View Poll Results: What do you want next?

Voters
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  • Clan Wars

    243 64.97%
  • Town Hall 11

    43 11.50%
  • More Loot

    164 43.85%
  • More substantial content! (specify by posting below)

    83 22.19%
Multiple Choice Poll.
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Thread: [Important] Clan Wars or TH11?

  1. #61
    Forum Contender
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    Quote Originally Posted by rjdofu View Post
    You still have a loooooooooooooooong way to go, my friend, don't worry
    Lol, but I only started playing a month or 4 ago.
    I play at least 4 hours a day..

  2. #62
    Forum Veteran lulug's Avatar
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    I agree with the sentiments that there needs to be more content to keep the game fresh and so that it doesnt just become a grind.

    I do think that TH11 will be needed at some point, and Im never really clear on what exactly people mean when they shout clan wars, if its not implemented properly it could ruin the game i guess.. but the quest ideas would be great and definitely more loot needs to be introduced somehow to stabilise it

    Playing the game wrong since Feb 2013 - Retired Feb 2016

  3. #63
    Pro Member trivial's Avatar
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    Quote Originally Posted by Tiny2 View Post
    (I posted this in another thread)

    Maybe its because I'm older, or maybe I've been around here a long time.

    Before I start asking for another town hall level, I would like substantial content, such as:


    • Clan wars
    • Improved loot - real new loot in the form of increased production for pumps and mines (even add new levels or more pumps and mines), new loot from goblin maps, increased loot from leagues!
    • Quests - these can be monthly, weekly or even daily with different hardness levels
    • New goblin maps, have our community design some for de troops and new maps just to give us something else to do
    • More clan tools, like co leaders, more clan messages between members etc
    • More communication in game to enable players to stay in touch
    • a global chat for forumers - because as crazy as it maybe, but despite our differences, we all like each other and dont want the convo to end
    • Increase clan size to 100
    • Improve leagues, lets have some interaction between league players or some incentive to be top of your league - I also believe you can add more new loot by increasing league bonus


    Its been long overdue, so please vote in the affirmative and show SC that you want substantiative content before another town hall level is added!
    Yes to all of the above. Except maybe the clan size increase, not sure if that would be amazing or horrible in a clan where everyone has pretty much the same timezone.

    Think we've all been waiting long enough for SC to introduce some new content like you wrote above. I don't understand why they haven't, it can only improve the game and make people want to play more.

    || trivialparoxysm: lvl 165 || triv: lvl 139 ||

  4. #64
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    Quote Originally Posted by Tiny2 View Post
    Before we get ten years of updates (more troops, buildings and TH's), I just want more content. Not the promise of more content, I want them to ACTUALLY deliver on the 'fun' they promised zach last year!
    Be patient, Tiny. It's coming Soooooooooooooon! lol

    On a more serious note, Th11 is what Supercell wants to increase the lifespan of a dead/boring/not enjoyable/etc game anymore. If Supercell's Staff were actually "playing" the game for over a year, they would have quit by now.

    What i want? Clan wars/Loot/More enjoyable content.
    None gold mine and elixir collector were harmed in the making of this post.Heh!

  5. #65
    Forum Elder StanDadVille's Avatar
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    What I want most at this stage is more realistic league bonuses, to make it possible to compete for trophies and still upgrade troops, buildings and heroes. While farming at lower levels continues to be the most effective way of earning loot, people will carry on doing it rather than working their way up the leagues. So, I would:
    • Double the league bonuses
    • award a % of league bonus for a successful defence (or refund costs)
    • reduce the % of loot available from collectors
    • increase the loot stored in the Town Hall
    • reduce the shield available for a Town Hall snipe
    • halve the search costs
    • Also, Introduce a hidden (1x1) lightning conductor building, with an upgradeable effective radius

    That'll do for now...
    whatever

  6. #66
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    Quote Originally Posted by Tiny2 View Post
    other than spamming Golden Sky with "We want content!" application messages
    Since my clan's name is involved, i got to ask:

    What do u mean and what were you trying to achieve with that post?

  7. #67
    Forum Elder CashClash22's Avatar
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    StanDadVille, are you trying to eliminate farming?
    Let people farm! :eek:
    Let's see: No lightning on DE, more loot in town hall, more league bonus, less collector loot, less shield for th snipe?
    A lot of people want to farm and your ideas would effectively ruin the loot.
    Retired.
    "Education is not the filling of a pail, but the lighting of a fire."
    -William Butler Yeats.
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  8. #68
    Forum Elder StanDadVille's Avatar
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    Quote Originally Posted by CashClash22 View Post
    StanDadVille, are you trying to eliminate farming?
    Let people farm! :eek:
    Let's see: No lightning on DE, more loot in town hall, more league bonus, less collector loot, less shield for th snipe?
    A lot of people want to farm and your ideas would effectively ruin the loot.
    You should be able to tell by my signature that I am a farmer too. I don't want to eliminate farming - I want them to make it more interesting and more aligned to the other aspects of the game. Let's face it, we farm because it is the most effective way of acquiring loot without great expense, not because we are farmers on principle. If the most effective way of getting loot was to push for trophies, then we would do that instead, and likely have more fun and feel a greater sense of achievement in the process.
    whatever

  9. #69
    Junior Member BrandiAnn's Avatar
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    TH11!! Its time.

    Would be awesome.

  10. #70
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    Quote Originally Posted by StanDadVille View Post
    If the most effective way of getting loot was to push for trophies, then we would do that instead, and likely have more fun and feel a greater sense of achievement in the process.
    I see no connection between push for resources and having fun.

    What will prevent me from feeling that it is a boring grind having to climb up in trophies to get loot?

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