View Post
    Well since the new lightning doesnt damage town halls at all, it's not really that interesting.
    Booo. So it's again will be the less used spell at highest TH level.

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