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  Click here to go to the first staff post in this thread.   Thread: Warden glitch

  1. #11
    Junior Member
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    Quote Originally Posted by DarthPat View Post
    Thanks for the reply. I hope this next update is sooner than later.



    You don't think 538 damage per hit has an impact on an attack?
    Considering DPS of 280 troops + clan castle troops + 3 heroes, I'm sure warden doesn't add more than 2% of the damage. He is essential for his ability and not his damage.

  2. #12
    Centennial Club
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    Quote Originally Posted by DarthPat View Post

    The warden is not attacking. This has cost me a win twice now.
    Anyone else experiencing this?
    Thanks for video.. along with isssue.

  3. #13
    Senior Member
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    Quote Originally Posted by Darian[Supercell] View Post
    In this particular instance, the Warden is stuttering while his group is frozen. He's waiting for the group to retarget but since they're frozen, it takes a bit longer for them to retarget. This will be fixed in the next update.
    When we are seeing an update. (Sorry for Hijacking thread)
    Please solve this minor bug in android devices, 'clan chat doesn't move up while typing'
    Last edited by IamMayur; February 3rd, 2020 at 07:13 PM.

  4. #14
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    I saw it too in one of my attacks yesterday, i thought warden was struck with parkinsons disease!

  5. #15
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    Warden AI

    Has anyone noticed the warden acting strange on air attacks?

    I haven’t been doing a whole lot of air attacks lately bc yeti smash and QC miners are so strong but the last few days I’ve tried a couple drag attacks and a yololone and good lord! Warden has been leaving a group of like 10-12 loons or a large group or drag loon to follow a random small group of troops like a single drag or 5-6 minions.

    When is the last time warden AI was changed? Couldn’t find patch notes for the recent updates.
    Last edited by osuchemnerd; February 3rd, 2020 at 10:42 PM.

  6. #16
    Forum Champion Piper139's Avatar
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    Much discussion in this thread. According to air users, he is more wonky after the last fix.

    https://forum.supercell.com/showthre...n-GW-AI-update
    sig by dharmaraj in sig shop
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  7. #17
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    Glad I’m not the only one that noticed. I thought I was going crazy!

  8. #18
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    Quote Originally Posted by Darian[Supercell] View Post
    In this particular instance, the Warden is stuttering while his group is frozen. He's waiting for the group to retarget but since they're frozen, it takes a bit longer for them to retarget. This will be fixed in the next update.
    Also please make some adjustments with the troops ai where they complete to destroy a particular building (ex: Townhall) before switching their target to a particular hero who is 5 tiles apart! 🙄
    Last edited by MrSJS; February 4th, 2020 at 05:20 AM.

  9. #19
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    I also experience bugs with my heroes, not only the warden. The queen will sometimes attack then stop for a second then attack the very same target again. No tornado, not frozen, they just stop for a second and I can't figure out why.
    • Leader of The Exiles (#9GYQLL8R)

  10. #20
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    Happen to me too
    Legend hit ...
    Drop warden walk ... And magically warden blink after destroyed one building and appear at the centre of the base near town hall ...
    Killed by inferno . Xbow . Lure cc ..

    It just what the hell happened ...
    Watch replay and ... something went wrong
    See log... And it clearly warden healer and one building has been drop and destroyed

    Start replay and ... Something went wrong ...

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