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Thread: Ringus: An Early-Mid TH9 Farming Hog-Cleansing Design

  1. #441
    Senior Member peabak's Avatar
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    Quote Originally Posted by ClashOfClansGamer View Post
    Very nice base, but Mortar is maybe too exposed.
    Where would you put it?


  2. #442
    Super Member ClashOfClansGamer's Avatar
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    Switch it with AT on top.


    COC -> TH
    : 10 | Level: 125 | IGN: 91 | Clan: Aureus Galaxia |
    Trophy record : 3217

    BB -> Level 46, HQ 16

  3. #443
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    Quote Originally Posted by peabak View Post
    I don't recognise the design you're using. It is not Ringus.
    opps. i use your draft for th10
    http://forum.supercell.net/showthrea...-Design/page19
    just that i placed the Tesla at the IF slot. & i did some slight modification.

    Before that i was using your farming version, i feel the middle walls between each compartment at the 2nd ring rather redundant, hence i always took that away.

    I doubt i did anything too drastic?

  4. #444
    Senior Member peabak's Avatar
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    Quote Originally Posted by ClashOfClansGamer View Post
    Switch it with AT on top.
    Like with the Trophy Ringus? That is probably a better place to put it.


  5. #445
    Super Member ClashOfClansGamer's Avatar
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    Quote Originally Posted by peabak View Post
    Like with the Trophy Ringus? That is probably a better place to put it.
    Yeah. It's red ring around it cover exactly with walls


    COC -> TH
    : 10 | Level: 125 | IGN: 91 | Clan: Aureus Galaxia |
    Trophy record : 3217

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  6. #446
    Junior Member Stewey's Avatar
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    Thank you

    Just like to say a big thank you brother started using your setup in c1 and it's held me up well up into masters,only been 2 starred twice in 24 attacks and havnt lost more than 100k each resource so kudos to you mate well done
    LINE :stewg43
    DISCORD : Stewey G™️#6490

  7. #447
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    Hi Pea

    I managed to take your base to 2756 in the end using the changes i made. That was just a quick update. But I have had some great results with the farming version i have made/adapted below. At the trophy range im at a lot of ppl we trying to barch or bam me and getting one storage in a few rare cases. This version has stopped that for me. I have managed to stop all barch raids getting through and a 36 maxed hog raid took 5k gold from me, so I guess it still hold up as originally intended. The outer wall stopped a flood of troops coming in after the hogs and the defences took care of them only getting 40 percent. Also i tried something to stop wbs entering two compartments by the telsas, don't know if this would work as of yet as it's not been tested there. Also the 'ring of fluff' is now divided each side with the extra walls i had, previously the base has one side with two non defensive buildings in it. And one final change was one of the mines/barrack on each side being drooped back with the hut in front. I was hopping to lure troops closer to tesla and wiz tower after a mass drop of troops rather than enter the long side where ppl usually attack from. Not long left until I've maxed my walls at lv9 and moved on to th9.

    let me know what you think. Looking forward to future posts on any th10 bases you make as you are about 50 walls ahead of me you should be their first.

    Good luck, great bases and clash on!

    image.jpg
    Last edited by Om3gaSe7en; March 8th, 2014 at 11:13 AM.

  8. #448
    Senior Member peabak's Avatar
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    Quote Originally Posted by Om3gaSe7en View Post
    I managed to take your base to 2756 in the end using the changes i made. That was just a quick update. But I have had some great results with the farming version i have made/adapted below. At the trophy range im at a lot of ppl we trying to barch or bam me and getting one storage in a few rare cases. This version has stopped that for me. I have managed to stop all barch raids getting through and a 36 maxed hog raid took 5k gold from me, so I guess it still hold up as originally intended. The outer wall stopped a flood of troops coming in after the hogs and the defences took care of them only getting 40 percent. Also i tried something to stop wbs entering two compartments by the telsas, don't know if this would work as of yet as it's not been tested there. Also the 'ring of fluff' is now divided each side with the extra walls i had, previously the base has one side with two non defensive buildings in it. And one final change was one of the mines/barrack on each side being drooped back with the hut in front. I was hopping to lure troops closer to tesla and wiz tower after a mass drop of troops rather than enter the long side where ppl usually attack from. Not long left until I've maxed my walls at lv9 and moved on to th9.

    let me know what you think...
    The farming changes look solid. You never saw any troops turn to the middle after the Teslas went down? I get so paranoid with my rings staying far enough away from the core nowadays.

    Quote Originally Posted by Om3gaSe7en View Post
    Looking forward to future posts on any th10 bases you make as you are about 50 walls ahead of me you should be their first.
    You mean you're not going to quickly steal the 750 million gold needed for the next level of walls before going to TH10?!!

    Thanks for the update.


  9. #449
    Junior Member stiffler1990's Avatar
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    Solid base Pea, well designed, well tested, symetrical, anti hog, you name it! Your base has all the quality needed for TH 9. I am TH 9 now and will use your base for starter base. Will let you know how is it going then. A little bit of advice, after a while, a famous base will be easy to beat because people learn how to beat it. For example those amusement park . You need to keep be creative and make a change once in a while. But after all, really good work and dedication. Appreciate it! Cheers!


  10. #450
    Senior Member peabak's Avatar
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    Quote Originally Posted by stiffler1990 View Post
    Solid base Pea, well designed, well tested, symetrical, anti hog, you name it! Your base has all the quality needed for TH 9. I am TH 9 now and will use your base for starter base. Will let you know how is it going then. A little bit of advice, after a while, a famous base will be easy to beat because people learn how to beat it. For example those amusement park . You need to keep be creative and make a change once in a while. But after all, really good work and dedication. Appreciate it! Cheers!
    The thing with Ringus is it's not really like other bases where "the Wizard Tower goes here and the Air Defence goes there". It's more, "defences go here and non-defences definitely have to go there". I encourage everyone to mix it up a little, especially the giant bomb positions.

    Keep the rascals guessing.


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