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Thread: TH Zap??

  1. #11
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    Quote Originally Posted by DoritosSk View Post
    10 zaps plus 2 eq works too.

    But how could one deal with the rest of the base with just 1 spell slot? Even if just a ring base, scattershots almost always require a spell
    Clearly wouldn’t be a 3 star strategy but someone just hitting town halls to push or to complete clan games tasks etc...Who knows.

  2. #12
    Millennial Club NightsWatchMB's Avatar
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    How many max lightning to take down a max air defense now or even a sweeper?

  3. #13
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    Quote Originally Posted by NightsWatchMB View Post
    How many max lightning to take down a max air defense now or even a sweeper?
    3 for Ad and 2 for sweeper.

  4. #14
    Super Member MiniDeathclaw's Avatar
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    I need to try this out now....

    Or could somebody try this?
    Last edited by MiniDeathclaw; June 18th, 2020 at 05:26 PM.

  5. #15
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    Quote Originally Posted by MiniDeathclaw View Post
    I need to try this out now....

    Or could somebody try this?
    Not until we get the new lightning levels after the update

  6. #16
    Millennial Club NightsWatchMB's Avatar
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    Quote Originally Posted by SteveoUk View Post
    3 for Ad and 2 for sweeper.
    Seems like you might be able to DragLoon a TH13 like you would a TH8

  7. #17
    Quote Originally Posted by DARDANIUS View Post
    It does. Just tested a Lighting on a TH13 and it dealt damage.
    Then it seems the new lightning spell was changed so that it does not damage the TH.
    Saw that in a few sneak peek videos now.

  8. #18
    The new Lightning spell will NOT damage the Town Hall. Saw that in the Sneak Peek video from iTzu

  9. #19
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    Quote Originally Posted by Dreeeds1234 View Post
    The new Lightning spell will NOT damage the Town Hall. Saw that in the Sneak Peek video from iTzu
    Yes, I remember that from Judo's video.

  10. #20
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    Quote Originally Posted by DARDANIUS View Post
    It does. Just tested a Lighting on a TH13 and it dealt damage.
    i specifically went to youtube sneak peeks to see how the zap works, the new version does 0 damage to the th. which makes me extremely happy that theyre making lightning more viable while also appeasing the casuals who'd freak out over the th insta kill. i actually recalled the last time they nerfed the lightning buff (it was supposed to be 960 dmg for 2 spell slots, but then got nerfed before it even released because of the th insta kill hysteria)

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