I agree with the sentiments that there needs to be more content to keep the game fresh and so that it doesnt just become a grind.
I do think that TH11 will be needed at some point, and Im never really clear on what exactly people mean when they shout clan wars, if its not implemented properly it could ruin the game i guess.. but the quest ideas would be great and definitely more loot needs to be introduced somehow to stabilise it
Playing the game wrong since Feb 2013 - Retired Feb 2016
Yes to all of the above. Except maybe the clan size increase, not sure if that would be amazing or horrible in a clan where everyone has pretty much the same timezone.
Think we've all been waiting long enough for SC to introduce some new content like you wrote above. I don't understand why they haven't, it can only improve the game and make people want to play more.
|| trivialparoxysm: lvl 165 || triv: lvl 139 ||
Be patient, Tiny. It's coming Soooooooooooooon! lol
On a more serious note, Th11 is what Supercell wants to increase the lifespan of a dead/boring/not enjoyable/etc game anymore. If Supercell's Staff were actually "playing" the game for over a year, they would have quit by now.
What i want? Clan wars/Loot/More enjoyable content.
None gold mine and elixir collector were harmed in the making of this post.Heh!
What I want most at this stage is more realistic league bonuses, to make it possible to compete for trophies and still upgrade troops, buildings and heroes. While farming at lower levels continues to be the most effective way of earning loot, people will carry on doing it rather than working their way up the leagues. So, I would:
- Double the league bonuses
- award a % of league bonus for a successful defence (or refund costs)
- reduce the % of loot available from collectors
- increase the loot stored in the Town Hall
- reduce the shield available for a Town Hall snipe
- halve the search costs
- Also, Introduce a hidden (1x1) lightning conductor building, with an upgradeable effective radius
That'll do for now...
whatever
StanDadVille, are you trying to eliminate farming?
Let people farm! :eek:
Let's see: No lightning on DE, more loot in town hall, more league bonus, less collector loot, less shield for th snipe?
A lot of people want to farm and your ideas would effectively ruin the loot.
Retired.
"Education is not the filling of a pail, but the lighting of a fire."
-William Butler Yeats.
"Problems worthy of attack prove their worth by fighting back."
-Piet Hein.
You should be able to tell by my signature that I am a farmer too. I don't want to eliminate farming - I want them to make it more interesting and more aligned to the other aspects of the game. Let's face it, we farm because it is the most effective way of acquiring loot without great expense, not because we are farmers on principle. If the most effective way of getting loot was to push for trophies, then we would do that instead, and likely have more fun and feel a greater sense of achievement in the process.
whatever