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Thread: My idea for clan wars! (With pictures for a better guide) (Please read)

  1. #111
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    My thoughts...

    The proposed clan war has pretty of good points, but I felt that the proposed clan war favours bigger clans and is not inclusive. I am from a small clan (< 10 members) and I will never get to participate in a clan war ever!! I felt that the rules are too complicated too. My proposal:

    Starting a clan war
    Clan war should be initiated by the clan leader / clan elders and supported by 50% of the members (e.g. 5 members of a 10-member clan). Once 50% of the members agreed to go to war by clicking the "support" button, the clan will be thrown in a pool and matched to another similar clan (same number of members and +/- 500 total clan trophies) who had also agreed to go to war. When a match has been found, the clans will be notified: "Clan war will start in 30 minutes!"

    Match-making in a clan war
    When the top seed member in the clan (i.e. the guy with the most trophies) clicked the "clan war attack" button, he will be matched made to the rival's top seed if he is available. If not, he will be matched made to the next highest ranking rival. He must make an attempt to attack or he will be eliminated. The same goes to the rest of the members (lowest ranking matched to the lowest ranking member in the other clan). After an attack, a player will either be eliminated or given 10 minutes (count down clock in the village) to start another attack, queue his barrack, spell factory, request for clan troops, etc. Thereafter, he will be shut out of his village for 10 minutes. During the 10 minutes, his village will be available to the opponents. He returns to his village after 10 minutes or until he has been attacked by the opposing clan. He will be directed to the clan chat page or situation page (showing the status of each member, amount of loots in the pool, who eliminated who, etc.) while he waits out the 10 minutes. While the player may also get attacked by the "general public", his base will still be available to the opposing clan (this will prevent players from hiding behind shields). The defending village will get a "10 minutes clan war shield" if he is not eliminated after each attack to allow him to re-arm his traps and request for clan troops reinforcement.

    Elimination
    A player get eliminated from the clan war when his/her base is two/three-starred x1, one-starred x3 (to deal with those who always leave their TH outside) or when he failed to attack or get at least 30% when he attacked an opponent's village.

    Winner
    The clan who eliminated all the rival members will win the clan war. All loots obtained during the clan wars will be directed to a general pool that will be given to the winning team. Surviving members of the winning clan will get 70% of the pool, divided equally among them + 5 gems each. Eliminated members of the winning clan will get the remaining 30% of the pool, divided equally among them + 1 gem each. Only clan members who joined the clan before the clan war started are eligible for the loots. The losing clan gets nothing. Clan members who leave the clan before the clan war ends, gets nothing. In the event of draw, each clan gets 40% of the pool, divided equally among all (i.e. surviving and eliminated members).

    Clan War Season
    Each clan war season lasts 2 weeks (follow the league season). Each clan / player get 3 chances to participate in clan war during each season. A player can hopped around the clans, but if he had already participated in 3 clan wars with other clans in the season, he will be ineligible for the clan war that his new clan is participating - even if he is around when the clan is initiating a clan war.

    Any thoughts?
    Last edited by Unknown641679; January 12th, 2014 at 02:04 PM.

  2. #112
    Super Member Jazzathegreat's Avatar
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    Im sorry but there is so many factors in this idea that make it not feasible as it stands,Firstly whats stopping high level clans dropping in trophies to go to war with way less advanced clans?And also say if the high level clan is all lvl100 and the other clan is only lvl's 60-70?How does the matchmaking go then?

    Secondly if you raid people when theyre online and you get no resources as a result,is there gonna be a way to see that they are in fact online or not so you get a choice of whether to raid or not?And also this system will be very erratic due to time zone differences e.g If my clan goes to a war with a clan and our time zones are very similar then both clans are gonna be online at the same times therefore creating an environment where no one gets any resources because you have to raid when they are online,Unless you stay up all night to wait for them to go offline and making this idea more of a commitment than it should be.There are other problems i see with this idea but I'll leave it at that for now so as not to over-complicate things

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  3. #113
    Forum Veteran Saltin's Avatar
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    Quote Originally Posted by NioTheDreamer View Post
    From my experiences in my own clan I think it should divide, say the top 10 of one clan into a separate pool. These 10 will go toe to toe against the top 10 or 15 in another clan. Then slots 11-30, and then the bottom 31-50. If there is less than 40 clan members, then it would only factor in the top 10 and everyone else.


    The reason I suggest this is because quite often the top people in your clan can be a Th level or two above the rest. Even in a leaderboard clan the bottom 10 aren't as advanced as their top 10.


    I think this could limit a weaker player being always pitted against a stronger one in these scenarios.


    I'd like a 20 gem reward but think its unlikely that Supercell would agree. Perhaps a loot amount based on trophy levels? Not even sure where to begin suggesting this.


    My clan is at about 200,000 and I think for something that could be two weeks....


    Gold/Elixir - between 50,000 and 100,000
    DE - 100? (based off SC conservative nature here)


    Anyway I think the idea of clan wars is most doeable in a situation where the players in each clan get pitted against one another.
    Thanks for the feedback and suggestions. You also have a nice thought about this new idea. I will be looking over it to see if I should add it

    Quote Originally Posted by Shakeel View Post
    Nice idea, i didn't see this in the thread but what happens if someone attacks an inactive member of a clan so he cant revenge them back will that go down as an automatic win if the inactive doesnt attack back?

    also i think it would be better if the leader could choose a team of people who they think can win defences and attacks. Someone may join a clan just to screw someone's clan war and they may just surrender and purposely lose.

    Anyway great ideas and i love the great editing! (Lol). Nice work Saltin
    lol thank you I actually never thought of that, but a leader can always kick and inactive member after many days if inactivity. Second, I also stated that if a new member joins a clan, they WILL NOT be able to participate in the current clan war. This is here to avoid the abuse if new members destroying a clan war.

    Nevertheless, thank you for the feedback

    Quote Originally Posted by Unknown641679 View Post
    The proposed clan war has pretty of good points, but I felt that the proposed clan war favours bigger clans and is not inclusive. I am from a small clan (< 10 members) and I will never get to participate in a clan war ever!! I felt that the rules are too complicated too. My proposal:

    Starting a clan war
    Clan war should be initiated by the clan leader / clan elders and supported by 50% of the members (e.g. 5 members of a 10-member clan). Once 50% of the members agreed to go to war by clicking the "support" button, the clan will be thrown in a pool and matched to another similar clan (same number of members and +/- 500 total clan trophies) who had also agreed to go to war. When a match has been found, the clans will be notified: "Clan war will start in 30 minutes!"

    Match-making in a clan war
    When the top seed member in the clan (i.e. the guy with the most trophies) clicked the "clan war attack" button, he will be matched made to the rival's top seed if he is available. If not, he will be matched made to the next highest ranking rival. He must make an attempt to attack or he will be eliminated. The same goes to the rest of the members (lowest ranking matched to the lowest ranking member in the other clan). After an attack, a player will either be eliminated or given 10 minutes (count down clock in the village) to start another attack, queue his barrack, spell factory, request for clan troops, etc. Thereafter, he will be shut out of his village for 10 minutes. During the 10 minutes, his village will be available to the opponents. He returns to his village after 10 minutes or until he has been attacked by the opposing clan. He will be directed to the clan chat page or situation page (showing the status of each member, amount of loots in the pool, who eliminated who, etc.) while he waits out the 10 minutes. While the player may also get attacked by the "general public", his base will still be available to the opposing clan (this will prevent players from hiding behind shields). The defending village will get a "10 minutes clan war shield" if he is not eliminated after each attack to allow him to re-arm his traps and request for clan troops reinforcement.

    Elimination
    A player get eliminated from the clan war when his/her base is two/three-starred x1, one-starred x3 (to deal with those who always leave their TH outside) or when he failed to attack or get at least 30% when he attacked an opponent's village.

    Winner
    The clan who eliminated all the rival members will win the clan war. All loots obtained during the clan wars will be directed to a general pool that will be given to the winning team. Surviving members of the winning clan will get 70% of the pool, divided equally among them + 5 gems each. Eliminated members of the winning clan will get the remaining 30% of the pool, divided equally among them + 1 gem each. Only clan members who joined the clan before the clan war started are eligible for the loots. The losing clan gets nothing. Clan members who leave the clan before the clan war ends, gets nothing. In the event of draw, each clan gets 40% of the pool, divided equally among all (i.e. surviving and eliminated members).

    Clan War Season
    Each clan war season lasts 2 weeks (follow the league season). Each clan / player get 3 chances to participate in clan war during each season. A player can hopped around the clans, but if he had already participated in 3 clan wars with other clans in the season, he will be ineligible for the clan war that his new clan is participating - even if he is around when the clan is initiating a clan war.

    Any thoughts?
    Nice thought her, also good effort onto the idea I will be looking over it to see if I may add a part or two onto my idea.

    Putting my village to rest!
    My Stats: IGN- saltinpanti44 / LVL- 90 / TH - 8 / Clan-*Clanless*
    No clan as of now...
    See ya all when I can! It has been an awesome ride, I will only be replying to questions in my clan guide.




  4. #114
    Centennial Club BluStar's Avatar
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    A question

    What if there were say 2 members in a clan that were around lvl 30-40 and 2 in another lvl 60-70, what would happen?

  5. #115
    Forum Veteran Saltin's Avatar
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    Quote Originally Posted by BluStar View Post
    What if there were say 2 members in a clan that were around lvl 30-40 and 2 in another lvl 60-70, what would happen?
    Hmmmm, okay

    first of all, a clan cant go into war with only 2 players. Each clan needs 40+ people to participate in a clan war.

    Second, thats why I added the trophy difference for fair match making. You have to find a clan that has nearly the same total clan points as well

    Putting my village to rest!
    My Stats: IGN- saltinpanti44 / LVL- 90 / TH - 8 / Clan-*Clanless*
    No clan as of now...
    See ya all when I can! It has been an awesome ride, I will only be replying to questions in my clan guide.




  6. #116
    Centennial Club BluStar's Avatar
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    Quote Originally Posted by Saltin View Post
    Hmmmm, okay

    first of all, a clan cant go into war with only 2 players. Each clan needs 40+ people to participate in a clan war.

    Second, thats why I added the trophy difference for fair match making. You have to find a clan that has nearly the same total clan points as well
    Yes but i mean like when say 48 from a clan have been destroyed it is just them.
    Also a clan could be farming so i suggest average level instead of trophies??

  7. #117
    Forum Veteran Saltin's Avatar
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    Quote Originally Posted by BluStar View Post
    Yes but i mean like when say 48 from a clan have been destroyed it is just them.
    Also a clan could be farming so i suggest average level instead of trophies??
    Oh okay I get what you mean. So many people have actually suggested this that I think I'm gonna change it to what you guys are saying. You were right, trophies don't really depend on lvl. I'll edit my thread when I get back on my laptop, right now Im in my trashy phone :P

    Putting my village to rest!
    My Stats: IGN- saltinpanti44 / LVL- 90 / TH - 8 / Clan-*Clanless*
    No clan as of now...
    See ya all when I can! It has been an awesome ride, I will only be replying to questions in my clan guide.




  8. #118
    Centennial Club BluStar's Avatar
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    And i would change the average of levels to have a difference of 0-10If you are looking for another suggestion.

  9. #119
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    Smile Another Add-On to This Idea

    First, I would like to say that I love this idea. There is only one thing that I think it could improve on.

    I was thinking that once this gets implemented, that every clan should get FIFTY clan war Points.
    And it should cost TWENTY FIVE clan war points to declare war on a clan. (Only the Requesting clan should have top pay the Twenty Five Clan points. The clan that accepts the request should only have to pay a fee of TEN clan points)

    Given the exception that the clan denies the clan war request, no clan war points will be spent.


    These are all of my current thoughts that could improve the matter. Thank you for reading.

    ~Marbs




  10. #120
    Junior Member LiamTheCreator's Avatar
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    I feel like there should be a trophy gain for the winners (37 each) and a loss for the losers (-10)?
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