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Thread: updates i strictly want from you in COC!!!!!

  1. #11
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    Quote Originally Posted by darpan2704coc View Post
    Then buy those gems. If you can't do any of that, how about waiting while your heroes and troops get ready?
    isn't it better that hero regenration time is decreased or u love waiting

  2. #12
    Forum Elder darpan2704coc's Avatar
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    Quote Originally Posted by ElectroPrince View Post
    You know, I'd LOVE to get no regen time on heroes too. But that's not reality. Spend gems or wait, posting repeated threads on topics without any constructive arguments is wasting time.
    True. Several ideas face disagreement not because the player disagrees with them but because there seems to be not even a small chance of that happening in the near future.

  3. #13
    Pro Member Tonyla's Avatar
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    Quote Originally Posted by darpan2704coc View Post
    True. Several ideas face disagreement not because the player disagrees with them but because there seems to be not even a small chance of that happening in the near future.
    Yep we would all love instant maxed bases and be able to 3 star with everyone with a casual spam attack but will the game really be sustainable at that point? There needs to be a lot of consideration between game play, balance, and revenue stream.

    But ya to the OP, being able to use 3 siege machines would mean balance changes accordingly so you don't just run over a base with 3 siege machines. This could mean that the siege machines are individually nerfed to oblivion OR the defenses get a BIG BOOST in order to counter the 3 siege machines. What do you propose to be able to balance the game by being able to use 3 siege machines? Not to mention that the game can already be pretty hard to keep track of with 4 heroes right now.

    Regarding the inferno dragons at 14 troop spaces. This is between a baby dragon and a regular dragon. What makes this inferno dragon unique that sets it apart from all the other dragons? What is its function given its mid point housing space between a baby dragon and regular dragon?

  4. #14
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    Regarding the inferno dragons at 14 troop spaces. This is between a baby dragon and a regular dragon. What makes this inferno dragon unique that sets it apart from all the other dragons? What is its function given its mid point housing space between a baby dragon and regular dragon?[/QUOTE]

    the thing which makes inferno drag different than the fire breathing drag is its damage is increasing time by time and what if u need to destroy townhall in 10 secs but u can with an ordinary drag but can with its damage increasing ability

  5. #15
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    Isn't this a copy of Clash Royale?
    Last edited by Cchieff; May 2nd, 2020 at 09:05 AM.

  6. #16
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    Quote Originally Posted by Cchieff View Post
    Isn't this a copy of Clash Royale?
    clash royale is just an another supercell game and if you thought it is a copy of it then have a look some troops which were in CR and now r in both COC $ CR

  7. #17
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    Quote Originally Posted by Suhaib99 View Post
    clash royale is just an another supercell game and if you thought it is a copy of it then have a look some troops which were in CR and now r in both COC $ CR
    That was at the beginning of the game. Now all troops are unique and they very rarely cross the path from one game to another and when this is the case, only for limited events.

    Besides, in my opinion, it's not really exciting to have a new troop but that isn't really new, especially for players that play both games.

  8. #18
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    Quote Originally Posted by Suhaib99 View Post
    Regarding the inferno dragons at 14 troop spaces. This is between a baby dragon and a regular dragon. What makes this inferno dragon unique that sets it apart from all the other dragons? What is its function given its mid point housing space between a baby dragon and regular dragon?
    the thing which makes inferno drag different than the fire breathing drag is its damage is increasing time by time and what if u need to destroy townhall in 10 secs but u can with an ordinary drag but can with its damage increasing ability[/QUOTE]


    No offense OP, but there is just too many dragons in Clash in my opinion. We got Dragons, Baby Dragons, Electro Dragons, Baby Dragons (Builder Base), AND the Golden Dragon (Current Final Boss in Goblin Maps). Any more dragons added and SC might as well rename Clash to Clash of Dragons. If there is to be a new troop, it's gotta be unique, never heard of, not a variant of another troop.

  9. #19
    Senior Member kylorayker's Avatar
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    Quote Originally Posted by BacalaoistPlays View Post
    the thing which makes inferno drag different than the fire breathing drag is its damage is increasing time by time and what if u need to destroy townhall in 10 secs but u can with an ordinary drag but can with its damage increasing ability

    No offense OP, but there is just too many dragons in Clash in my opinion. We got Dragons, Baby Dragons, Electro Dragons, Baby Dragons (Builder Base), AND the Golden Dragon (Current Final Boss in Goblin Maps). Any more dragons added and SC might as well rename Clash to Clash of Dragons. If there is to be a new troop, it's gotta be unique, never heard of, not a variant of another troop.[/QUOTE]

    I agree with this, especially the last part.

    An inferno dragon as OP describes it sounds like it would be more suitable as a super troop upgrade than a new troop. Definitely think that 14 housing space is way too low for something like that as well.

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