so just a fun thread , no hate please
the things i think will make the perfect update is :
daily quests , clan wars , lvl 5 healer , lvl 8 teslas , lvl 6 rage
can keep dreaming though lol
so just a fun thread , no hate please
the things i think will make the perfect update is :
daily quests , clan wars , lvl 5 healer , lvl 8 teslas , lvl 6 rage
can keep dreaming though lol
Clan wars, new clan ranks, elder chat, clan alliances, better loot, farming leaderboards, quests![]()
[Clicky] The Unity Alliance [Clicky]
Former Leader of Unity Origins
Leader of Unity Retreat
United we Farm!
Clan Wars, add friends and PM system. That's it for me as of now![]()
a new feature to the game (like quest and clan wars), new troop, new defenses and clan improvements!
1. Tesla towers acting like Prism towers in Red Alert 2 (when at range to each other).
images.jpg
2. Heroes will gain the "jump" ability when attacking villages. They are heroes, are they not?
highest number of trophies obtained: 2629 troop: balloonions
intersting , keep them coming guys
hope supercell steal some ideas from this thread![]()
Daily Quests,
Healer, Dragon, Pekka lvl 5
Tesla lvl 8
New Dark Troop
4th Dark Drill or lvl 7 drill
level 12 Collectors
Pekka more hitpoints.
PSNID: DAW1990
Gamecenter: Andre_wll
I'd like to see more importance placed on the town hall, it could be a game changer. Taking out a town hall increases the loot percentage available. Maybe increase the loot stored in there.
It's far too easy for lower level players to snipe town halls and players get cheap shields. No shield for town hall, only for 40% and above. Let's see less shields, we might just get more loot.
"The reasonable man adapts himself to the world; the unreasonable one persists in trying to adapt the world to himself. Therefore all progress depends on the unreasonable man"
I'd like to see these following things (not all in the 1 update but hope at least some are) Level 5 healer, Level 6 Minions, Level 7 archers barbs, Lvl 6 de barracks (th10 only) Level 8 tesla, level 6 cc, reworked valks, some nerf to the inferno tower on multiple but not to damaging to make it underpowered e.g. Maybe make the infernos damage unhealable, but damage from other defences able to be healed. New goblin maps, making spells cost less and maybe rage spell decreased by 5min build time, When boosted barracks or spell factory the time to troops ready should be in x4 less amount of time so instead of 8minutes it will say 2 minutes left till troops ready. And much more that are to long to list.